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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/base/win/hwnd_subclass.h" | 5 #include "ui/base/win/hwnd_subclass.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "base/logging.h" | 9 #include "base/logging.h" |
10 #include "base/memory/scoped_vector.h" | 10 #include "base/memory/scoped_vector.h" |
11 #include "base/memory/singleton.h" | 11 #include "base/memory/singleton.h" |
12 #include "ui/base/win/dpi.h" | |
13 #include "ui/base/win/hwnd_util.h" | 12 #include "ui/base/win/hwnd_util.h" |
14 | 13 |
15 namespace { | 14 namespace { |
16 const char kHWNDSubclassKey[] = "__UI_BASE_WIN_HWND_SUBCLASS_PROC__"; | 15 const char kHWNDSubclassKey[] = "__UI_BASE_WIN_HWND_SUBCLASS_PROC__"; |
17 | 16 |
18 LRESULT CALLBACK WndProc(HWND hwnd, | 17 LRESULT CALLBACK WndProc(HWND hwnd, |
19 UINT message, | 18 UINT message, |
20 WPARAM w_param, | 19 WPARAM w_param, |
21 LPARAM l_param) { | 20 LPARAM l_param) { |
22 ui::HWNDSubclass* wrapped_wnd_proc = | 21 ui::HWNDSubclass* wrapped_wnd_proc = |
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113 ui::SetWindowProc(target_, &WndProc); | 112 ui::SetWindowProc(target_, &WndProc); |
114 } | 113 } |
115 | 114 |
116 HWNDSubclass::~HWNDSubclass() { | 115 HWNDSubclass::~HWNDSubclass() { |
117 } | 116 } |
118 | 117 |
119 LRESULT HWNDSubclass::OnWndProc(HWND hwnd, | 118 LRESULT HWNDSubclass::OnWndProc(HWND hwnd, |
120 UINT message, | 119 UINT message, |
121 WPARAM w_param, | 120 WPARAM w_param, |
122 LPARAM l_param) { | 121 LPARAM l_param) { |
123 | |
124 // Touch messages are always passed in screen coordinates. If the OS is | |
125 // scaled, but the app is not DPI aware, then then WM_TOUCH might be | |
126 // intended for a different window. | |
127 if (message == WM_TOUCH) { | |
128 TOUCHINPUT point; | |
129 | |
130 if (GetTouchInputInfo((HTOUCHINPUT)l_param, 1, | |
131 &point, sizeof(TOUCHINPUT))) { | |
132 POINT touch_location = { | |
133 TOUCH_COORD_TO_PIXEL(point.x) / ui::win::GetDPIScaleFromRegistry(), | |
134 TOUCH_COORD_TO_PIXEL(point.y) / ui::win::GetDPIScaleFromRegistry()}; | |
135 HWND actual_target = WindowFromPoint(touch_location); | |
136 if (actual_target != hwnd) { | |
137 return SendMessage(actual_target, message, w_param, l_param); | |
138 } | |
139 } | |
140 } | |
141 | |
142 for (std::vector<HWNDMessageFilter*>::iterator it = filters_.begin(); | 122 for (std::vector<HWNDMessageFilter*>::iterator it = filters_.begin(); |
143 it != filters_.end(); ++it) { | 123 it != filters_.end(); ++it) { |
144 LRESULT l_result = 0; | 124 LRESULT l_result = 0; |
145 if ((*it)->FilterMessage(hwnd, message, w_param, l_param, &l_result)) | 125 if ((*it)->FilterMessage(hwnd, message, w_param, l_param, &l_result)) |
146 return l_result; | 126 return l_result; |
147 } | 127 } |
148 | 128 |
149 // In most cases, |original_wnd_proc_| will take care of calling | 129 // In most cases, |original_wnd_proc_| will take care of calling |
150 // DefWindowProc. | 130 // DefWindowProc. |
151 return CallWindowProc(original_wnd_proc_, hwnd, message, w_param, l_param); | 131 return CallWindowProc(original_wnd_proc_, hwnd, message, w_param, l_param); |
152 } | 132 } |
153 | 133 |
154 HWNDMessageFilter::~HWNDMessageFilter() { | 134 HWNDMessageFilter::~HWNDMessageFilter() { |
155 HWNDSubclass::RemoveFilterFromAllTargets(this); | 135 HWNDSubclass::RemoveFilterFromAllTargets(this); |
156 } | 136 } |
157 | 137 |
158 } // namespace ui | 138 } // namespace ui |
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