Index: chrome/test/data/perf/rendering/throughput/canvas2d_balls_common/bouncing_balls_draw_ball_as_canvas_sprite.js |
diff --git a/chrome/test/data/perf/rendering/throughput/canvas2d_balls_common/bouncing_balls_draw_ball_as_canvas_sprite.js b/chrome/test/data/perf/rendering/throughput/canvas2d_balls_common/bouncing_balls_draw_ball_as_canvas_sprite.js |
deleted file mode 100644 |
index 549564f0fecde92ba215de0e4b35705c5547e697..0000000000000000000000000000000000000000 |
--- a/chrome/test/data/perf/rendering/throughput/canvas2d_balls_common/bouncing_balls_draw_ball_as_canvas_sprite.js |
+++ /dev/null |
@@ -1,41 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-var spriteMap; |
-var ballRadius; |
-var spriteMapSize = 50; |
- |
-function drawBallInit(diameter) { |
- ballRadius = diameter / 2; |
- var ballImage = document.getElementById('ballImage'); |
- spriteMap = document.createElement("canvas"); |
- spriteMap.setAttribute('width', ballDiameter*spriteMapSize + 2); |
- spriteMap.setAttribute('height', ballDiameter + 2); |
- ctx = spriteMap.getContext("2d"); |
- ctx.clearRect(0,0, ballDiameter*spriteMapSize + 2, ballDiameter + 2); |
- ctx.translate(ballRadius + 1, ballRadius + 1); |
- for (var i = 0; i < spriteMapSize; i++) { |
- ctx.save(); |
- ctx.rotate(i * 2 * Math.PI / spriteMapSize ); |
- ctx.drawImage(ballImage, -ballRadius, -ballRadius, ballDiameter, |
- ballDiameter); |
- ctx.restore(); |
- ctx.translate(ballDiameter, 0); |
- } |
-} |
- |
-function safeMod(a, b) { |
- var q = Math.floor(a / b); |
- return a - q*b; |
-} |
- |
-function drawBall(x, y, angle) { |
- canvasContext.save(); |
- canvasContext.translate(x, y); |
- var idx = safeMod(Math.floor(angle * spriteMapSize / (2 * Math.PI)), |
- spriteMapSize); |
- canvasContext.drawImage(spriteMap, idx*ballDiameter + 1, 1, ballDiameter, |
- ballDiameter, -ballRadius, -ballRadius, ballDiameter, ballDiameter); |
- canvasContext.restore(); |
-} |