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1 # Copyright 2015 The Chromium Authors. All rights reserved. | |
2 # Use of this source code is governed by a BSD-style license that can be | |
3 # found in the LICENSE file. | |
4 | |
5 # Common media variables. | |
6 { | |
7 'variables': { | |
8 'conditions': [ | |
9 ['OS == "android" or OS == "ios"', { | |
10 # Android and iOS don't use FFmpeg or libvpx by default. | |
xhwang
2015/07/15 00:14:20
What's gonna happen when I set build_ffmpegsumo=1
watk
2015/07/16 20:55:14
Your build won't work :) But even if we weren't se
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11 # Set build_ffmpegsumo=1 for Android builds to compile experimental | |
12 # support for FFmpeg and the desktop media pipeline. | |
13 # This 'variables' dict is required to ensure build_ffmpegsumo is | |
14 # defined when we read its value below. | |
15 'variables': { | |
16 'build_ffmpegsumo%': 0, | |
17 }, | |
18 'media_use_ffmpeg%': '<(build_ffmpegsumo)', | |
xhwang
2015/07/15 00:14:20
I found "media_use_ffmpeg" more intuitive than "bu
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19 'media_use_libvpx%': 0, | |
20 }, { | |
21 'media_use_ffmpeg%': 1, | |
22 'media_use_libvpx%': 1, | |
23 }], | |
24 ], | |
25 }, | |
26 } | |
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