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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef AudioContext_h | 5 #ifndef AudioContext_h |
| 6 #define AudioContext_h | 6 #define AudioContext_h |
| 7 | 7 |
| 8 #include "bindings/core/v8/ScriptPromise.h" | 8 #include "bindings/core/v8/ScriptPromise.h" |
| 9 #include "bindings/core/v8/ScriptPromiseResolver.h" | 9 #include "bindings/core/v8/ScriptPromiseResolver.h" |
| 10 #include "modules/webaudio/AbstractAudioContext.h" | 10 #include "modules/webaudio/AbstractAudioContext.h" |
| 11 #include "platform/heap/Handle.h" | 11 #include "platform/heap/Handle.h" |
| 12 | 12 |
| 13 namespace blink { | 13 namespace blink { |
| 14 | 14 |
| 15 class Document; | 15 class Document; |
| 16 class ExceptionState; | 16 class ExceptionState; |
| 17 class ScriptState; | 17 class ScriptState; |
| 18 | 18 |
| 19 // This is an AbstractAudioContext which actually plays sound, unlike an | 19 // This is an AbstractAudioContext which actually plays sound, unlike an |
| 20 // OfflineAudioContext which renders sound into a buffer. | 20 // OfflineAudioContext which renders sound into a buffer. |
| 21 class AudioContext : public AbstractAudioContext { | 21 class AudioContext : public AbstractAudioContext { |
| 22 public: | 22 public: |
| 23 static AbstractAudioContext* create(Document&, ExceptionState&); | 23 static AbstractAudioContext* create(Document&, ExceptionState&); |
| 24 | 24 |
| 25 ~AudioContext() override; | 25 ~AudioContext() override; |
| 26 DECLARE_VIRTUAL_TRACE(); | 26 DECLARE_VIRTUAL_TRACE(); |
| 27 | 27 |
| 28 ScriptPromise closeContext(ScriptState*) final; | 28 ScriptPromise closeContext(ScriptState*) final; |
| 29 bool isContextClosed() const final; |
| 30 |
| 29 ScriptPromise suspendContext(ScriptState*) final; | 31 ScriptPromise suspendContext(ScriptState*) final; |
| 30 ScriptPromise resumeContext(ScriptState*) final; | 32 ScriptPromise resumeContext(ScriptState*) final; |
| 31 | 33 |
| 32 // This is to implement the pure virtual method from AbstractAudioContext. | |
| 33 // CANNOT be called on OfflineAudioContext. | |
| 34 ScriptPromise suspendContext(ScriptState*, double) final; | |
| 35 | |
| 36 bool isContextClosed() const final; | |
| 37 bool hasRealtimeConstraint() final { return true; } | 34 bool hasRealtimeConstraint() final { return true; } |
| 38 | 35 |
| 39 protected: | 36 protected: |
| 40 AudioContext(Document&); | 37 AudioContext(Document&); |
| 41 | 38 |
| 42 void didClose() final; | 39 void didClose() final; |
| 43 | 40 |
| 44 private: | 41 private: |
| 45 void stopRendering(); | 42 void stopRendering(); |
| 46 | 43 |
| 47 unsigned m_contextId; | 44 unsigned m_contextId; |
| 48 RefPtrWillBeMember<ScriptPromiseResolver> m_closeResolver; | 45 RefPtrWillBeMember<ScriptPromiseResolver> m_closeResolver; |
| 49 }; | 46 }; |
| 50 | 47 |
| 51 } | 48 } |
| 52 | 49 |
| 53 #endif // AudioContext_h | 50 #endif // AudioContext_h |
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