Index: gm/texdata.cpp |
diff --git a/gm/texdata.cpp b/gm/texdata.cpp |
index c89ce734f7584e3d12d015310d66768f53b26855..d6ab1f12f7f7eb95b5bc0e0daef68f36870dbd74 100644 |
--- a/gm/texdata.cpp |
+++ b/gm/texdata.cpp |
@@ -22,6 +22,10 @@ static const int S = 200; |
DEF_SIMPLE_GM_BG(texdata, canvas, 2 * S, 2 * S, SK_ColorBLACK) { |
GrRenderTarget* target = canvas->internal_private_accessTopLayerRenderTarget(); |
GrContext* ctx = canvas->getGrContext(); |
+ if (!ctx) { |
+ skiagm::GM::DrawGpuOnlyMessage(canvas); |
+ return; |
+ } |
SkAutoTUnref<GrDrawContext> drawContext(ctx ? ctx->drawContext(target) : nullptr); |
if (drawContext && target) { |
SkAutoTArray<SkPMColor> gTextureData((2 * S) * (2 * S)); |
@@ -77,6 +81,19 @@ DEF_SIMPLE_GM_BG(texdata, canvas, 2 * S, 2 * S, SK_ColorBLACK) { |
} |
SkAutoTUnref<GrTexture> au(texture); |
+ SkASSERT(texture->fromRawPixels2()); |
+ |
+ SkAutoTUnref<GrDrawContext> dc9; |
+ if (i) { |
+ texture->setFromRawPixels(false); |
+ dc9.reset(ctx->drawContext(texture->asRenderTarget())); |
+ if (!dc9) { |
+ return; |
+ } |
+ } else { |
+ texture->setException(true); |
+ } |
+ |
// setup new clip |
GrClip clip(SkRect::MakeWH(2*S, 2*S)); |
@@ -94,10 +111,19 @@ DEF_SIMPLE_GM_BG(texdata, canvas, 2 * S, 2 * S, SK_ColorBLACK) { |
SkMatrix tm; |
tm = vm; |
tm.postIDiv(2*S, 2*S); |
- paint.addColorTextureProcessor(texture, tm); |
+ paint.addColorTextureProcessor(texture, tm, target); |
drawContext->drawRect(clip, paint, vm, SkRect::MakeWH(2*S, 2*S)); |
+#if 0 |
+ // Here we've used dc9/texture as a src for a drawRect. This "closed" |
+ // the DT. We need to reopen it here so we can use dc9/texture for |
+ // the writePixels |
+ if (dc9) { |
+ dc9 = ctx->drawContext(texture->asRenderTarget()); |
+ } |
+#endif |
+ |
// now update the lower right of the texture in first pass |
// or upper right in second pass |
offset = 0; |
@@ -107,13 +133,11 @@ DEF_SIMPLE_GM_BG(texdata, canvas, 2 * S, 2 * S, SK_ColorBLACK) { |
((x + y) % 2) ? (i ? green : red) : blue; |
} |
} |
- texture->writePixels(S, (i ? 0 : S), S, S, |
+ texture->writePixels(dc9, S, (i ? 0 : S), S, S, |
texture->config(), gTextureData.get(), |
4 * stride); |
drawContext->drawRect(clip, paint, vm, SkRect::MakeWH(2*S, 2*S)); |
} |
- } else { |
- skiagm::GM::DrawGpuOnlyMessage(canvas); |
} |
} |
#endif |