Chromium Code Reviews| Index: ui/views/bubble/bubble_border.h |
| diff --git a/ui/views/bubble/bubble_border.h b/ui/views/bubble/bubble_border.h |
| index 78ba6cdcdb17e0dee8709acc44d027601737766a..b83cc763ccd394c50379e9a6437c2ad1138630e5 100644 |
| --- a/ui/views/bubble/bubble_border.h |
| +++ b/ui/views/bubble/bubble_border.h |
| @@ -65,6 +65,13 @@ class VIEWS_EXPORT BubbleBorder : public Border { |
| ALIGN_EDGE_TO_ANCHOR_EDGE |
| }; |
| + // The way the arrow should be painted. |
|
msw
2013/02/21 07:29:29
nit: describe values meanings like your awesome cl
dewittj
2013/02/21 19:13:57
Done.
|
| + enum ArrowPaintType { |
| + PAINT_NORMAL, |
| + PAINT_TRANSPARENT, |
| + PAINT_NONE, |
| + }; |
| + |
| BubbleBorder(ArrowLocation arrow, Shadow shadow, SkColor color); |
| // Returns the radius of the corner of the border. |
| @@ -130,9 +137,8 @@ class VIEWS_EXPORT BubbleBorder : public Border { |
| // location to make that happen. |
| void set_arrow_offset(int offset) { override_arrow_offset_ = offset; } |
| - // Sets whether the arrow is actually painted. If false, an arrow may still be |
| - // used for the geometry computations, but it is not shown. Default is true. |
| - void set_paint_arrow(bool value) { paint_arrow_ = value; } |
| + // Sets the way the arrow is actually painted. Default is PAINT_NORMAL. |
| + void set_paint_arrow(ArrowPaintType value) { arrow_paint_type_ = value; } |
| // For borders with an arrow, gives the desired bounds (in screen coordinates) |
| // given the rect to point to and the size of the contained contents. This |
| @@ -167,6 +173,8 @@ class VIEWS_EXPORT BubbleBorder : public Border { |
| // Loads images if necessary. |
| static BorderImages* GetBorderImages(Shadow shadow); |
| + int GetArrowSize() const; |
| + |
| // Overridden from Border: |
| virtual void Paint(const View& view, gfx::Canvas* canvas) OVERRIDE; |
| @@ -195,8 +203,7 @@ class VIEWS_EXPORT BubbleBorder : public Border { |
| int override_arrow_offset_; |
| ArrowLocation arrow_location_; |
| - // See description above setter. |
| - bool paint_arrow_; |
| + ArrowPaintType arrow_paint_type_; |
| BubbleAlignment alignment_; |
| SkColor background_color_; |