| Index: cc/scheduler/scheduler.cc
|
| diff --git a/cc/scheduler/scheduler.cc b/cc/scheduler/scheduler.cc
|
| index 2b668e830114d89feb28844e8fc2a8030ae8a639..425266335707656becfbd24cd6e42ef697ce48a6 100644
|
| --- a/cc/scheduler/scheduler.cc
|
| +++ b/cc/scheduler/scheduler.cc
|
| @@ -768,6 +768,12 @@ bool Scheduler::ShouldRecoverMainLatency(const BeginFrameArgs& args) const {
|
| bool Scheduler::ShouldRecoverImplLatency(const BeginFrameArgs& args) const {
|
| DCHECK(!settings_.using_synchronous_renderer_compositor);
|
|
|
| + // Disable impl thread latency recovery when using the unthrottled
|
| + // begin frame source since we will always get a BeginFrame before
|
| + // the swap ack and our heuristics below will not work.
|
| + if (!throttle_frame_production_)
|
| + return false;
|
| +
|
| // If we are swap throttled at the BeginFrame, that means the impl thread is
|
| // very likely in a high latency mode.
|
| bool impl_thread_is_likely_high_latency = state_machine_.SwapThrottled();
|
|
|