| Index: src/core/SkBitmapProcShader.cpp
|
| diff --git a/src/core/SkBitmapProcShader.cpp b/src/core/SkBitmapProcShader.cpp
|
| index 80c179c43512e615bd610541342e31ce54d71dc2..678802b3a13a9bb64b139c66cef7a53685bef7fd 100644
|
| --- a/src/core/SkBitmapProcShader.cpp
|
| +++ b/src/core/SkBitmapProcShader.cpp
|
| @@ -365,7 +365,7 @@ void SkBitmapProcShader::toString(SkString* str) const {
|
| bool SkBitmapProcShader::asFragmentProcessor(GrContext* context, const SkPaint& paint,
|
| const SkMatrix& viewM,
|
| const SkMatrix* localMatrix, GrColor* paintColor,
|
| - GrProcessorDataManager*,
|
| + GrProcessorDataManager* procDataManager,
|
| GrFragmentProcessor** fp) const {
|
| SkMatrix matrix;
|
| matrix.setIDiv(fRawBitmap.width(), fRawBitmap.height());
|
| @@ -441,9 +441,9 @@ bool SkBitmapProcShader::asFragmentProcessor(GrContext* context, const SkPaint&
|
| SkColor2GrColorJustAlpha(paint.getColor());
|
|
|
| if (useBicubic) {
|
| - *fp = GrBicubicEffect::Create(texture, matrix, tm);
|
| + *fp = GrBicubicEffect::Create(procDataManager, texture, matrix, tm);
|
| } else {
|
| - *fp = GrSimpleTextureEffect::Create(texture, matrix, params);
|
| + *fp = GrSimpleTextureEffect::Create(procDataManager, texture, matrix, params);
|
| }
|
|
|
| return true;
|
|
|