Index: nacltoons/src/FrontEnd.h |
diff --git a/nacltoons/src/FrontEnd.h b/nacltoons/src/FrontEnd.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..9dc37d49bdf692f23f030f91c24bd9bdc6013409 |
--- /dev/null |
+++ b/nacltoons/src/FrontEnd.h |
@@ -0,0 +1,27 @@ |
+// Copyright (c) 2013 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+#ifndef FRONTEND_H |
binji
2013/02/12 23:13:25
FRONTEND_H_
Sam Clegg
2013/02/12 23:22:36
Done.
|
+#define FRONTEND_H |
+ |
+#include "cocos2d.h" |
+ |
+USING_NS_CC; |
+ |
+/** |
+ * Front end scene and layer. |
noelallen1
2013/02/12 23:35:52
Don't self reference in your doc. Tell us what th
|
+ */ |
+class FrontEnd : public CCLayerColor { |
+ public: |
+ FrontEnd() {} |
+ ~FrontEnd() {} |
+ CREATE_FUNC(FrontEnd); |
noelallen1
2013/02/12 23:35:52
What is this macro for?
|
+ virtual bool init(); |
+ static CCScene* scene(); |
+ |
+ private: |
+ // menu callbacks |
+ virtual void startGame(CCObject* sender); |
binji
2013/02/12 23:13:25
Is this defined in CCLayerColor or below? If not,
binji
2013/02/12 23:13:25
does this need to be virtual?
Sam Clegg
2013/02/12 23:22:36
Done.
Sam Clegg
2013/02/12 23:22:36
Done.
|
+}; |
+ |
+#endif // !FRONTEND_H |
noelallen1
2013/02/12 23:35:52
!FRONTEND_H, did you mean to add the !
I think the
|