Index: src/gpu/gl/angle/GrGLCreateANGLEInterface.cpp |
=================================================================== |
--- src/gpu/gl/angle/GrGLCreateANGLEInterface.cpp (revision 7907) |
+++ src/gpu/gl/angle/GrGLCreateANGLEInterface.cpp (working copy) |
@@ -44,6 +44,8 @@ |
GR_GET_PROC(GrGLBindAttribLocationProc, BindAttribLocation); |
GR_GET_PROC(GrGLBindBufferProc, BindBuffer); |
GR_GET_PROC(GrGLBindTextureProc, BindTexture); |
+ interface->fBindVertexArray = |
+ (GrGLBindVertexArrayProc) eglGetProcAddress("glBindVertexArrayOES"); |
GR_GET_PROC(GrGLBlendColorProc, BlendColor); |
GR_GET_PROC(GrGLBlendFuncProc, BlendFunc); |
GR_GET_PROC(GrGLBufferDataProc, BufferData); |
@@ -61,6 +63,8 @@ |
GR_GET_PROC(GrGLDeleteProgramProc, DeleteProgram); |
GR_GET_PROC(GrGLDeleteShaderProc, DeleteShader); |
GR_GET_PROC(GrGLDeleteTexturesProc, DeleteTextures); |
+ interface->fDeleteVertexArrays = |
+ (GrGLDeleteVertexArraysProc) eglGetProcAddress("glDeleteVertexArraysOES"); |
GR_GET_PROC(GrGLDepthMaskProc, DepthMask); |
GR_GET_PROC(GrGLDisableProc, Disable); |
GR_GET_PROC(GrGLDisableVertexAttribArrayProc, DisableVertexAttribArray); |
@@ -73,6 +77,8 @@ |
GR_GET_PROC(GrGLFrontFaceProc, FrontFace); |
GR_GET_PROC(GrGLGenBuffersProc, GenBuffers); |
GR_GET_PROC(GrGLGenTexturesProc, GenTextures); |
+ interface->fGenVertexArrays = |
+ (GrGLGenVertexArraysProc) eglGetProcAddress("glGenVertexArraysOES"); |
GR_GET_PROC(GrGLGetBufferParameterivProc, GetBufferParameteriv); |
GR_GET_PROC(GrGLGetErrorProc, GetError); |
GR_GET_PROC(GrGLGetIntegervProc, GetIntegerv); |
@@ -101,9 +107,7 @@ |
#if GL_ARB_texture_storage |
GR_GET_PROC(GrGLTexStorage2DProc, TexStorage2D); |
#elif GL_EXT_texture_storage |
- interface->fTexStorage2D = (GrGLTexStorage2DProc) |
- GetProcAddress(ghANGLELib, |
- "glTexStorage2DEXT"); |
+ interface->fTexStorage2D = (GrGLTexStorage2DProc) eglGetProcAddress("glTexStorage2DEXT"); |
#endif |
GR_GET_PROC(GrGLUniform1fProc, Uniform1f); |
GR_GET_PROC(GrGLUniform1iProc, Uniform1i); |
@@ -147,8 +151,8 @@ |
GetRenderbufferParameteriv); |
GR_GET_PROC(GrGLRenderbufferStorageProc, RenderbufferStorage); |
- interface->fMapBuffer = (PFNGLMAPBUFFEROESPROC) eglGetProcAddress("glMapBufferOES"); |
- interface->fUnmapBuffer = (PFNGLUNMAPBUFFEROESPROC) eglGetProcAddress("glUnmapBufferOES"); |
+ interface->fMapBuffer = (GrGLMapBufferProc) eglGetProcAddress("glMapBufferOES"); |
+ interface->fUnmapBuffer = (GrGLUnmapBufferProc) eglGetProcAddress("glUnmapBufferOES"); |
} |
glInterface.get()->ref(); |
return glInterface.get(); |