| Index: skia/ext/SkMemory_new_handler.cpp
|
| diff --git a/skia/ext/SkMemory_new_handler.cpp b/skia/ext/SkMemory_new_handler.cpp
|
| index 7400c71809b2f601a09845dbd2ea01cb8bee55c2..d4080a13447aa983e6a9f66a607a49832b2d29b3 100644
|
| --- a/skia/ext/SkMemory_new_handler.cpp
|
| +++ b/skia/ext/SkMemory_new_handler.cpp
|
| @@ -2,21 +2,18 @@
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| -#include <stdio.h>
|
| #include <stdlib.h>
|
| -#include <new>
|
|
|
| #include "base/process/memory.h"
|
|
|
| #include "third_party/skia/include/core/SkTypes.h"
|
| -#include "third_party/skia/include/core/SkThread.h"
|
|
|
| -// This implementation of sk_malloc_flags() and friends is identical to
|
| -// SkMemory_malloc.cpp, except that it disables the CRT's new_handler during
|
| -// malloc() and calloc() when SK_MALLOC_THROW is not set (because our normal
|
| -// new_handler itself will crash on failure when using tcmalloc).
|
| -
|
| -SK_DECLARE_STATIC_MUTEX(gSkNewHandlerMutex);
|
| +// This implementation of sk_malloc_flags() and friends is similar to
|
| +// SkMemory_malloc.cpp, except it uses base::UncheckedMalloc and friends
|
| +// for non-SK_MALLOC_THROW calls.
|
| +//
|
| +// The name of this file is historic: a previous implementation tried to
|
| +// use std::set_new_handler() for the same effect, but it didn't actually work.
|
|
|
| static inline void* throw_on_failure(size_t size, void* p) {
|
| if (size > 0 && p == NULL) {
|
| @@ -46,21 +43,35 @@ void sk_free(void* p) {
|
| }
|
| }
|
|
|
| +// We get lots of bugs filed on us that amount to overcommiting bitmap memory,
|
| +// then some time later failing to back that VM with physical memory.
|
| +// They're hard to track down, so in Debug mode we touch all memory right up front.
|
| +//
|
| +// For malloc, fill is an arbitrary byte and ideally not 0. For calloc, it's got to be 0.
|
| +static void* prevent_overcommit(int fill, size_t size, void* p) {
|
| + // We probably only need to touch one byte per page, but memset makes things easy.
|
| + SkDEBUGCODE(memset(p, fill, size));
|
| + return p;
|
| +}
|
| +
|
| void* sk_malloc_throw(size_t size) {
|
| - return throw_on_failure(size, malloc(size));
|
| + return prevent_overcommit(0x42, size, throw_on_failure(size, malloc(size)));
|
| }
|
|
|
| static void* sk_malloc_nothrow(size_t size) {
|
| // TODO(b.kelemen): we should always use UncheckedMalloc but currently it
|
| // doesn't work as intended everywhere.
|
| + void* result;
|
| #if defined(OS_IOS)
|
| - return malloc(size);
|
| + result = malloc(size);
|
| #else
|
| - void* result;
|
| // It's the responsibility of the caller to check the return value.
|
| ignore_result(base::UncheckedMalloc(size, &result));
|
| - return result;
|
| #endif
|
| + if (result) {
|
| + prevent_overcommit(0x47, size, result);
|
| + }
|
| + return result;
|
| }
|
|
|
| void* sk_malloc_flags(size_t size, unsigned flags) {
|
| @@ -71,18 +82,21 @@ void* sk_malloc_flags(size_t size, unsigned flags) {
|
| }
|
|
|
| void* sk_calloc_throw(size_t size) {
|
| - return throw_on_failure(size, calloc(size, 1));
|
| + return prevent_overcommit(0, size, throw_on_failure(size, calloc(size, 1)));
|
| }
|
|
|
| void* sk_calloc(size_t size) {
|
| // TODO(b.kelemen): we should always use UncheckedCalloc but currently it
|
| // doesn't work as intended everywhere.
|
| + void* result;
|
| #if defined(OS_IOS)
|
| - return calloc(1, size);
|
| + result = calloc(1, size);
|
| #else
|
| - void* result;
|
| // It's the responsibility of the caller to check the return value.
|
| ignore_result(base::UncheckedCalloc(size, 1, &result));
|
| - return result;
|
| #endif
|
| + if (result) {
|
| + prevent_overcommit(0, size, result);
|
| + }
|
| + return result;
|
| }
|
|
|