| Index: sky/engine/platform/graphics/gpu/DrawingBuffer.h
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| diff --git a/sky/engine/platform/graphics/gpu/DrawingBuffer.h b/sky/engine/platform/graphics/gpu/DrawingBuffer.h
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| deleted file mode 100644
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| index 093a6c275b44f47d30524d62bec28718126d069a..0000000000000000000000000000000000000000
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| --- a/sky/engine/platform/graphics/gpu/DrawingBuffer.h
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| +++ /dev/null
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| @@ -1,305 +0,0 @@
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| -/*
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| - * Copyright (c) 2010, Google Inc. All rights reserved.
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| - *
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| - * Redistribution and use in source and binary forms, with or without
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| - * modification, are permitted provided that the following conditions are
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| - * met:
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| - *
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| - * * Redistributions of source code must retain the above copyright
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| - * notice, this list of conditions and the following disclaimer.
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| - * * Redistributions in binary form must reproduce the above
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| - * copyright notice, this list of conditions and the following disclaimer
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| - * in the documentation and/or other materials provided with the
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| - * distribution.
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| - * * Neither the name of Google Inc. nor the names of its
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| - * contributors may be used to endorse or promote products derived from
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| - * this software without specific prior written permission.
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| - *
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| - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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| - * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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| - * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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| - * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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| - * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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| - * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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| - * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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| - * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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| - * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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| - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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| - * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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| - */
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| -
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| -#ifndef SKY_ENGINE_PLATFORM_GRAPHICS_GPU_DRAWINGBUFFER_H_
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| -#define SKY_ENGINE_PLATFORM_GRAPHICS_GPU_DRAWINGBUFFER_H_
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| -
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| -#include "sky/engine/platform/PlatformExport.h"
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| -#include "sky/engine/platform/geometry/IntSize.h"
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| -#include "sky/engine/platform/graphics/GraphicsTypes3D.h"
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| -#include "sky/engine/platform/graphics/gpu/WebGLImageConversion.h"
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| -#include "sky/engine/public/platform/WebExternalTextureLayerClient.h"
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| -#include "sky/engine/public/platform/WebExternalTextureMailbox.h"
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| -#include "sky/engine/public/platform/WebGraphicsContext3D.h"
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| -#include "sky/engine/wtf/Deque.h"
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| -#include "sky/engine/wtf/Noncopyable.h"
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| -#include "sky/engine/wtf/OwnPtr.h"
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| -#include "sky/engine/wtf/PassOwnPtr.h"
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| -#include "third_party/khronos/GLES2/gl2.h"
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| -#include "third_party/khronos/GLES2/gl2ext.h"
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| -#include "third_party/skia/include/core/SkBitmap.h"
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| -
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| -namespace blink {
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| -
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| -class Extensions3DUtil;
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| -class ImageBuffer;
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| -class WebExternalBitmap;
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| -class WebExternalTextureLayer;
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| -class WebGraphicsContext3D;
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| -class WebLayer;
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| -
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| -// Abstract interface to allow basic context eviction management
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| -class PLATFORM_EXPORT ContextEvictionManager : public RefCounted<ContextEvictionManager> {
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| -public:
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| - virtual ~ContextEvictionManager() {};
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| -
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| - virtual void forciblyLoseOldestContext(const String& reason) = 0;
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| - virtual IntSize oldestContextSize() = 0;
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| -};
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| -
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| -// Manages a rendering target (framebuffer + attachment) for a canvas. Can publish its rendering
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| -// results to a WebLayer for compositing.
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| -class PLATFORM_EXPORT DrawingBuffer : public RefCounted<DrawingBuffer>, public WebExternalTextureLayerClient {
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| - // If we used CHROMIUM_image as the backing storage for our buffers,
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| - // we need to know the mapping from texture id to image.
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| - struct TextureInfo {
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| - Platform3DObject textureId;
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| - WGC3Duint imageId;
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| -
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| - TextureInfo()
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| - : textureId(0)
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| - , imageId(0)
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| - {
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| - }
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| - };
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| -
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| - struct MailboxInfo : public RefCounted<MailboxInfo> {
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| - WebExternalTextureMailbox mailbox;
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| - TextureInfo textureInfo;
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| - IntSize size;
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| - // This keeps the parent drawing buffer alive as long as the compositor is
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| - // referring to one of the mailboxes DrawingBuffer produced. The parent drawing buffer is
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| - // cleared when the compositor returns the mailbox. See mailboxReleased().
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| - RefPtr<DrawingBuffer> m_parentDrawingBuffer;
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| - };
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| -public:
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| - enum PreserveDrawingBuffer {
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| - Preserve,
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| - Discard
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| - };
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| -
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| - static PassRefPtr<DrawingBuffer> create(PassOwnPtr<WebGraphicsContext3D>, const IntSize&, PreserveDrawingBuffer, WebGraphicsContext3D::Attributes requestedAttributes, PassRefPtr<ContextEvictionManager>);
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| -
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| - virtual ~DrawingBuffer();
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| -
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| - // Destruction will be completed after all mailboxes are released.
