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Unified Diff: src/gpu/gl/GrGLGpu.cpp

Issue 1232103002: Enable stencil clipping in mixed sampled render targets (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Predefined sample locations, glcaps, render target priv Created 5 years, 3 months ago
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Index: src/gpu/gl/GrGLGpu.cpp
diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp
index c07f704d21342df6ebb7723c0358dca14351c903..d1bb3a9ea298ba722796da750508feb1e3f6f5fd 100644
--- a/src/gpu/gl/GrGLGpu.cpp
+++ b/src/gpu/gl/GrGLGpu.cpp
@@ -157,6 +157,29 @@ bool GrGLGpu::BlendCoeffReferencesConstant(GrBlendCoeff coeff) {
GR_STATIC_ASSERT(kGrBlendCoeffCnt == SK_ARRAY_COUNT(gXfermodeCoeff2Blend));
}
+// Sample locations that are colocated at pixel center.
+static const GrGLfloat gCenteredSampleLocations[2*16] = { 0.5f, 0.5f, 0.5f, 0.5f, 0.5f, 0.5f, 0.5f, 0.5f,
+ 0.5f, 0.5f, 0.5f, 0.5f, 0.5f, 0.5f, 0.5f, 0.5f,
+ 0.5f, 0.5f, 0.5f, 0.5f, 0.5f, 0.5f, 0.5f, 0.5f,
+ 0.5f, 0.5f, 0.5f, 0.5f, 0.5f, 0.5f, 0.5f, 0.5f };
+
+// Default sample pattern.
+static GrGLfloat defaultSampleLocations2x[] = { 0.75f, 0.75f, 0.25f, 0.25f };
+static GrGLfloat defaultSampleLocations4x[] = { 0.375f, 0.125f, 0.875f, 0.375f, 0.125f, 0.625f, 0.625f, 0.875f };
+static GrGLfloat defaultSampleLocations8x[] = { 0.5625f, 0.3125f, 0.4375f, 0.6875f, 0.8125f, 0.5625f, 0.3125f, 0.1875f,
+ 0.1875f, 0.8125f, 0.0625f, 0.4375f, 0.6875f, 0.9375f, 0.9375f, 0.0625f };
+static GrGLfloat defaultSampleLocations16x[] = { 0.5625f, 0.5625f, 0.4375f, 0.3125f, 0.3125f, 0.625f, 0.75f, 0.4375f,
+ 0.1875f, 0.375f, 0.625f, 0.8125f, 0.8125f, 0.6875f, 0.6875f, 0.1875f,
+ 0.375f, 0.875f, 0.5f, 0.0625f, 0.25f, 0.125f, 0.125f, 0.75f,
+ 0.375f, 0.875f, 0.5f, 0.0625f, 0.25f, 0.125f, 0.125f, 0.75f,
+ 0.0f, 0.5f, 0.9375f, 0.25f, 0.875f, 0.9375f, 0.0625f, 0.0f };
+// Lookup table for sample locations array for sample count 0..16.
+static GrGLfloat* gDefaultSampleLocations[17] = { 0,
+ 0, defaultSampleLocations2x, 0, defaultSampleLocations4x,
+ 0, 0, 0, defaultSampleLocations8x,
+ 0, 0, 0, 0,
+ 0, 0, 0, defaultSampleLocations16x };
+
///////////////////////////////////////////////////////////////////////////////
// Used in the map of pixel configs to stencil format indices. This value is used to
@@ -1477,7 +1500,7 @@ bool GrGLGpu::flushGLState(const DrawArgs& args) {
GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(pipeline.getRenderTarget());
this->flushStencil(pipeline.getStencil());
this->flushScissor(pipeline.getScissorState(), glRT->getViewport(), glRT->origin());
- this->flushHWAAState(glRT, pipeline.isHWAntialiasState());
+ this->flushHWAAState(glRT, pipeline.isHWAntialiasState(), !pipeline.getStencil().isDisabled());
// This must come after textures are flushed because a texture may need
// to be msaa-resolved (which will modify bound FBO state).
@@ -1900,6 +1923,33 @@ bool GrGLGpu::onReadPixels(GrSurface* surface,
return true;
}
+void GrGLGpu::setCenteredSampleLocations(GrRenderTarget* rt, bool useCenteredSampleLocations) {
+ GrGLRenderTarget* target = static_cast<GrGLRenderTarget*>(rt->asRenderTarget());
+ SkASSERT(0 != target->renderFBOID());
+
+ if (0 == rt->numRasterSamples() ||
+ useCenteredSampleLocations == rt->renderTargetPriv().usesCenteredSampleLocations()) {
+ return;
+ }
+
+ if (!rt->renderTargetPriv().programmableSampleLocationsEnabled()) {
+ GL_CALL(NamedFramebufferParameteri(target->renderFBOID(),
+ GR_GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS, true));
+ rt->renderTargetPriv().setProgrammableSampleLocationsEnabled(true);
+ }
+
+ SkASSERT(rt->numRasterSamples() == 2 ||
+ rt->numRasterSamples() == 4 ||
+ rt->numRasterSamples() == 8 ||
+ rt->numRasterSamples() == 16);
+
+ const GrGLfloat *sampleLocations =
+ useCenteredSampleLocations ? gCenteredSampleLocations
+ : gDefaultSampleLocations[rt->numRasterSamples()];
+ GL_CALL(NamedFramebufferSampleLocationsfv(target->renderFBOID(), 0, rt->numRasterSamples(), sampleLocations));
+ rt->renderTargetPriv().flagAsUsingCenteredSampleLocations(useCenteredSampleLocations);
+}
+
void GrGLGpu::flushRenderTarget(GrGLRenderTarget* target, const SkIRect* bound) {
SkASSERT(target);
@@ -2147,9 +2197,19 @@ void GrGLGpu::flushStencil(const GrStencilSettings& stencilSettings) {
}
}
-void GrGLGpu::flushHWAAState(GrRenderTarget* rt, bool useHWAA) {
+void GrGLGpu::flushHWAAState(GrRenderTarget* rt, bool useHWAA, bool stencilEnabled) {
SkASSERT(!useHWAA || rt->isStencilBufferMultisampled());
+ if (rt->hasMixedSamples() && stencilEnabled &&
+ this->glCaps().glslCaps()->programmableSampleLocationsSupport()) {
+ if (useHWAA) {
+ setCenteredSampleLocations(rt, false);
+ } else {
+ setCenteredSampleLocations(rt, true);
+ }
+ useHWAA = true;
+ }
+
if (this->glCaps().multisampleDisableSupport()) {
if (useHWAA) {
if (kYes_TriState != fMSAAEnabled) {
@@ -2932,7 +2992,7 @@ void GrGLGpu::copySurfaceAsDraw(GrSurface* dst,
this->flushColorWrite(true);
this->flushDither(false);
this->flushDrawFace(GrPipelineBuilder::kBoth_DrawFace);
- this->flushHWAAState(dstRT, false);
+ this->flushHWAAState(dstRT, false, false);
this->disableScissor();
GrStencilSettings stencil;
stencil.setDisabled();

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