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Unified Diff: components/view_manager/display_manager.h

Issue 1245683004: Mandoline: Merge Surfaces and Views apps (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: August 18 Rebase Created 5 years, 4 months ago
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Index: components/view_manager/display_manager.h
diff --git a/components/view_manager/display_manager.h b/components/view_manager/display_manager.h
index 6b1fe127990b1c05371a0b9eb109c05971989a39..5a684e3e3902b0679f1e42b7450487ff748c19e1 100644
--- a/components/view_manager/display_manager.h
+++ b/components/view_manager/display_manager.h
@@ -12,32 +12,34 @@
#include "base/memory/weak_ptr.h"
#include "base/timer/timer.h"
#include "components/view_manager/display_manager_delegate.h"
-#include "components/view_manager/public/interfaces/display.mojom.h"
#include "components/view_manager/public/interfaces/view_manager.mojom.h"
+#include "components/view_manager/surfaces/top_level_display_client.h"
#include "third_party/mojo/src/mojo/public/cpp/bindings/callback.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/platform_window/platform_window_delegate.h"
namespace cc {
class SurfaceIdAllocator;
+class SurfaceManager;
} // namespace cc
namespace gles2 {
class GpuState;
} // namespace gles2
-namespace native_viewport {
-class OnscreenContextProvider;
-} // namespace native_viewport
-
namespace mojo {
class ApplicationImpl;
} // namespace mojo
+namespace surfaces {
+class SurfacesScheduler;
+class SurfacesState;
+} // namespace surfaces
+
namespace ui {
class PlatformWindow;
struct TextInputState;
-}
+} // namespace ui
namespace view_manager {
@@ -53,7 +55,8 @@ class DisplayManager {
static DisplayManager* Create(
bool is_headless,
mojo::ApplicationImpl* app_impl,
- const scoped_refptr<gles2::GpuState>& gpu_state);
+ const scoped_refptr<gles2::GpuState>& gpu_state,
+ const scoped_refptr<surfaces::SurfacesState>& surfaces_state);
virtual void Init(DisplayManagerDelegate* delegate) = 0;
@@ -85,9 +88,11 @@ class DefaultDisplayManager :
public DisplayManager,
public ui::PlatformWindowDelegate {
public:
- DefaultDisplayManager(bool is_headless,
- mojo::ApplicationImpl* app_impl,
- const scoped_refptr<gles2::GpuState>& gpu_state);
+ DefaultDisplayManager(
+ bool is_headless,
+ mojo::ApplicationImpl* app_impl,
+ const scoped_refptr<gles2::GpuState>& gpu_state,
+ const scoped_refptr<surfaces::SurfacesState>& surfaces_state);
~DefaultDisplayManager() override;
// DisplayManager:
@@ -119,6 +124,7 @@ class DefaultDisplayManager :
bool is_headless_;
mojo::ApplicationImpl* app_impl_;
scoped_refptr<gles2::GpuState> gpu_state_;
+ scoped_refptr<surfaces::SurfacesState> surfaces_state_;
DisplayManagerDelegate* delegate_;
mojo::ViewportMetrics metrics_;
@@ -126,8 +132,7 @@ class DefaultDisplayManager :
base::Timer draw_timer_;
bool frame_pending_;
- mojo::DisplayPtr display_;
- scoped_ptr<native_viewport::OnscreenContextProvider> context_provider_;
+ scoped_ptr<surfaces::TopLevelDisplayClient> top_level_display_client_;
scoped_ptr<ui::PlatformWindow> platform_window_;
base::WeakPtrFactory<DefaultDisplayManager> weak_factory_;
sky 2015/08/18 17:42:26 I think you can nuke this now. If so, make sure yo
Fady Samuel 2015/08/18 19:16:49 Done.

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