| Index: include/core/SkXfermode.h
|
| diff --git a/include/core/SkXfermode.h b/include/core/SkXfermode.h
|
| index 7cbde0e7e87657eb42b28f6e649197d664a031a2..31e9924e0cedf41d5cfeb8d4946fc0232bdba244 100644
|
| --- a/include/core/SkXfermode.h
|
| +++ b/include/core/SkXfermode.h
|
| @@ -14,7 +14,7 @@
|
| #include "SkColor.h"
|
|
|
| class GrFragmentProcessor;
|
| -class GrShaderDataManager;
|
| +class GrProcessorDataManager;
|
| class GrTexture;
|
| class GrXPFactory;
|
| class SkString;
|
| @@ -208,7 +208,7 @@ public:
|
| required. Upon success the function returns true and the caller owns a ref to the fragment
|
| parameter. Upon failure false is returned and the processor param is not written to.
|
| */
|
| - virtual bool asFragmentProcessor(GrFragmentProcessor**, GrShaderDataManager*,
|
| + virtual bool asFragmentProcessor(GrFragmentProcessor**, GrProcessorDataManager*,
|
| GrTexture* background) const;
|
|
|
| /** A subclass may implement this factory function to work with the GPU backend. It is legal
|
|
|