OLD | NEW |
---|---|
1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef COMPONENTS_VIEW_MANAGER_DISPLAY_MANAGER_H_ | 5 #ifndef COMPONENTS_VIEW_MANAGER_DISPLAY_MANAGER_H_ |
6 #define COMPONENTS_VIEW_MANAGER_DISPLAY_MANAGER_H_ | 6 #define COMPONENTS_VIEW_MANAGER_DISPLAY_MANAGER_H_ |
7 | 7 |
8 #include <map> | 8 #include <map> |
9 | 9 |
10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
11 #include "base/memory/scoped_ptr.h" | 11 #include "base/memory/scoped_ptr.h" |
12 #include "base/memory/weak_ptr.h" | 12 #include "base/memory/weak_ptr.h" |
13 #include "base/timer/timer.h" | 13 #include "base/timer/timer.h" |
14 #include "components/view_manager/display_manager_delegate.h" | 14 #include "components/view_manager/display_manager_delegate.h" |
15 #include "components/view_manager/public/interfaces/display.mojom.h" | |
16 #include "components/view_manager/public/interfaces/view_manager.mojom.h" | 15 #include "components/view_manager/public/interfaces/view_manager.mojom.h" |
16 #include "components/view_manager/surfaces/top_level_display_client.h" | |
17 #include "third_party/mojo/src/mojo/public/cpp/bindings/callback.h" | 17 #include "third_party/mojo/src/mojo/public/cpp/bindings/callback.h" |
18 #include "ui/gfx/geometry/rect.h" | 18 #include "ui/gfx/geometry/rect.h" |
19 #include "ui/platform_window/platform_window_delegate.h" | 19 #include "ui/platform_window/platform_window_delegate.h" |
20 | 20 |
21 namespace cc { | 21 namespace cc { |
22 class SurfaceIdAllocator; | 22 class SurfaceIdAllocator; |
23 class SurfaceManager; | |
23 } // namespace cc | 24 } // namespace cc |
24 | 25 |
25 namespace gles2 { | 26 namespace gles2 { |
26 class GpuState; | 27 class GpuState; |
27 } // namespace gles2 | 28 } // namespace gles2 |
28 | 29 |
29 namespace native_viewport { | |
30 class OnscreenContextProvider; | |
31 } // namespace native_viewport | |
32 | |
33 namespace mojo { | 30 namespace mojo { |
34 class ApplicationImpl; | 31 class ApplicationImpl; |
35 } // namespace mojo | 32 } // namespace mojo |
36 | 33 |
34 namespace surfaces { | |
35 class SurfacesScheduler; | |
36 class SurfacesState; | |
37 } // namespace surfaces | |
38 | |
37 namespace ui { | 39 namespace ui { |
38 class PlatformWindow; | 40 class PlatformWindow; |
39 struct TextInputState; | 41 struct TextInputState; |
40 } | 42 } // namespace ui |
41 | 43 |
42 namespace view_manager { | 44 namespace view_manager { |
43 | 45 |
44 class DisplayManagerFactory; | 46 class DisplayManagerFactory; |
45 class EventDispatcher; | 47 class EventDispatcher; |
46 class ServerView; | 48 class ServerView; |
47 | 49 |
48 // DisplayManager is used to connect the root ServerView to a display. | 50 // DisplayManager is used to connect the root ServerView to a display. |
49 class DisplayManager { | 51 class DisplayManager { |
50 public: | 52 public: |
51 virtual ~DisplayManager() {} | 53 virtual ~DisplayManager() {} |
52 | 54 |
53 static DisplayManager* Create( | 55 static DisplayManager* Create( |
54 bool is_headless, | 56 bool is_headless, |
55 mojo::ApplicationImpl* app_impl, | 57 mojo::ApplicationImpl* app_impl, |
56 const scoped_refptr<gles2::GpuState>& gpu_state); | 58 const scoped_refptr<gles2::GpuState>& gpu_state, |
59 const scoped_refptr<surfaces::SurfacesState>& surfaces_state); | |
57 | 60 |
58 virtual void Init(DisplayManagerDelegate* delegate) = 0; | 61 virtual void Init(DisplayManagerDelegate* delegate) = 0; |
59 | 62 |
60 // Schedules a paint for the specified region in the coordinates of |view|. | 63 // Schedules a paint for the specified region in the coordinates of |view|. |
61 virtual void SchedulePaint(const ServerView* view, | 64 virtual void SchedulePaint(const ServerView* view, |
62 const gfx::Rect& bounds) = 0; | 65 const gfx::Rect& bounds) = 0; |
63 | 66 |
64 virtual void SetViewportSize(const gfx::Size& size) = 0; | 67 virtual void SetViewportSize(const gfx::Size& size) = 0; |
65 | 68 |
66 virtual const mojo::ViewportMetrics& GetViewportMetrics() = 0; | 69 virtual const mojo::ViewportMetrics& GetViewportMetrics() = 0; |
(...skipping 11 matching lines...) Expand all Loading... | |
