Index: ui/ozone/demo/surfaceless_gl_renderer.cc |
diff --git a/ui/ozone/demo/surfaceless_gl_renderer.cc b/ui/ozone/demo/surfaceless_gl_renderer.cc |
index 26efca4f2c9105e7488a0c4a75432914a3adfdc9..d2aef7c5bda742a30de12dc96d4498fd750045dd 100644 |
--- a/ui/ozone/demo/surfaceless_gl_renderer.cc |
+++ b/ui/ozone/demo/surfaceless_gl_renderer.cc |
@@ -9,7 +9,7 @@ |
#include "ui/gl/gl_context.h" |
#include "ui/gl/gl_image.h" |
#include "ui/gl/gl_surface.h" |
-#include "ui/ozone/gpu/gpu_memory_buffer_factory_ozone_native_buffer.h" |
+#include "ui/ozone/gpu/gpu_memory_buffer_factory_ozone_native_pixmap.h" |
namespace ui { |
@@ -28,7 +28,7 @@ SurfacelessGlRenderer::BufferWrapper::~BufferWrapper() { |
} |
bool SurfacelessGlRenderer::BufferWrapper::Initialize( |
- GpuMemoryBufferFactoryOzoneNativeBuffer* buffer_factory, |
+ GpuMemoryBufferFactoryOzoneNativePixmap* buffer_factory, |
gfx::AcceleratedWidget widget, |
const gfx::Size& size) { |
glGenFramebuffersEXT(1, &gl_fb_); |
@@ -81,11 +81,10 @@ void SurfacelessGlRenderer::BufferWrapper::SchedulePlane() { |
SurfacelessGlRenderer::SurfacelessGlRenderer( |
gfx::AcceleratedWidget widget, |
const gfx::Size& size, |
- GpuMemoryBufferFactoryOzoneNativeBuffer* buffer_factory) |
+ GpuMemoryBufferFactoryOzoneNativePixmap* buffer_factory) |
: GlRenderer(widget, size), |
buffer_factory_(buffer_factory), |
- weak_ptr_factory_(this) { |
-} |
+ weak_ptr_factory_(this) {} |
SurfacelessGlRenderer::~SurfacelessGlRenderer() { |
// Need to make current when deleting the framebuffer resources allocated in |