Chromium Code Reviews| Index: media/media_variables.gypi |
| diff --git a/media/media_variables.gypi b/media/media_variables.gypi |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..c27cc170318aa260c26f51a0c9e6a8c5c12533d2 |
| --- /dev/null |
| +++ b/media/media_variables.gypi |
| @@ -0,0 +1,26 @@ |
| +# Copyright 2015 The Chromium Authors. All rights reserved. |
| +# Use of this source code is governed by a BSD-style license that can be |
| +# found in the LICENSE file. |
| + |
| +# Common media variables. |
| +{ |
| + 'variables': { |
| + 'conditions': [ |
| + ['OS == "android" or OS == "ios"', { |
| + # Android and iOS don't use FFmpeg or libvpx by default. |
|
xhwang
2015/07/15 00:14:20
What's gonna happen when I set build_ffmpegsumo=1
watk
2015/07/16 20:55:14
Your build won't work :) But even if we weren't se
|
| + # Set build_ffmpegsumo=1 for Android builds to compile experimental |
| + # support for FFmpeg and the desktop media pipeline. |
| + # This 'variables' dict is required to ensure build_ffmpegsumo is |
| + # defined when we read its value below. |
| + 'variables': { |
| + 'build_ffmpegsumo%': 0, |
| + }, |
| + 'media_use_ffmpeg%': '<(build_ffmpegsumo)', |
|
xhwang
2015/07/15 00:14:20
I found "media_use_ffmpeg" more intuitive than "bu
|
| + 'media_use_libvpx%': 0, |
| + }, { |
| + 'media_use_ffmpeg%': 1, |
| + 'media_use_libvpx%': 1, |
| + }], |
| + ], |
| + }, |
| +} |