| Index: sky/engine/core/animation/ElementAnimation.h
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| diff --git a/sky/engine/core/animation/ElementAnimation.h b/sky/engine/core/animation/ElementAnimation.h
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| deleted file mode 100644
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| index 1e6bfc6b0ffe36e44fea70904203d651cbac003c..0000000000000000000000000000000000000000
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| --- a/sky/engine/core/animation/ElementAnimation.h
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| +++ /dev/null
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| @@ -1,119 +0,0 @@
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| -/*
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| - * Copyright (C) 2013 Google Inc. All rights reserved.
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| - *
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| - * Redistribution and use in source and binary forms, with or without
|
| - * modification, are permitted provided that the following conditions are
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| - * met:
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| - *
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| - * * Redistributions of source code must retain the above copyright
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| - * notice, this list of conditions and the following disclaimer.
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| - * * Redistributions in binary form must reproduce the above
|
| - * copyright notice, this list of conditions and the following disclaimer
|
| - * in the documentation and/or other materials provided with the
|
| - * distribution.
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| - * * Neither the name of Google Inc. nor the names of its
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| - * contributors may be used to endorse or promote products derived from
|
| - * this software without specific prior written permission.
|
| - *
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| - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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| - * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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| - * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
| - * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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| - * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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| - * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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| - * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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| - * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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| - * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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| - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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| - * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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| - */
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| -
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| -#ifndef SKY_ENGINE_CORE_ANIMATION_ELEMENTANIMATION_H_
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| -#define SKY_ENGINE_CORE_ANIMATION_ELEMENTANIMATION_H_
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| -
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| -#include "gen/sky/platform/RuntimeEnabledFeatures.h"
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| -#include "sky/engine/core/animation/ActiveAnimations.h"
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| -#include "sky/engine/core/animation/Animation.h"
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| -#include "sky/engine/core/animation/AnimationTimeline.h"
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| -#include "sky/engine/core/animation/EffectInput.h"
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| -#include "sky/engine/core/animation/TimingInput.h"
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| -#include "sky/engine/core/dom/Document.h"
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| -#include "sky/engine/core/dom/Element.h"
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| -
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| -
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| -namespace blink {
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| -
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| -class Dictionary;
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| -
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| -class ElementAnimation {
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| -public:
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| - static AnimationPlayer* animate(Element& element, PassRefPtr<AnimationEffect> effect, const Dictionary& timingInputDictionary)
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| - {
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| - return animateInternal(element, effect, TimingInput::convert(timingInputDictionary));
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| - }
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| -
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| - static AnimationPlayer* animate(Element& element, PassRefPtr<AnimationEffect> effect, double duration)
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| - {
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| - return animateInternal(element, effect, TimingInput::convert(duration));
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| - }
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| -
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| - static AnimationPlayer* animate(Element& element, PassRefPtr<AnimationEffect> effect)
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| - {
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| - return animateInternal(element, effect, Timing());
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| - }
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| -
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| - static AnimationPlayer* animate(Element& element, const Vector<Dictionary>& keyframeDictionaryVector, const Dictionary& timingInputDictionary, ExceptionState& exceptionState)
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| - {
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| - RefPtr<AnimationEffect> effect = EffectInput::convert(&element, keyframeDictionaryVector, exceptionState);
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| - if (exceptionState.had_exception())
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| - return 0;
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| - ASSERT(effect);
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| - return animateInternal(element, effect.release(), TimingInput::convert(timingInputDictionary));
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| - }
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| -
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| - static AnimationPlayer* animate(Element& element, const Vector<Dictionary>& keyframeDictionaryVector, double duration, ExceptionState& exceptionState)
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| - {
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| - RefPtr<AnimationEffect> effect = EffectInput::convert(&element, keyframeDictionaryVector, exceptionState);
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| - if (exceptionState.had_exception())
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| - return 0;
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| - ASSERT(effect);
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| - return animateInternal(element, effect.release(), TimingInput::convert(duration));
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| - }
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| -
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| - static AnimationPlayer* animate(Element& element, const Vector<Dictionary>& keyframeDictionaryVector, ExceptionState& exceptionState)
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| - {
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| - RefPtr<AnimationEffect> effect = EffectInput::convert(&element, keyframeDictionaryVector, exceptionState);
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| - if (exceptionState.had_exception())
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| - return 0;
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| - ASSERT(effect);
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| - return animateInternal(element, effect.release(), Timing());
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| - }
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| -
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| - static Vector<RefPtr<AnimationPlayer> > getAnimationPlayers(Element& element)
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| - {
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| - Vector<RefPtr<AnimationPlayer> > animationPlayers;
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| -
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| - if (!element.hasActiveAnimations())
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| - return animationPlayers;
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| -
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| - const AnimationPlayerCountedSet& players = element.activeAnimations()->players();
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| -
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| - for (AnimationPlayerCountedSet::const_iterator it = players.begin(); it != players.end(); ++it) {
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| - ASSERT(it->key->source());
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| - if (it->key->source()->isCurrent())
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| - animationPlayers.append(it->key);
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| - }
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| - return animationPlayers;
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| - }
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| -
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| -private:
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| - static AnimationPlayer* animateInternal(Element& element, PassRefPtr<AnimationEffect> effect, const Timing& timing)
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| - {
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| - RefPtr<Animation> animation = Animation::create(&element, effect, timing);
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| - return element.document().timeline().play(animation.get());
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| - }
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| -};
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| -
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| -} // namespace blink
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| -
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| -#endif // SKY_ENGINE_CORE_ANIMATION_ELEMENTANIMATION_H_
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|
|