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Side by Side Diff: src/core/SkBitmapProcShader.cpp

Issue 1230813003: More threading of GrProcessorDataManager (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: tweaks Created 5 years, 5 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 #include "SkColorPriv.h" 8 #include "SkColorPriv.h"
9 #include "SkReadBuffer.h" 9 #include "SkReadBuffer.h"
10 #include "SkWriteBuffer.h" 10 #include "SkWriteBuffer.h"
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358 358
359 #if SK_SUPPORT_GPU 359 #if SK_SUPPORT_GPU
360 360
361 #include "GrTextureAccess.h" 361 #include "GrTextureAccess.h"
362 #include "effects/GrSimpleTextureEffect.h" 362 #include "effects/GrSimpleTextureEffect.h"
363 #include "SkGr.h" 363 #include "SkGr.h"
364 364
365 bool SkBitmapProcShader::asFragmentProcessor(GrContext* context, const SkPaint& paint, 365 bool SkBitmapProcShader::asFragmentProcessor(GrContext* context, const SkPaint& paint,
366 const SkMatrix& viewM, 366 const SkMatrix& viewM,
367 const SkMatrix* localMatrix, GrColo r* paintColor, 367 const SkMatrix* localMatrix, GrColo r* paintColor,
368 GrProcessorDataManager*, 368 GrProcessorDataManager* procDataMan ager,
369 GrFragmentProcessor** fp) const { 369 GrFragmentProcessor** fp) const {
370 SkMatrix matrix; 370 SkMatrix matrix;
371 matrix.setIDiv(fRawBitmap.width(), fRawBitmap.height()); 371 matrix.setIDiv(fRawBitmap.width(), fRawBitmap.height());
372 372
373 SkMatrix lmInverse; 373 SkMatrix lmInverse;
374 if (!this->getLocalMatrix().invert(&lmInverse)) { 374 if (!this->getLocalMatrix().invert(&lmInverse)) {
375 return false; 375 return false;
376 } 376 }
377 if (localMatrix) { 377 if (localMatrix) {
378 SkMatrix inv; 378 SkMatrix inv;
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434 SkErrorInternals::SetError( kInternalError_SkError, 434 SkErrorInternals::SetError( kInternalError_SkError,
435 "Couldn't convert bitmap to texture."); 435 "Couldn't convert bitmap to texture.");
436 return false; 436 return false;
437 } 437 }
438 438
439 *paintColor = (kAlpha_8_SkColorType == fRawBitmap.colorType()) ? 439 *paintColor = (kAlpha_8_SkColorType == fRawBitmap.colorType()) ?
440 SkColor2GrColor(paint.getColor() ) : 440 SkColor2GrColor(paint.getColor() ) :
441 SkColor2GrColorJustAlpha(paint.g etColor()); 441 SkColor2GrColorJustAlpha(paint.g etColor());
442 442
443 if (useBicubic) { 443 if (useBicubic) {
444 *fp = GrBicubicEffect::Create(texture, matrix, tm); 444 *fp = GrBicubicEffect::Create(procDataManager, texture, matrix, tm);
445 } else { 445 } else {
446 *fp = GrSimpleTextureEffect::Create(texture, matrix, params); 446 *fp = GrSimpleTextureEffect::Create(procDataManager, texture, matrix, pa rams);
447 } 447 }
448 448
449 return true; 449 return true;
450 } 450 }
451 451
452 #else 452 #else
453 453
454 bool SkBitmapProcShader::asFragmentProcessor(GrContext*, const SkPaint&, const S kMatrix&, 454 bool SkBitmapProcShader::asFragmentProcessor(GrContext*, const SkPaint&, const S kMatrix&,
455 const SkMatrix*, GrColor*, GrProces sorDataManager*, 455 const SkMatrix*, GrColor*, GrProces sorDataManager*,
456 GrFragmentProcessor**) const { 456 GrFragmentProcessor**) const {
457 SkDEBUGFAIL("Should not call in GPU-less build"); 457 SkDEBUGFAIL("Should not call in GPU-less build");
458 return false; 458 return false;
459 } 459 }
460 460
461 #endif 461 #endif
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