| Index: Source/modules/webaudio/AudioNode.h
|
| diff --git a/Source/modules/webaudio/AudioNode.h b/Source/modules/webaudio/AudioNode.h
|
| index c055ba833158ccb6c3d0eedd0cfbb0e614191928..1a7d57a70d0d0b146566622e74a0178a67bde359 100644
|
| --- a/Source/modules/webaudio/AudioNode.h
|
| +++ b/Source/modules/webaudio/AudioNode.h
|
| @@ -107,7 +107,7 @@
|
| // nullptr otherwise. This always returns a valid object in an audio
|
| // rendering thread, and inside dispose(). We must not call context() in
|
| // the destructor.
|
| - virtual AbstractAudioContext* context() const;
|
| + AbstractAudioContext* context() const;
|
| void clearContext() { m_context = nullptr; }
|
|
|
| enum ChannelCountMode {
|
| @@ -229,23 +229,23 @@
|
| // Force all inputs to take any channel interpretation changes into account.
|
| void updateChannelsForInputs();
|
|
|
| +private:
|
| + void setNodeType(NodeType);
|
| +
|
| + volatile bool m_isInitialized;
|
| + NodeType m_nodeType;
|
| +
|
| + // The owner AudioNode. This raw pointer is safe because dispose() is
|
| + // called before the AudioNode death, and it clears m_node. Do not access
|
| + // m_node directly, use node() instead.
|
| + GC_PLUGIN_IGNORE("http://crbug.com/404527")
|
| + AudioNode* m_node;
|
| +
|
| // This raw pointer is safe because this is cleared for all of live
|
| // AudioHandlers when the AbstractAudioContext dies. Do not access m_context
|
| // directly, use context() instead.
|
| GC_PLUGIN_IGNORE("http://crbug.com/404527")
|
| AbstractAudioContext* m_context;
|
| -
|
| -private:
|
| - void setNodeType(NodeType);
|
| -
|
| - volatile bool m_isInitialized;
|
| - NodeType m_nodeType;
|
| -
|
| - // The owner AudioNode. This raw pointer is safe because dispose() is
|
| - // called before the AudioNode death, and it clears m_node. Do not access
|
| - // m_node directly, use node() instead.
|
| - GC_PLUGIN_IGNORE("http://crbug.com/404527")
|
| - AudioNode* m_node;
|
|
|
| float m_sampleRate;
|
| Vector<OwnPtr<AudioNodeInput>> m_inputs;
|
|
|