| Index: cc/math_util_unittest.cc
|
| diff --git a/cc/math_util_unittest.cc b/cc/math_util_unittest.cc
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| deleted file mode 100644
|
| index d00603bbb33c0602b193cc9190adb7d6aa48616a..0000000000000000000000000000000000000000
|
| --- a/cc/math_util_unittest.cc
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| +++ /dev/null
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| @@ -1,118 +0,0 @@
|
| -// Copyright 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "cc/math_util.h"
|
| -
|
| -#include <cmath>
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| -
|
| -#include "cc/test/geometry_test_utils.h"
|
| -#include "testing/gmock/include/gmock/gmock.h"
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| -#include "testing/gtest/include/gtest/gtest.h"
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| -#include "ui/gfx/rect.h"
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| -#include "ui/gfx/rect_f.h"
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| -#include "ui/gfx/transform.h"
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| -
|
| -namespace cc {
|
| -namespace {
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| -
|
| -TEST(MathUtilTest, verifyProjectionOfPerpendicularPlane)
|
| -{
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| - // In this case, the m33() element of the transform becomes zero, which could cause a
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| - // divide-by-zero when projecting points/quads.
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| -
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| - gfx::Transform transform;
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| - transform.MakeIdentity();
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| - transform.matrix().setDouble(2, 2, 0);
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| -
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| - gfx::RectF rect = gfx::RectF(0, 0, 1, 1);
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| - gfx::RectF projectedRect = MathUtil::projectClippedRect(transform, rect);
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| -
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| - EXPECT_EQ(0, projectedRect.x());
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| - EXPECT_EQ(0, projectedRect.y());
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| - EXPECT_TRUE(projectedRect.IsEmpty());
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| -}
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| -
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| -TEST(MathUtilTest, verifyEnclosingClippedRectUsesCorrectInitialBounds)
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| -{
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| - HomogeneousCoordinate h1(-100, -100, 0, 1);
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| - HomogeneousCoordinate h2(-10, -10, 0, 1);
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| - HomogeneousCoordinate h3(10, 10, 0, -1);
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| - HomogeneousCoordinate h4(100, 100, 0, -1);
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| -
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| - // The bounds of the enclosing clipped rect should be -100 to -10 for both x and y.
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| - // However, if there is a bug where the initial xmin/xmax/ymin/ymax are initialized to
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| - // numeric_limits<float>::min() (which is zero, not -flt_max) then the enclosing
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| - // clipped rect will be computed incorrectly.
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| - gfx::RectF result = MathUtil::computeEnclosingClippedRect(h1, h2, h3, h4);
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| -
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| - EXPECT_FLOAT_RECT_EQ(gfx::RectF(gfx::PointF(-100, -100), gfx::SizeF(90, 90)), result);
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| -}
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| -
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| -TEST(MathUtilTest, verifyEnclosingRectOfVerticesUsesCorrectInitialBounds)
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| -{
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| - gfx::PointF vertices[3];
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| - int numVertices = 3;
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| -
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| - vertices[0] = gfx::PointF(-10, -100);
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| - vertices[1] = gfx::PointF(-100, -10);
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| - vertices[2] = gfx::PointF(-30, -30);
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| -
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| - // The bounds of the enclosing rect should be -100 to -10 for both x and y. However,
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| - // if there is a bug where the initial xmin/xmax/ymin/ymax are initialized to
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| - // numeric_limits<float>::min() (which is zero, not -flt_max) then the enclosing
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| - // clipped rect will be computed incorrectly.
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| - gfx::RectF result = MathUtil::computeEnclosingRectOfVertices(vertices, numVertices);
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| -
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| - EXPECT_FLOAT_RECT_EQ(gfx::RectF(gfx::PointF(-100, -100), gfx::SizeF(90, 90)), result);
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| -}
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| -
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| -TEST(MathUtilTest, smallestAngleBetweenVectors)
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| -{
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| - gfx::Vector2dF x(1, 0);
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| - gfx::Vector2dF y(0, 1);
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| - gfx::Vector2dF testVector(0.5, 0.5);
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| -
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| - // Orthogonal vectors are at an angle of 90 degress.
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| - EXPECT_EQ(90, MathUtil::smallestAngleBetweenVectors(x, y));
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| -
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| - // A vector makes a zero angle with itself.
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| - EXPECT_EQ(0, MathUtil::smallestAngleBetweenVectors(x, x));
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| - EXPECT_EQ(0, MathUtil::smallestAngleBetweenVectors(y, y));
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| - EXPECT_EQ(0, MathUtil::smallestAngleBetweenVectors(testVector, testVector));
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| -
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| - // Parallel but reversed vectors are at 180 degrees.
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| - EXPECT_FLOAT_EQ(180, MathUtil::smallestAngleBetweenVectors(x, -x));
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| - EXPECT_FLOAT_EQ(180, MathUtil::smallestAngleBetweenVectors(y, -y));
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| - EXPECT_FLOAT_EQ(180, MathUtil::smallestAngleBetweenVectors(testVector, -testVector));
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| -
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| - // The test vector is at a known angle.
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| - EXPECT_FLOAT_EQ(45, std::floor(MathUtil::smallestAngleBetweenVectors(testVector, x)));
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| - EXPECT_FLOAT_EQ(45, std::floor(MathUtil::smallestAngleBetweenVectors(testVector, y)));
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| -}
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| -
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| -TEST(MathUtilTest, vectorProjection)
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| -{
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| - gfx::Vector2dF x(1, 0);
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| - gfx::Vector2dF y(0, 1);
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| - gfx::Vector2dF testVector(0.3f, 0.7f);
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| -
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| - // Orthogonal vectors project to a zero vector.
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| - EXPECT_VECTOR_EQ(gfx::Vector2dF(0, 0), MathUtil::projectVector(x, y));
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| - EXPECT_VECTOR_EQ(gfx::Vector2dF(0, 0), MathUtil::projectVector(y, x));
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| -
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| - // Projecting a vector onto the orthonormal basis gives the corresponding component of the
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| - // vector.
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| - EXPECT_VECTOR_EQ(gfx::Vector2dF(testVector.x(), 0), MathUtil::projectVector(testVector, x));
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| - EXPECT_VECTOR_EQ(gfx::Vector2dF(0, testVector.y()), MathUtil::projectVector(testVector, y));
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| -
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| - // Finally check than an arbitrary vector projected to another one gives a vector parallel to
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| - // the second vector.
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| - gfx::Vector2dF targetVector(0.5, 0.2f);
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| - gfx::Vector2dF projectedVector = MathUtil::projectVector(testVector, targetVector);
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| - EXPECT_EQ(projectedVector.x() / targetVector.x(),
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| - projectedVector.y() / targetVector.y());
|
| -}
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| -
|
| -} // namespace
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| -} // namespace cc
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|
|