Index: cc/layers/viewport.h |
diff --git a/cc/layers/viewport.h b/cc/layers/viewport.h |
index 01885d7774f73ec86c765a8d4f9d63298d9e79bd..7a9234871ac89516c14688ce20bf91129bb182cb 100644 |
--- a/cc/layers/viewport.h |
+++ b/cc/layers/viewport.h |
@@ -25,12 +25,6 @@ class CC_EXPORT Viewport { |
// determined. |
static const int kPinchZoomSnapMarginDips = 100; |
- struct ScrollResult { |
- gfx::Vector2dF applied_delta; |
- gfx::Vector2dF unused_scroll_delta; |
- gfx::Vector2dF top_controls_applied_delta; |
- }; |
- |
static scoped_ptr<Viewport> Create(LayerTreeHostImpl* host_impl); |
// Differs from scrolling in that only the visual viewport is moved, without |
@@ -39,10 +33,10 @@ class CC_EXPORT Viewport { |
// Scrolls the viewport, applying the unique bubbling between the inner and |
// outer viewport. Scrolls can be consumed by top controls. |
- ScrollResult ScrollBy(const gfx::Vector2dF& delta, |
- const gfx::Point& viewport_point, |
- bool is_wheel_scroll, |
- bool affect_top_controls); |
+ gfx::Vector2dF ScrollBy(const gfx::Vector2dF& delta, |
+ const gfx::Point& viewport_point, |
+ bool is_direct_manipulation, |
+ bool affect_top_controls); |
void PinchUpdate(float magnify_delta, const gfx::Point& anchor); |
void PinchEnd(); |