| Index: content/common/android/surface_callback.cc
|
| diff --git a/content/common/android/surface_callback.cc b/content/common/android/surface_callback.cc
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| deleted file mode 100644
|
| index 7bfd033f5334713271ff3e02581191cfd3e9797f..0000000000000000000000000000000000000000
|
| --- a/content/common/android/surface_callback.cc
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| +++ /dev/null
|
| @@ -1,155 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "content/common/android/surface_callback.h"
|
| -
|
| -#include <android/native_window_jni.h>
|
| -
|
| -#include "base/android/jni_android.h"
|
| -#include "base/bind.h"
|
| -#include "base/lazy_instance.h"
|
| -#include "base/logging.h"
|
| -#include "base/message_loop.h"
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| -#include "base/message_loop_proxy.h"
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| -#include "base/synchronization/lock.h"
|
| -#include "base/synchronization/waitable_event.h"
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| -#include "ui/gl/android_native_window.h"
|
| -#include "jni/SurfaceCallback_jni.h"
|
| -
|
| -using base::android::AttachCurrentThread;
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| -using base::android::CheckException;
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| -using base::android::GetClass;
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| -using base::android::MethodID;
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| -using base::WaitableEvent;
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| -using content::SurfaceTexturePeer;
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| -
|
| -namespace content {
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| -
|
| -namespace {
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| -
|
| -struct GlobalState {
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| - base::Lock registration_lock;
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| - // We hold a reference to a message loop proxy which handles message loop
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| - // destruction gracefully, which is important since we post tasks from an
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| - // arbitrary binder thread while the main thread might be shutting down.
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| - // Also, in single-process mode we have two ChildThread objects for render
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| - // and gpu thread, so we need to store the msg loops separately.
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| - scoped_refptr<base::MessageLoopProxy> native_window_loop;
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| - scoped_refptr<base::MessageLoopProxy> video_surface_loop;
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| - NativeWindowCallback native_window_callback;
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| - VideoSurfaceCallback video_surface_callback;
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| -};
|
| -
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| -base::LazyInstance<GlobalState>::Leaky g_state = LAZY_INSTANCE_INITIALIZER;
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| -
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| -void RunNativeWindowCallback(int32 routing_id,
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| - int32 renderer_id,
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| - ANativeWindow* native_window,
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| - WaitableEvent* completion) {
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| - g_state.Pointer()->native_window_callback.Run(
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| - routing_id, renderer_id, native_window, completion);
|
| -}
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| -
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| -void RunVideoSurfaceCallback(int32 routing_id,
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| - int32 renderer_id,
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| - jobject surface) {
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| - g_state.Pointer()->video_surface_callback.Run(
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| - routing_id, renderer_id, surface);
|
| -}
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| -
|
| -} // namespace <anonymous>
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| -
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| -static void SetSurface(JNIEnv* env, jclass clazz,
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| - jint type,
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| - jobject surface,
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| - jint primaryID,
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| - jint secondaryID) {
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| - SetSurfaceAsync(env, surface,
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| - static_cast<SurfaceTexturePeer::SurfaceTextureTarget>(type),
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| - primaryID, secondaryID, NULL);
|
| -}
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| -
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| -void ReleaseSurface(jobject surface) {
|
| - if (surface == NULL)
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| - return;
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| -
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| - JNIEnv* env = AttachCurrentThread();
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| - CHECK(env);
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| -
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| - ScopedJavaLocalRef<jclass> cls(GetClass(env, "android/view/Surface"));
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| -
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| - jmethodID method = MethodID::Get<MethodID::TYPE_INSTANCE>(
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| - env, cls.obj(), "release", "()V");
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| -
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| - env->CallVoidMethod(surface, method);
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| -}
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| -
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| -void SetSurfaceAsync(JNIEnv* env,
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| - jobject jsurface,
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| - SurfaceTexturePeer::SurfaceTextureTarget type,
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| - int primary_id,
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| - int secondary_id,
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| - WaitableEvent* completion) {
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| - base::AutoLock lock(g_state.Pointer()->registration_lock);
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| -
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| - ANativeWindow* native_window = NULL;
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| -
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| - if (jsurface &&
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| - type != SurfaceTexturePeer::SET_VIDEO_SURFACE_TEXTURE) {
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| - native_window = ANativeWindow_fromSurface(env, jsurface);
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| - ReleaseSurface(jsurface);
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| - }
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| - GlobalState* const global_state = g_state.Pointer();
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| -
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| - switch (type) {
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| - case SurfaceTexturePeer::SET_GPU_SURFACE_TEXTURE: {
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| - // This should only be sent as a reaction to the renderer
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| - // activating compositing. If the GPU process crashes, we expect this
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| - // to be resent after the new thread is initialized.
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| - DCHECK(global_state->native_window_loop);
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| - global_state->native_window_loop->PostTask(
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| - FROM_HERE,
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| - base::Bind(&RunNativeWindowCallback,
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| - primary_id,
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| - static_cast<uint32_t>(secondary_id),
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| - native_window,
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| - completion));
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| - // ANativeWindow_release will be called in SetNativeWindow()
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| - break;
|
| - }
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| - case SurfaceTexturePeer::SET_VIDEO_SURFACE_TEXTURE: {
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| - jobject surface = env->NewGlobalRef(jsurface);
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| - DCHECK(global_state->video_surface_loop);
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| - global_state->video_surface_loop->PostTask(
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| - FROM_HERE,
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| - base::Bind(&RunVideoSurfaceCallback,
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| - primary_id,
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| - secondary_id,
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| - surface));
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| - break;
|
| - }
|
| - }
|
| -}
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| -
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| -void RegisterVideoSurfaceCallback(base::MessageLoopProxy* loop,
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| - VideoSurfaceCallback& callback) {
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| - GlobalState* const global_state = g_state.Pointer();
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| - base::AutoLock lock(global_state->registration_lock);
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| - global_state->video_surface_loop = loop;
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| - global_state->video_surface_callback = callback;
|
| -}
|
| -
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| -void RegisterNativeWindowCallback(base::MessageLoopProxy* loop,
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| - NativeWindowCallback& callback) {
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| - GlobalState* const global_state = g_state.Pointer();
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| - base::AutoLock lock(global_state->registration_lock);
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| - global_state->native_window_loop = loop;
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| - global_state->native_window_callback = callback;
|
| -}
|
| -
|
| -bool RegisterSurfaceCallback(JNIEnv* env) {
|
| - return RegisterNativesImpl(env);
|
| -}
|
| -
|
| -} // namespace content
|
|
|