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Unified Diff: sky/engine/platform/graphics/gpu/DrawingBuffer.h

Issue 1229113003: Remove some unneeded DEPS from //sky (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 5 months ago
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Index: sky/engine/platform/graphics/gpu/DrawingBuffer.h
diff --git a/sky/engine/platform/graphics/gpu/DrawingBuffer.h b/sky/engine/platform/graphics/gpu/DrawingBuffer.h
deleted file mode 100644
index 093a6c275b44f47d30524d62bec28718126d069a..0000000000000000000000000000000000000000
--- a/sky/engine/platform/graphics/gpu/DrawingBuffer.h
+++ /dev/null
@@ -1,305 +0,0 @@
-/*
- * Copyright (c) 2010, Google Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above
- * copyright notice, this list of conditions and the following disclaimer
- * in the documentation and/or other materials provided with the
- * distribution.
- * * Neither the name of Google Inc. nor the names of its
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#ifndef SKY_ENGINE_PLATFORM_GRAPHICS_GPU_DRAWINGBUFFER_H_
-#define SKY_ENGINE_PLATFORM_GRAPHICS_GPU_DRAWINGBUFFER_H_
-
-#include "sky/engine/platform/PlatformExport.h"
-#include "sky/engine/platform/geometry/IntSize.h"
-#include "sky/engine/platform/graphics/GraphicsTypes3D.h"
-#include "sky/engine/platform/graphics/gpu/WebGLImageConversion.h"
-#include "sky/engine/public/platform/WebExternalTextureLayerClient.h"
-#include "sky/engine/public/platform/WebExternalTextureMailbox.h"
-#include "sky/engine/public/platform/WebGraphicsContext3D.h"
-#include "sky/engine/wtf/Deque.h"
-#include "sky/engine/wtf/Noncopyable.h"
-#include "sky/engine/wtf/OwnPtr.h"
-#include "sky/engine/wtf/PassOwnPtr.h"
-#include "third_party/khronos/GLES2/gl2.h"
-#include "third_party/khronos/GLES2/gl2ext.h"
-#include "third_party/skia/include/core/SkBitmap.h"
-
-namespace blink {
-
-class Extensions3DUtil;
-class ImageBuffer;
-class WebExternalBitmap;
-class WebExternalTextureLayer;
-class WebGraphicsContext3D;
-class WebLayer;
-
-// Abstract interface to allow basic context eviction management
-class PLATFORM_EXPORT ContextEvictionManager : public RefCounted<ContextEvictionManager> {
-public:
- virtual ~ContextEvictionManager() {};
-
- virtual void forciblyLoseOldestContext(const String& reason) = 0;
- virtual IntSize oldestContextSize() = 0;
-};
-
-// Manages a rendering target (framebuffer + attachment) for a canvas. Can publish its rendering
-// results to a WebLayer for compositing.
-class PLATFORM_EXPORT DrawingBuffer : public RefCounted<DrawingBuffer>, public WebExternalTextureLayerClient {
- // If we used CHROMIUM_image as the backing storage for our buffers,
- // we need to know the mapping from texture id to image.
- struct TextureInfo {
- Platform3DObject textureId;
- WGC3Duint imageId;
-
- TextureInfo()
- : textureId(0)
- , imageId(0)
- {
- }
- };
-
- struct MailboxInfo : public RefCounted<MailboxInfo> {
- WebExternalTextureMailbox mailbox;
- TextureInfo textureInfo;
- IntSize size;
- // This keeps the parent drawing buffer alive as long as the compositor is
- // referring to one of the mailboxes DrawingBuffer produced. The parent drawing buffer is
- // cleared when the compositor returns the mailbox. See mailboxReleased().
- RefPtr<DrawingBuffer> m_parentDrawingBuffer;
- };
-public:
- enum PreserveDrawingBuffer {
- Preserve,
- Discard
- };
-
- static PassRefPtr<DrawingBuffer> create(PassOwnPtr<WebGraphicsContext3D>, const IntSize&, PreserveDrawingBuffer, WebGraphicsContext3D::Attributes requestedAttributes, PassRefPtr<ContextEvictionManager>);
-
- virtual ~DrawingBuffer();
-
- // Destruction will be completed after all mailboxes are released.
- void beginDestruction();
-
- // Issues a glClear() on all framebuffers associated with this DrawingBuffer. The caller is responsible for
- // making the context current and setting the clear values and masks. Modifies the framebuffer binding.
