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Side by Side Diff: skia/ext/SkMemory_new_handler.cpp

Issue 1235863004: Roll Skia to 2ced78866fcadd98895777c8dffe92e229775181 (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include <stdio.h>
6 #include <stdlib.h> 5 #include <stdlib.h>
7 #include <new>
8 6
9 #include "base/process/memory.h" 7 #include "base/process/memory.h"
10 8
11 #include "third_party/skia/include/core/SkTypes.h" 9 #include "third_party/skia/include/core/SkTypes.h"
12 #include "third_party/skia/include/core/SkThread.h"
13 10
14 // This implementation of sk_malloc_flags() and friends is identical to 11 // This implementation of sk_malloc_flags() and friends is similar to
15 // SkMemory_malloc.cpp, except that it disables the CRT's new_handler during 12 // SkMemory_malloc.cpp, except it uses base::UncheckedMalloc and friends
16 // malloc() and calloc() when SK_MALLOC_THROW is not set (because our normal 13 // for non-SK_MALLOC_THROW calls.
17 // new_handler itself will crash on failure when using tcmalloc). 14 //
18 15 // The name of this file is historic: a previous implementation tried to
19 SK_DECLARE_STATIC_MUTEX(gSkNewHandlerMutex); 16 // use std::set_new_handler() for the same effect, but it didn't actually work.
20 17
21 static inline void* throw_on_failure(size_t size, void* p) { 18 static inline void* throw_on_failure(size_t size, void* p) {
22 if (size > 0 && p == NULL) { 19 if (size > 0 && p == NULL) {
23 // If we've got a NULL here, the only reason we should have failed is ru nning out of RAM. 20 // If we've got a NULL here, the only reason we should have failed is ru nning out of RAM.
24 sk_out_of_memory(); 21 sk_out_of_memory();
25 } 22 }
26 return p; 23 return p;
27 } 24 }
28 25
29 void sk_throw() { 26 void sk_throw() {
30 SkASSERT(!"sk_throw"); 27 SkASSERT(!"sk_throw");
31 abort(); 28 abort();
32 } 29 }
33 30
34 void sk_out_of_memory(void) { 31 void sk_out_of_memory(void) {
35 SkASSERT(!"sk_out_of_memory"); 32 SkASSERT(!"sk_out_of_memory");
36 abort(); 33 abort();
37 } 34 }
38 35
39 void* sk_realloc_throw(void* addr, size_t size) { 36 void* sk_realloc_throw(void* addr, size_t size) {
40 return throw_on_failure(size, realloc(addr, size)); 37 return throw_on_failure(size, realloc(addr, size));
41 } 38 }
42 39
43 void sk_free(void* p) { 40 void sk_free(void* p) {
44 if (p) { 41 if (p) {
45 free(p); 42 free(p);
46 } 43 }
47 } 44 }
48 45
46 // We get lots of bugs filed on us that amount to overcommiting bitmap memory,
47 // then some time later failing to back that VM with physical memory.
48 // They're hard to track down, so in Debug mode we touch all memory right up fro nt.
49 //
50 // For malloc, fill is an arbitrary byte and ideally not 0. For calloc, it's go t to be 0.
51 static void* prevent_overcommit(int fill, size_t size, void* p) {
52 // We probably only need to touch one byte per page, but memset makes things easy.
53 SkDEBUGCODE(memset(p, fill, size));
54 return p;
55 }
56
49 void* sk_malloc_throw(size_t size) { 57 void* sk_malloc_throw(size_t size) {
50 return throw_on_failure(size, malloc(size)); 58 return prevent_overcommit(0x42, size, throw_on_failure(size, malloc(size)));
51 } 59 }
52 60
53 static void* sk_malloc_nothrow(size_t size) { 61 static void* sk_malloc_nothrow(size_t size) {
54 // TODO(b.kelemen): we should always use UncheckedMalloc but currently it 62 // TODO(b.kelemen): we should always use UncheckedMalloc but currently it
55 // doesn't work as intended everywhere. 63 // doesn't work as intended everywhere.
64 void* result;
56 #if defined(OS_IOS) 65 #if defined(OS_IOS)
57 return malloc(size); 66 result = malloc(size);
58 #else 67 #else
59 void* result;
60 // It's the responsibility of the caller to check the return value. 68 // It's the responsibility of the caller to check the return value.
61 ignore_result(base::UncheckedMalloc(size, &result)); 69 ignore_result(base::UncheckedMalloc(size, &result));
70 #endif
71 if (result) {
72 prevent_overcommit(0x47, size, result);
73 }
62 return result; 74 return result;
63 #endif
64 } 75 }
65 76
66 void* sk_malloc_flags(size_t size, unsigned flags) { 77 void* sk_malloc_flags(size_t size, unsigned flags) {
67 if (flags & SK_MALLOC_THROW) { 78 if (flags & SK_MALLOC_THROW) {
68 return sk_malloc_throw(size); 79 return sk_malloc_throw(size);
69 } 80 }
70 return sk_malloc_nothrow(size); 81 return sk_malloc_nothrow(size);
71 } 82 }
72 83
73 void* sk_calloc_throw(size_t size) { 84 void* sk_calloc_throw(size_t size) {
74 return throw_on_failure(size, calloc(size, 1)); 85 return prevent_overcommit(0, size, throw_on_failure(size, calloc(size, 1)));
75 } 86 }
76 87
77 void* sk_calloc(size_t size) { 88 void* sk_calloc(size_t size) {
78 // TODO(b.kelemen): we should always use UncheckedCalloc but currently it 89 // TODO(b.kelemen): we should always use UncheckedCalloc but currently it
79 // doesn't work as intended everywhere. 90 // doesn't work as intended everywhere.
91 void* result;
80 #if defined(OS_IOS) 92 #if defined(OS_IOS)
81 return calloc(1, size); 93 result = calloc(1, size);
82 #else 94 #else
83 void* result;
84 // It's the responsibility of the caller to check the return value. 95 // It's the responsibility of the caller to check the return value.
85 ignore_result(base::UncheckedCalloc(size, 1, &result)); 96 ignore_result(base::UncheckedCalloc(size, 1, &result));
97 #endif
98 if (result) {
99 prevent_overcommit(0, size, result);
100 }
86 return result; 101 return result;
87 #endif
88 } 102 }
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