| Index: src/gpu/gl/win/GrGLCreateNativeInterface_win.cpp
|
| ===================================================================
|
| --- src/gpu/gl/win/GrGLCreateNativeInterface_win.cpp (revision 7907)
|
| +++ src/gpu/gl/win/GrGLCreateNativeInterface_win.cpp (working copy)
|
| @@ -202,9 +202,16 @@
|
| WGL_SET_PROC(VertexAttribPointer);
|
| WGL_SET_PROC(BindFragDataLocationIndexed);
|
|
|
| + if (glVer >= GR_GL_VER(3,0) || extensions.has("GL_ARB_vertex_array_object")) {
|
| + // no ARB suffix for GL_ARB_vertex_array_object
|
| + WGL_SET_PROC(BindVertexArray);
|
| + WGL_SET_PROC(DeleteVertexArrays);
|
| + WGL_SET_PROC(GenVertexArrays);
|
| + }
|
| +
|
| // First look for GL3.0 FBO or GL_ARB_framebuffer_object (same since
|
| // GL_ARB_framebuffer_object doesn't use ARB suffix.)
|
| - if (glVer > GR_GL_VER(3,0) || extensions.has("GL_ARB_framebuffer_object")) {
|
| + if (glVer >= GR_GL_VER(3,0) || extensions.has("GL_ARB_framebuffer_object")) {
|
| WGL_SET_PROC(GenFramebuffers);
|
| WGL_SET_PROC(GetFramebufferAttachmentParameteriv);
|
| WGL_SET_PROC(GetRenderbufferParameteriv);
|
|
|