| OLD | NEW | 
|---|
| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be | 
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. | 
| 4 | 4 | 
| 5 #ifndef AudioContext_h | 5 #ifndef AudioContext_h | 
| 6 #define AudioContext_h | 6 #define AudioContext_h | 
| 7 | 7 | 
| 8 #include "bindings/core/v8/ScriptPromise.h" | 8 #include "bindings/core/v8/ScriptPromise.h" | 
| 9 #include "bindings/core/v8/ScriptPromiseResolver.h" | 9 #include "bindings/core/v8/ScriptPromiseResolver.h" | 
| 10 #include "modules/webaudio/AbstractAudioContext.h" | 10 #include "modules/webaudio/AbstractAudioContext.h" | 
| 11 #include "platform/heap/Handle.h" | 11 #include "platform/heap/Handle.h" | 
| 12 | 12 | 
| 13 namespace blink { | 13 namespace blink { | 
| 14 | 14 | 
| 15 class Document; | 15 class Document; | 
| 16 class ExceptionState; | 16 class ExceptionState; | 
| 17 class ScriptState; | 17 class ScriptState; | 
| 18 | 18 | 
| 19 // This is an AbstractAudioContext which actually plays sound, unlike an | 19 // This is an AbstractAudioContext which actually plays sound, unlike an | 
| 20 // OfflineAudioContext which renders sound into a buffer. | 20 // OfflineAudioContext which renders sound into a buffer. | 
| 21 class AudioContext : public AbstractAudioContext { | 21 class AudioContext : public AbstractAudioContext { | 
| 22 public: | 22 public: | 
| 23     static AbstractAudioContext* create(Document&, ExceptionState&); | 23     static AbstractAudioContext* create(Document&, ExceptionState&); | 
| 24 | 24 | 
| 25     ~AudioContext() override; | 25     ~AudioContext() override; | 
| 26     DECLARE_VIRTUAL_TRACE(); | 26     DECLARE_VIRTUAL_TRACE(); | 
| 27 | 27 | 
| 28     ScriptPromise closeContext(ScriptState*) final; | 28     ScriptPromise closeContext(ScriptState*) final; | 
|  | 29     bool isContextClosed() const final; | 
|  | 30 | 
| 29     ScriptPromise suspendContext(ScriptState*) final; | 31     ScriptPromise suspendContext(ScriptState*) final; | 
| 30     ScriptPromise resumeContext(ScriptState*) final; | 32     ScriptPromise resumeContext(ScriptState*) final; | 
| 31 | 33 | 
| 32     // This is to implement the pure virtual method from AbstractAudioContext. |  | 
| 33     // CANNOT be called on OfflineAudioContext. |  | 
| 34     ScriptPromise suspendContext(ScriptState*, double) final; |  | 
| 35 |  | 
| 36     bool isContextClosed() const final; |  | 
| 37     bool hasRealtimeConstraint() final { return true; } | 34     bool hasRealtimeConstraint() final { return true; } | 
| 38 | 35 | 
| 39 protected: | 36 protected: | 
| 40     AudioContext(Document&); | 37     AudioContext(Document&); | 
| 41 | 38 | 
| 42     void didClose() final; | 39     void didClose() final; | 
| 43 | 40 | 
| 44 private: | 41 private: | 
| 45     void stopRendering(); | 42     void stopRendering(); | 
| 46 | 43 | 
| 47     unsigned m_contextId; | 44     unsigned m_contextId; | 
| 48     RefPtrWillBeMember<ScriptPromiseResolver> m_closeResolver; | 45     RefPtrWillBeMember<ScriptPromiseResolver> m_closeResolver; | 
| 49 }; | 46 }; | 
| 50 | 47 | 
| 51 } | 48 } | 
| 52 | 49 | 
| 53 #endif // AudioContext_h | 50 #endif // AudioContext_h | 
| OLD | NEW | 
|---|