Index: src/core/SkBitmapProcShader.cpp |
diff --git a/src/core/SkBitmapProcShader.cpp b/src/core/SkBitmapProcShader.cpp |
index dd97380bbdb88eab9f9bef78ec38fe315733bbe3..f02bf559e7ca1d051ad361fcd63221d18ed841fd 100644 |
--- a/src/core/SkBitmapProcShader.cpp |
+++ b/src/core/SkBitmapProcShader.cpp |
@@ -361,7 +361,8 @@ void SkBitmapProcShader::toString(SkString* str) const { |
const GrFragmentProcessor* SkBitmapProcShader::asFragmentProcessor(GrContext* context, |
const SkMatrix& viewM, const SkMatrix* localMatrix, |
- SkFilterQuality filterQuality) const { |
+ SkFilterQuality filterQuality, |
+ GrRenderTarget* dst) const { |
SkMatrix matrix; |
matrix.setIDiv(fRawBitmap.width(), fRawBitmap.height()); |
@@ -402,9 +403,9 @@ const GrFragmentProcessor* SkBitmapProcShader::asFragmentProcessor(GrContext* co |
SkAutoTUnref<const GrFragmentProcessor> inner; |
if (doBicubic) { |
- inner.reset(GrBicubicEffect::Create(texture, matrix, tm)); |
+ inner.reset(GrBicubicEffect::Create(texture, matrix, tm, dst)); |
} else { |
- inner.reset(GrSimpleTextureEffect::Create(texture, matrix, params)); |
+ inner.reset(GrSimpleTextureEffect::Create(texture, matrix, params, kLocal_GrCoordSet, dst)); |
} |
if (kAlpha_8_SkColorType == fRawBitmap.colorType()) { |