- void clearFramebuffers(GLbitfield clearMask);
-
- // Given the desired buffer size, provides the largest dimensions that will fit in the pixel budget.
- static IntSize adjustSize(const IntSize& desiredSize, const IntSize& curSize, int maxTextureSize);
- bool reset(const IntSize&);
- void bind();
- IntSize size() const { return m_size; }
-
- // Copies the multisample color buffer to the normal color buffer and leaves m_fbo bound.
- void commit(long x = 0, long y = 0, long width = -1, long height = -1);
-
- // commit should copy the full multisample buffer, and not respect the
- // current scissor bounds. Track the state of the scissor test so that it
- // can be disabled during calls to commit.
- void setScissorEnabled(bool scissorEnabled) { m_scissorEnabled = scissorEnabled; }
-
- // The DrawingBuffer needs to track the texture bound to texture unit 0.
- // The bound texture is tracked to avoid costly queries during rendering.
- void setTexture2DBinding(Platform3DObject texture) { m_texture2DBinding = texture; }
-
- // The DrawingBuffer needs to track the currently bound framebuffer so it
- // restore the binding when needed.
- void setFramebufferBinding(Platform3DObject fbo) { m_framebufferBinding = fbo; }
-
- // Track the currently active texture unit. Texture unit 0 is used as host for a scratch
- // texture.
- void setActiveTextureUnit(GLint textureUnit) { m_activeTextureUnit = textureUnit; }
-
- bool multisample() const;
-
- Platform3DObject framebuffer() const;
-
- void markContentsChanged();
- void markLayerComposited();
- bool layerComposited() const;
- void setIsHidden(bool);
-
- WebLayer* platformLayer();
- void paintCompositedResultsToCanvas(ImageBuffer*);
-
- WebGraphicsContext3D* context();
-
- // Returns the actual context attributes for this drawing buffer which may differ from the
- // requested context attributes due to implementation limits.
- WebGraphicsContext3D::Attributes getActualAttributes() const { return m_actualAttributes; }
-
- // WebExternalTextureLayerClient implementation.
- virtual bool prepareMailbox(WebExternalTextureMailbox*, WebExternalBitmap*) override;
- virtual void mailboxReleased(const WebExternalTextureMailbox&, bool lostResource = false) override;
-
- // Destroys the TEXTURE_2D binding for the owned context
- bool copyToPlatformTexture(WebGraphicsContext3D*, Platform3DObject texture, GLenum internalFormat,
- GLenum destType, GLint level, bool premultiplyAlpha, bool flipY, bool fromFrontBuffer = false);
-
- void setPackAlignment(GLint param);
-
- void paintRenderingResultsToCanvas(ImageBuffer*);
- PassRefPtr<Uint8ClampedArray> paintRenderingResultsToImageData(int&, int&);
-
-protected: // For unittests
- DrawingBuffer(
- PassOwnPtr<WebGraphicsContext3D>,
- PassOwnPtr<Extensions3DUtil>,
- bool multisampleExtensionSupported,
- bool packedDepthStencilExtensionSupported,
- PreserveDrawingBuffer,
- WebGraphicsContext3D::Attributes requestedAttributes,
- PassRefPtr<ContextEvictionManager>);
-
- bool initialize(const IntSize&);
-
-private:
- void mailboxReleasedWithoutRecycling(const WebExternalTextureMailbox&);
-
- unsigned createColorTexture();
- // Create the depth/stencil and multisample buffers, if needed.
- void createSecondaryBuffers();
- bool resizeFramebuffer(const IntSize&);
- bool resizeMultisampleFramebuffer(const IntSize&);
- void resizeDepthStencil(const IntSize&);
-
- // Bind to the m_framebufferBinding if it's not 0.
- void restoreFramebufferBinding();
-
- void clearPlatformLayer();
-
- PassRefPtr<MailboxInfo> recycledMailbox();
- PassRefPtr<MailboxInfo> createNewMailbox(const TextureInfo&);
- void deleteMailbox(const WebExternalTextureMailbox&);
- void freeRecycledMailboxes();
-
- // Updates the current size of the buffer, ensuring that s_currentResourceUsePixels is updated.
- void setSize(const IntSize& size);
-
- // Calculates the difference in pixels between the current buffer size and the proposed size.
