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Unified Diff: cc/math_util.h

Issue 12472028: Part 1 of cc/ directory shuffles: base (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 9 months ago
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Index: cc/math_util.h
diff --git a/cc/math_util.h b/cc/math_util.h
deleted file mode 100644
index 24a155d74422c31ea8a3cd8f1a7c54bfc8e85e88..0000000000000000000000000000000000000000
--- a/cc/math_util.h
+++ /dev/null
@@ -1,141 +0,0 @@
-// Copyright 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef CC_MATH_UTIL_H_
-#define CC_MATH_UTIL_H_
-
-#include <cmath>
-
-#include "base/logging.h"
-#include "base/memory/scoped_ptr.h"
-#include "cc/cc_export.h"
-#include "ui/gfx/point_f.h"
-#include "ui/gfx/point3_f.h"
-#include "ui/gfx/size.h"
-#include "ui/gfx/transform.h"
-
-namespace base {
-class Value;
-}
-
-namespace gfx {
-class QuadF;
-class Rect;
-class RectF;
-class Transform;
-class Vector2dF;
-}
-
-namespace cc {
-
-struct HomogeneousCoordinate {
- HomogeneousCoordinate(double newX, double newY, double newZ, double newW)
- : x(newX)
- , y(newY)
- , z(newZ)
- , w(newW)
- {
- }
-
- bool shouldBeClipped() const
- {
- return w <= 0;
- }
-
- gfx::PointF cartesianPoint2d() const
- {
- if (w == 1)
- return gfx::PointF(x, y);
-
- // For now, because this code is used privately only by MathUtil, it should never be called when w == 0, and we do not yet need to handle that case.
- DCHECK(w);
- double invW = 1.0 / w;
- return gfx::PointF(x * invW, y * invW);
- }
-
- gfx::Point3F cartesianPoint3d() const
- {
- if (w == 1)
- return gfx::Point3F(x, y, z);
-
- // For now, because this code is used privately only by MathUtil, it should never be called when w == 0, and we do not yet need to handle that case.
- DCHECK(w);
- double invW = 1.0 / w;
- return gfx::Point3F(x * invW, y * invW, z * invW);
- }
-
- double x;
- double y;
- double z;
- double w;
-};
-
-class CC_EXPORT MathUtil {
-public:
- static const double PI_DOUBLE;
- static const float PI_FLOAT;
- static const double EPSILON;
-
- static double Deg2Rad(double deg) { return deg * PI_DOUBLE / 180; }
- static double Rad2Deg(double rad) { return rad * 180 / PI_DOUBLE; }
-
- static float Deg2Rad(float deg) { return deg * PI_FLOAT / 180; }
- static float Rad2Deg(float rad) { return rad * 180 / PI_FLOAT; }
-
- static float Round(float f) { return (f > 0.f) ? std::floor(f + 0.5f) : std::ceil(f - 0.5f); }
- static double Round(double d) { return (d > 0.0) ? std::floor(d + 0.5) : std::ceil(d - 0.5); }
-
- // Background: Existing transform code does not do the right thing in
- // mapRect / mapQuad / projectQuad when there is a perspective projection that causes
- // one of the transformed vertices to go to w < 0. In those cases, it is necessary to
- // perform clipping in homogeneous coordinates, after applying the transform, before
- // dividing-by-w to convert to cartesian coordinates.
- //
- // These functions return the axis-aligned rect that encloses the correctly clipped,
- // transformed polygon.
- static gfx::Rect mapClippedRect(const gfx::Transform&, const gfx::Rect&);
- static gfx::RectF mapClippedRect(const gfx::Transform&, const gfx::RectF&);
- static gfx::RectF projectClippedRect(const gfx::Transform&, const gfx::RectF&);
-
- // Returns an array of vertices that represent the clipped polygon. After returning, indexes from
- // 0 to numVerticesInClippedQuad are valid in the clippedQuad array. Note that
- // numVerticesInClippedQuad may be zero, which means the entire quad was clipped, and
- // none of the vertices in the array are valid.
- static void mapClippedQuad(const gfx::Transform&, const gfx::QuadF& srcQuad, gfx::PointF clippedQuad[8], int& numVerticesInClippedQuad);
-
- static gfx::RectF computeEnclosingRectOfVertices(gfx::PointF vertices[], int numVertices);
- static gfx::RectF computeEnclosingClippedRect(const HomogeneousCoordinate& h1, const HomogeneousCoordinate& h2, const HomogeneousCoordinate& h3, const HomogeneousCoordinate& h4);
-
- // NOTE: These functions do not do correct clipping against w = 0 plane, but they
- // correctly detect the clipped condition via the boolean clipped.
- static gfx::QuadF mapQuad(const gfx::Transform&, const gfx::QuadF&, bool& clipped);
- static gfx::PointF mapPoint(const gfx::Transform&, const gfx::PointF&, bool& clipped);
- static gfx::Point3F mapPoint(const gfx::Transform&, const gfx::Point3F&, bool& clipped);
- static gfx::QuadF projectQuad(const gfx::Transform&, const gfx::QuadF&, bool& clipped);
- static gfx::PointF projectPoint(const gfx::Transform&, const gfx::PointF&, bool& clipped);
-
- static gfx::Vector2dF computeTransform2dScaleComponents(const gfx::Transform&, float fallbackValue);
-
- // Returns the smallest angle between the given two vectors in degrees. Neither vector is
- // assumed to be normalized.
- static float smallestAngleBetweenVectors(gfx::Vector2dF, gfx::Vector2dF);
-
- // Projects the |source| vector onto |destination|. Neither vector is assumed to be normalized.
- static gfx::Vector2dF projectVector(gfx::Vector2dF source, gfx::Vector2dF destination);
-
- // Conversion to value.
- static scoped_ptr<base::Value> asValue(gfx::Size s);
- static scoped_ptr<base::Value> asValue(gfx::PointF q);
- static scoped_ptr<base::Value> asValue(gfx::QuadF q);
-
- // Returns a base::Value representation of the floating point value.
- // If the value is inf, returns max double/float representation.
- static scoped_ptr<base::Value> asValueSafely(double value);
- static scoped_ptr<base::Value> asValueSafely(float value);
-
-};
-
-} // namespace cc
-
-#endif // CC_MATH_UTIL_H_
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