| Index: include/core/SkShader.h | 
| diff --git a/include/core/SkShader.h b/include/core/SkShader.h | 
| index 315d7a5680e3f41acf4d527e83cabcdc91eb8fd3..fae3ba35b5bce7773812c4792a768ccfbf6cb222 100644 | 
| --- a/include/core/SkShader.h | 
| +++ b/include/core/SkShader.h | 
| @@ -20,7 +20,7 @@ class SkPicture; | 
| class SkXfermode; | 
| class GrContext; | 
| class GrFragmentProcessor; | 
| -class GrShaderDataManager; | 
| +class GrProcessorDataManager; | 
|  | 
| /** \class SkShader | 
| * | 
| @@ -365,7 +365,7 @@ public: | 
| */ | 
| virtual bool asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix& viewM, | 
| const SkMatrix* localMatrix, GrColor*, | 
| -                                     GrShaderDataManager*, GrFragmentProcessor**) const; | 
| +                                     GrProcessorDataManager*, GrFragmentProcessor**) const; | 
|  | 
| /** | 
| *  If the shader can represent its "average" luminance in a single color, return true and | 
|  |