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| - void beginDestruction();
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| -
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| - // Issues a glClear() on all framebuffers associated with this DrawingBuffer. The caller is responsible for
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| - // making the context current and setting the clear values and masks. Modifies the framebuffer binding.
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| - void clearFramebuffers(GLbitfield clearMask);
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| -
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| - // Given the desired buffer size, provides the largest dimensions that will fit in the pixel budget.
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| - static IntSize adjustSize(const IntSize& desiredSize, const IntSize& curSize, int maxTextureSize);
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| - bool reset(const IntSize&);
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| - void bind();
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| - IntSize size() const { return m_size; }
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| -
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| - // Copies the multisample color buffer to the normal color buffer and leaves m_fbo bound.
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| - void commit(long x = 0, long y = 0, long width = -1, long height = -1);
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| -
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| - // commit should copy the full multisample buffer, and not respect the
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| - // current scissor bounds. Track the state of the scissor test so that it
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| - // can be disabled during calls to commit.
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| - void setScissorEnabled(bool scissorEnabled) { m_scissorEnabled = scissorEnabled; }
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| -
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| - // The DrawingBuffer needs to track the texture bound to texture unit 0.
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| - // The bound texture is tracked to avoid costly queries during rendering.
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| - void setTexture2DBinding(Platform3DObject texture) { m_texture2DBinding = texture; }
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| -
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| - // The DrawingBuffer needs to track the currently bound framebuffer so it
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| - // restore the binding when needed.
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| - void setFramebufferBinding(Platform3DObject fbo) { m_framebufferBinding = fbo; }
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| -
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| - // Track the currently active texture unit. Texture unit 0 is used as host for a scratch
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| - // texture.
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| - void setActiveTextureUnit(GLint textureUnit) { m_activeTextureUnit = textureUnit; }
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| -
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| - bool multisample() const;
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| -
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| - Platform3DObject framebuffer() const;
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| -
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| - void markContentsChanged();
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| - void markLayerComposited();
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| - bool layerComposited() const;
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| - void setIsHidden(bool);
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| -
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| - WebLayer* platformLayer();
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| - void paintCompositedResultsToCanvas(ImageBuffer*);
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| -
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| - WebGraphicsContext3D* context();
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| -
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| - // Returns the actual context attributes for this drawing buffer which may differ from the
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| - // requested context attributes due to implementation limits.
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| - WebGraphicsContext3D::Attributes getActualAttributes() const { return m_actualAttributes; }
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| -
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| - // WebExternalTextureLayerClient implementation.
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| - virtual bool prepareMailbox(WebExternalTextureMailbox*, WebExternalBitmap*) override;
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| - virtual void mailboxReleased(const WebExternalTextureMailbox&, bool lostResource = false) override;
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| -
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| - // Destroys the TEXTURE_2D binding for the owned context
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| - bool copyToPlatformTexture(WebGraphicsContext3D*, Platform3DObject texture, GLenum internalFormat,
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| - GLenum destType, GLint level, bool premultiplyAlpha, bool flipY, bool fromFrontBuffer = false);
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| -
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| - void setPackAlignment(GLint param);
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| -
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| - void paintRenderingResultsToCanvas(ImageBuffer*);
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| - PassRefPtr<Uint8ClampedArray> paintRenderingResultsToImageData(int&, int&);
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| -
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| -protected: // For unittests
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| - DrawingBuffer(
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| - PassOwnPtr<WebGraphicsContext3D>,
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| - PassOwnPtr<Extensions3DUtil>,
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| - bool multisampleExtensionSupported,
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| - bool packedDepthStencilExtensionSupported,
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| - PreserveDrawingBuffer,
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| - WebGraphicsContext3D::Attributes requestedAttributes,
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| - PassRefPtr<ContextEvictionManager>);
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| -
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| - bool initialize(const IntSize&);
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| -
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| -private:
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| - void mailboxReleasedWithoutRecycling(const WebExternalTextureMailbox&);
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| -
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| - unsigned createColorTexture();
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| - // Create the depth/stencil and multisample buffers, if needed.
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| - void createSecondaryBuffers();
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| - bool resizeFramebuffer(const IntSize&);
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| - bool resizeMultisampleFramebuffer(const IntSize&);
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| - void resizeDepthStencil(const IntSize&);
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| -
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| - // Bind to the m_framebufferBinding if it's not 0.
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| - void restoreFramebufferBinding();
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| -
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| - void clearPlatformLayer();
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| -
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| - PassRefPtr<MailboxInfo> recycledMailbox();
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| - PassRefPtr<MailboxInfo> createNewMailbox(const TextureInfo&);
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| - void deleteMailbox(const WebExternalTextureMailbox&);
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| - void freeRecycledMailboxes();
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| -
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| - // Updates the current size of the buffer, ensuring that s_currentResourceUsePixels is updated.
