Index: Source/modules/webgl/WebGLQuery.cpp |
diff --git a/Source/modules/webgl/WebGLQuery.cpp b/Source/modules/webgl/WebGLQuery.cpp |
index 1c1e113d6faf561b802c0fbcce0ff2ca11ec5310..a3a7ab940d4bd9de6a6ac6f5ab36c469ae0f3fb0 100644 |
--- a/Source/modules/webgl/WebGLQuery.cpp |
+++ b/Source/modules/webgl/WebGLQuery.cpp |
@@ -10,20 +10,14 @@ |
namespace blink { |
-PassRefPtrWillBeRawPtr<WebGLQuery> WebGLQuery::create(WebGL2RenderingContextBase* ctx) |
+WebGLQuery* WebGLQuery::create(WebGL2RenderingContextBase* ctx) |
{ |
- return adoptRefWillBeNoop(new WebGLQuery(ctx)); |
+ return new WebGLQuery(ctx); |
} |
WebGLQuery::~WebGLQuery() |
{ |
- // Always call detach here to ensure that platform object deletion |
- // happens with Oilpan enabled. It keeps the code regular to do it |
- // with or without Oilpan enabled. |
- // |
- // See comment in WebGLBuffer's destructor for additional |
- // information on why this is done for WebGLSharedObject-derived |
- // objects. |
+ // See the comment in WebGLObject::detachAndDeleteObject(). |
detachAndDeleteObject(); |
} |