- static int pixelDelta(const IntSize& newSize, const IntSize& curSize);
-
- // Given the desired buffer size, provides the largest dimensions that will fit in the pixel budget
- // Returns true if the buffer will only fit if the oldest WebGL context is forcibly lost
- IntSize adjustSizeWithContextEviction(const IntSize&, bool& evictContext);
-
- void paintFramebufferToCanvas(int framebuffer, int width, int height, bool premultiplyAlpha, ImageBuffer*);
-
- // This is the order of bytes to use when doing a readback.
- enum ReadbackOrder {
- ReadbackRGBA,
- ReadbackSkia
- };
-
- // Helper function which does a readback from the currently-bound
- // framebuffer into a buffer of a certain size with 4-byte pixels.
- void readBackFramebuffer(unsigned char* pixels, int width, int height, ReadbackOrder, WebGLImageConversion::AlphaOp);
-
- // Helper function to flip a bitmap vertically.
- void flipVertically(uint8_t* data, int width, int height);
-
- // Helper to texImage2D with pixel==0 case: pixels are initialized to 0.
- // By default, alignment is 4, the OpenGL default setting.
- void texImage2DResourceSafe(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLint alignment = 4);
- // Allocate buffer storage to be sent to compositor using either texImage2D or CHROMIUM_image based on available support.
- void allocateTextureMemory(TextureInfo*, const IntSize&);
- void deleteChromiumImageForTexture(TextureInfo*);
-
- PreserveDrawingBuffer m_preserveDrawingBuffer;
- bool m_scissorEnabled;
- Platform3DObject m_texture2DBinding;
- Platform3DObject m_framebufferBinding;
- GLenum m_activeTextureUnit;
-
- OwnPtr<WebGraphicsContext3D> m_context;
- OwnPtr<Extensions3DUtil> m_extensionsUtil;
- IntSize m_size;
- WebGraphicsContext3D::Attributes m_requestedAttributes;
- bool m_multisampleExtensionSupported;
- bool m_packedDepthStencilExtensionSupported;
- Platform3DObject m_fbo;
- // DrawingBuffer's output is double-buffered. m_colorBuffer is the back buffer.
- TextureInfo m_colorBuffer;
- TextureInfo m_frontColorBuffer;
-
- // This is used when we have OES_packed_depth_stencil.
- Platform3DObject m_depthStencilBuffer;
-
- // These are used when we don't.
- Platform3DObject m_depthBuffer;
- Platform3DObject m_stencilBuffer;
-
- // For multisampling.
- Platform3DObject m_multisampleFBO;
- Platform3DObject m_multisampleColorBuffer;
-
- // True if our contents have been modified since the last presentation of this buffer.
- bool m_contentsChanged;
-
- // True if commit() has been called since the last time markContentsChanged() had been called.
- bool m_contentsChangeCommitted;
- bool m_layerComposited;
-
- enum MultisampleMode {
- None,
- ImplicitResolve,
- ExplicitResolve,
- };
-
- MultisampleMode m_multisampleMode;
-
- WebGraphicsContext3D::Attributes m_actualAttributes;
- unsigned m_internalColorFormat;
- unsigned m_colorFormat;
- unsigned m_internalRenderbufferFormat;
- int m_maxTextureSize;
- int m_sampleCount;
- int m_packAlignment;
- bool m_destructionInProgress;
- bool m_isHidden;
-
- OwnPtr<WebExternalTextureLayer> m_layer;
-
- // All of the mailboxes that this DrawingBuffer has ever created.
- Vector<RefPtr<MailboxInfo> > m_textureMailboxes;
- // Mailboxes that were released by the compositor can be used again by this DrawingBuffer.
- Deque<WebExternalTextureMailbox> m_recycledMailboxQueue;
-
- RefPtr<ContextEvictionManager> m_contextEvictionManager;
-
- // If the width and height of the Canvas's backing store don't
- // match those that we were given in the most recent call to
- // reshape(), then we need an intermediate bitmap to read back the
- // frame buffer into. This seems to happen when CSS styles are
- // used to resize the Canvas.
- SkBitmap m_resizingBitmap;
-
- // Used to flip a bitmap vertically.
- Vector<uint8_t> m_scanline;
-};
-
-} // namespace blink
-
-#endif // SKY_ENGINE_PLATFORM_GRAPHICS_GPU_DRAWINGBUFFER_H_
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