| Index: cc/image_layer_updater.cc
|
| diff --git a/cc/image_layer_updater.cc b/cc/image_layer_updater.cc
|
| deleted file mode 100644
|
| index 04db9aa956024c89361ff6388af57d68a10b9e8a..0000000000000000000000000000000000000000
|
| --- a/cc/image_layer_updater.cc
|
| +++ /dev/null
|
| @@ -1,60 +0,0 @@
|
| -// Copyright 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "cc/image_layer_updater.h"
|
| -#include "cc/prioritized_resource.h"
|
| -#include "cc/resource_update_queue.h"
|
| -
|
| -namespace cc {
|
| -
|
| -ImageLayerUpdater::Resource::Resource(ImageLayerUpdater* updater,
|
| - scoped_ptr<PrioritizedResource> texture)
|
| - : LayerUpdater::Resource(texture.Pass()), updater_(updater) {}
|
| -
|
| -ImageLayerUpdater::Resource::~Resource() {}
|
| -
|
| -void ImageLayerUpdater::Resource::Update(ResourceUpdateQueue* queue,
|
| - gfx::Rect source_rect,
|
| - gfx::Vector2d dest_offset,
|
| - bool partial_update,
|
| - RenderingStats*) {
|
| - updater_->UpdateTexture(
|
| - queue, texture(), source_rect, dest_offset, partial_update);
|
| -}
|
| -
|
| -// static
|
| -scoped_refptr<ImageLayerUpdater> ImageLayerUpdater::Create() {
|
| - return make_scoped_refptr(new ImageLayerUpdater());
|
| -}
|
| -
|
| -scoped_ptr<LayerUpdater::Resource> ImageLayerUpdater::CreateResource(
|
| - PrioritizedResourceManager* manager) {
|
| - return scoped_ptr<LayerUpdater::Resource>(
|
| - new Resource(this, PrioritizedResource::create(manager)));
|
| -}
|
| -
|
| -void ImageLayerUpdater::UpdateTexture(ResourceUpdateQueue* queue,
|
| - PrioritizedResource* texture,
|
| - gfx::Rect source_rect,
|
| - gfx::Vector2d dest_offset,
|
| - bool partial_update) {
|
| - // Source rect should never go outside the image pixels, even if this
|
| - // is requested because the texture extends outside the image.
|
| - gfx::Rect clipped_source_rect = source_rect;
|
| - gfx::Rect image_rect = gfx::Rect(0, 0, bitmap_.width(), bitmap_.height());
|
| - clipped_source_rect.Intersect(image_rect);
|
| -
|
| - gfx::Vector2d clipped_dest_offset =
|
| - dest_offset +
|
| - gfx::Vector2d(clipped_source_rect.origin() - source_rect.origin());
|
| -
|
| - ResourceUpdate upload = ResourceUpdate::Create(
|
| - texture, &bitmap_, image_rect, clipped_source_rect, clipped_dest_offset);
|
| - if (partial_update)
|
| - queue->appendPartialUpload(upload);
|
| - else
|
| - queue->appendFullUpload(upload);
|
| -}
|
| -
|
| -}
|
|
|