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Unified Diff: tools/cc-frame-viewer/third_party/gl-matrix/src/gl-matrix/common.js

Issue 12251005: [cc-frame-viewer] Add gl-matrix to third_party [redux] (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 10 months ago
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Index: tools/cc-frame-viewer/third_party/gl-matrix/src/gl-matrix/common.js
diff --git a/tools/cc-frame-viewer/third_party/gl-matrix/src/gl-matrix/common.js b/tools/cc-frame-viewer/third_party/gl-matrix/src/gl-matrix/common.js
new file mode 100644
index 0000000000000000000000000000000000000000..01b21c50a71c9dc33da9fa852f246049f8764fb8
--- /dev/null
+++ b/tools/cc-frame-viewer/third_party/gl-matrix/src/gl-matrix/common.js
@@ -0,0 +1,48 @@
+/* Copyright (c) 2013, Brandon Jones, Colin MacKenzie IV. All rights reserved.
+
+Redistribution and use in source and binary forms, with or without modification,
+are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright notice, this
+ list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
+ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
+ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */
+
+if(!GLMAT_EPSILON) {
+ var GLMAT_EPSILON = 0.000001;
+}
+
+if(!GLMAT_ARRAY_TYPE) {
+ var GLMAT_ARRAY_TYPE = (typeof Float32Array !== 'undefined') ? Float32Array : Array;
+}
+
+/**
+ * @class Common utilities
+ * @name glMatrix
+ */
+var glMatrix = {};
+
+/**
+ * Sets the type of array used when creating new vectors and matricies
+ *
+ * @param {Type} type Array type, such as Float32Array or Array
+ */
+glMatrix.setMatrixArrayType = function(type) {
+ GLMAT_ARRAY_TYPE = type;
+}
+
+if(typeof(exports) !== 'undefined') {
+ exports.glMatrix = glMatrix;
+}

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