78 // Static factory instance (always NULL for non-test). | 81 // Static factory instance (always NULL for non-test). |
79 static DisplayManagerFactory* factory_; | 82 static DisplayManagerFactory* factory_; |
80 }; | 83 }; |
81 | 84 |
82 // DisplayManager implementation that connects to the services necessary to | 85 // DisplayManager implementation that connects to the services necessary to |
83 // actually display. | 86 // actually display. |
84 class DefaultDisplayManager : | 87 class DefaultDisplayManager : |
85 public DisplayManager, | 88 public DisplayManager, |
86 public ui::PlatformWindowDelegate { | 89 public ui::PlatformWindowDelegate { |
87 public: | 90 public: |
88 DefaultDisplayManager(bool is_headless, | 91 DefaultDisplayManager( |
89 mojo::ApplicationImpl* app_impl, | 92 bool is_headless, |
90 const scoped_refptr<gles2::GpuState>& gpu_state); | 93 mojo::ApplicationImpl* app_impl, |
94 const scoped_refptr<gles2::GpuState>& gpu_state, | |
95 const scoped_refptr<surfaces::SurfacesState>& surfaces_state); | |
91 ~DefaultDisplayManager() override; | 96 ~DefaultDisplayManager() override; |
92 | 97 |
93 // DisplayManager: | 98 // DisplayManager: |
94 void Init(DisplayManagerDelegate* delegate) override; | 99 void Init(DisplayManagerDelegate* delegate) override; |
95 void SchedulePaint(const ServerView* view, const gfx::Rect& bounds) override; | 100 void SchedulePaint(const ServerView* view, const gfx::Rect& bounds) override; |
96 void SetViewportSize(const gfx::Size& size) override; | 101 void SetViewportSize(const gfx::Size& size) override; |
97 const mojo::ViewportMetrics& GetViewportMetrics() override; | 102 const mojo::ViewportMetrics& GetViewportMetrics() override; |
98 void UpdateTextInputState(const ui::TextInputState& state) override; | 103 void UpdateTextInputState(const ui::TextInputState& state) override; |
99 void SetImeVisibility(bool visible) override; | 104 void SetImeVisibility(bool visible) override; |
100 | 105 |
(...skipping 11 matching lines...) Expand all Loading... | |
112 void OnClosed() override; | 117 void OnClosed() override; |
113 void OnWindowStateChanged(ui::PlatformWindowState new_state) override; | 118 void OnWindowStateChanged(ui::PlatformWindowState new_state) override; |
114 void OnLostCapture() override; | 119 void OnLostCapture() override; |
115 void OnAcceleratedWidgetAvailable(gfx::AcceleratedWidget widget, | 120 void OnAcceleratedWidgetAvailable(gfx::AcceleratedWidget widget, |
116 float device_pixel_ratio) override; | 121 float device_pixel_ratio) override; |
117 void OnActivationChanged(bool active) override; | 122 void OnActivationChanged(bool active) override; |
118 | 123 |
119 bool is_headless_; | 124 bool is_headless_; |
120 mojo::ApplicationImpl* app_impl_; | 125 mojo::ApplicationImpl* app_impl_; |
121 scoped_refptr<gles2::GpuState> gpu_state_; | 126 scoped_refptr<gles2::GpuState> gpu_state_; |
127 scoped_refptr<surfaces::SurfacesState> surfaces_state_; | |
122 DisplayManagerDelegate* delegate_; | 128 DisplayManagerDelegate* delegate_; |
123 | 129 |
124 mojo::ViewportMetrics metrics_; | 130 mojo::ViewportMetrics metrics_; |
125 gfx::Rect dirty_rect_; | 131 gfx::Rect dirty_rect_; |
126 base::Timer draw_timer_; | 132 base::Timer draw_timer_; |
127 bool frame_pending_; | 133 bool frame_pending_; |
128 | 134 |
129 mojo::DisplayPtr display_; | 135 scoped_ptr<surfaces::TopLevelDisplayClient> top_level_display_client_; |
130 scoped_ptr<native_viewport::OnscreenContextProvider> context_provider_; | |
131 scoped_ptr<ui::PlatformWindow> platform_window_; | 136 scoped_ptr<ui::PlatformWindow> platform_window_; |
132 | 137 |
133 base::WeakPtrFactory<DefaultDisplayManager> weak_factory_; | 138 base::WeakPtrFactory<DefaultDisplayManager> weak_factory_; |
sky
2015/08/18 17:42:26
I think you can nuke this now. If so, make sure yo
Fady Samuel
2015/08/18 19:16:49
Done.
| |
134 | 139 |
135 DISALLOW_COPY_AND_ASSIGN(DefaultDisplayManager); | 140 DISALLOW_COPY_AND_ASSIGN(DefaultDisplayManager); |
136 }; | 141 }; |
137 | 142 |
138 } // namespace view_manager | 143 } // namespace view_manager |
139 | 144 |
140 #endif // COMPONENTS_VIEW_MANAGER_DISPLAY_MANAGER_H_ | 145 #endif // COMPONENTS_VIEW_MANAGER_DISPLAY_MANAGER_H_ |
OLD | NEW |