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| - void setSize(const IntSize& size);
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| -
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| - // Calculates the difference in pixels between the current buffer size and the proposed size.
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| - static int pixelDelta(const IntSize& newSize, const IntSize& curSize);
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| -
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| - // Given the desired buffer size, provides the largest dimensions that will fit in the pixel budget
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| - // Returns true if the buffer will only fit if the oldest WebGL context is forcibly lost
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| - IntSize adjustSizeWithContextEviction(const IntSize&, bool& evictContext);
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| -
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| - void paintFramebufferToCanvas(int framebuffer, int width, int height, bool premultiplyAlpha, ImageBuffer*);
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| -
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| - // This is the order of bytes to use when doing a readback.
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| - enum ReadbackOrder {
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| - ReadbackRGBA,
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| - ReadbackSkia
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| - };
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| -
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| - // Helper function which does a readback from the currently-bound
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| - // framebuffer into a buffer of a certain size with 4-byte pixels.
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| - void readBackFramebuffer(unsigned char* pixels, int width, int height, ReadbackOrder, WebGLImageConversion::AlphaOp);
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| -
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| - // Helper function to flip a bitmap vertically.
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| - void flipVertically(uint8_t* data, int width, int height);
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| -
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| - // Helper to texImage2D with pixel==0 case: pixels are initialized to 0.
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| - // By default, alignment is 4, the OpenGL default setting.
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| - void texImage2DResourceSafe(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLint alignment = 4);
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| - // Allocate buffer storage to be sent to compositor using either texImage2D or CHROMIUM_image based on available support.
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| - void allocateTextureMemory(TextureInfo*, const IntSize&);
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| - void deleteChromiumImageForTexture(TextureInfo*);
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| -
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| - PreserveDrawingBuffer m_preserveDrawingBuffer;
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| - bool m_scissorEnabled;
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| - Platform3DObject m_texture2DBinding;
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| - Platform3DObject m_framebufferBinding;
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| - GLenum m_activeTextureUnit;
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| -
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| - OwnPtr<WebGraphicsContext3D> m_context;
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| - OwnPtr<Extensions3DUtil> m_extensionsUtil;
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| - IntSize m_size;
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| - WebGraphicsContext3D::Attributes m_requestedAttributes;
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| - bool m_multisampleExtensionSupported;
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| - bool m_packedDepthStencilExtensionSupported;
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| - Platform3DObject m_fbo;
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| - // DrawingBuffer's output is double-buffered. m_colorBuffer is the back buffer.
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| - TextureInfo m_colorBuffer;
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| - TextureInfo m_frontColorBuffer;
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| -
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| - // This is used when we have OES_packed_depth_stencil.
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| - Platform3DObject m_depthStencilBuffer;
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| -
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| - // These are used when we don't.
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| - Platform3DObject m_depthBuffer;
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| - Platform3DObject m_stencilBuffer;
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| -
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| - // For multisampling.
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| - Platform3DObject m_multisampleFBO;
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| - Platform3DObject m_multisampleColorBuffer;
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| -
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| - // True if our contents have been modified since the last presentation of this buffer.
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| - bool m_contentsChanged;
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| -
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| - // True if commit() has been called since the last time markContentsChanged() had been called.
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| - bool m_contentsChangeCommitted;
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| - bool m_layerComposited;
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| -
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| - enum MultisampleMode {
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| - None,
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| - ImplicitResolve,
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| - ExplicitResolve,
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| - };
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| -
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| - MultisampleMode m_multisampleMode;
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| -
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| - WebGraphicsContext3D::Attributes m_actualAttributes;
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| - unsigned m_internalColorFormat;
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| - unsigned m_colorFormat;
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| - unsigned m_internalRenderbufferFormat;
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| - int m_maxTextureSize;
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| - int m_sampleCount;
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| - int m_packAlignment;
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| - bool m_destructionInProgress;
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| - bool m_isHidden;
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| -
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| - OwnPtr<WebExternalTextureLayer> m_layer;
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| -
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| - // All of the mailboxes that this DrawingBuffer has ever created.
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| - Vector<RefPtr<MailboxInfo> > m_textureMailboxes;
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| - // Mailboxes that were released by the compositor can be used again by this DrawingBuffer.
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| - Deque<WebExternalTextureMailbox> m_recycledMailboxQueue;
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| -
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| - RefPtr<ContextEvictionManager> m_contextEvictionManager;
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| -
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| - // If the width and height of the Canvas's backing store don't
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| - // match those that we were given in the most recent call to
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| - // reshape(), then we need an intermediate bitmap to read back the
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| - // frame buffer into. This seems to happen when CSS styles are
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| - // used to resize the Canvas.
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| - SkBitmap m_resizingBitmap;
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| -
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| - // Used to flip a bitmap vertically.
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| - Vector<uint8_t> m_scanline;
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| -};
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| -
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| -} // namespace blink
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| -
|
| -#endif // SKY_ENGINE_PLATFORM_GRAPHICS_GPU_DRAWINGBUFFER_H_
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|
|