Index: base/message_loop/message_pump_win.cc |
diff --git a/base/message_loop/message_pump_win.cc b/base/message_loop/message_pump_win.cc |
index b7896422b7aa0d7a8b243d3f473a3e15580fa71f..cdbf0c260a9a49b773699e38b58193c00cba72e8 100644 |
--- a/base/message_loop/message_pump_win.cc |
+++ b/base/message_loop/message_pump_win.cc |
@@ -12,7 +12,6 @@ |
#include "base/process/memory.h" |
#include "base/profiler/scoped_tracker.h" |
#include "base/strings/stringprintf.h" |
-#include "base/threading/thread.h" |
#include "base/trace_event/trace_event.h" |
#include "base/win/wrapped_window_proc.h" |
@@ -34,10 +33,6 @@ |
// Message sent to get an additional time slice for pumping (processing) another |
// task (a series of such messages creates a continuous task pump). |
static const int kMsgHaveWork = WM_USER + 1; |
- |
-// The default delay for the waitable timer used to wake up the UI worker |
-// thread. |
-static const int64 kDefaultUIWorkerThreadWakeupTimerMs = 3; |
//----------------------------------------------------------------------------- |
// MessagePumpWin public: |
@@ -93,41 +88,37 @@ |
// MessagePumpForUI public: |
MessagePumpForUI::MessagePumpForUI() |
- : atom_(0), |
- force_fallback_timer_for_tasks_(0) { |
+ : atom_(0) { |
InitMessageWnd(); |
- |
- ui_worker_thread_timer_.Set(::CreateWaitableTimer(NULL, FALSE, NULL)); |
- ui_worker_thread_.reset(new base::Thread("UI Pump Worker thread")); |
- ui_worker_thread_->Start(); |
- ui_worker_thread_->WaitUntilThreadStarted(); |
- ui_worker_thread_->task_runner()->PostTask( |
- FROM_HERE, |
- base::Bind(&MessagePumpForUI::DoWorkerThreadRunLoop, |
- base::Unretained(this))); |
} |
MessagePumpForUI::~MessagePumpForUI() { |
DestroyWindow(message_hwnd_); |
UnregisterClass(MAKEINTATOM(atom_), |
GetModuleFromAddress(&WndProcThunk)); |
- |
- ::QueueUserAPC( |
- reinterpret_cast<PAPCFUNC>(&MessagePumpForUI::ShutdownWorkerThread), |
- ui_worker_thread_->thread_handle().platform_handle(), NULL); |
- ui_worker_thread_->Stop(); |
} |
void MessagePumpForUI::ScheduleWork() { |
- // If we have a regular posted task at the head of queue then we need to |
- // process it quickly. |
- if (state_ && state_->delegate->GetNewlyAddedTaskDelay().is_null()) { |
- // Make sure the MessagePump does some work for us. |
- PostWorkMessage(); |
- return; |
- } |
- |
- ScheduleWorkHelper(); |
+ if (InterlockedExchange(&have_work_, 1)) |
+ return; // Someone else continued the pumping. |
+ |
+ // Make sure the MessagePump does some work for us. |
+ BOOL ret = PostMessage(message_hwnd_, kMsgHaveWork, |
+ reinterpret_cast<WPARAM>(this), 0); |
+ if (ret) |
+ return; // There was room in the Window Message queue. |
+ |
+ // We have failed to insert a have-work message, so there is a chance that we |
+ // will starve tasks/timers while sitting in a nested message loop. Nested |
+ // loops only look at Windows Message queues, and don't look at *our* task |
+ // queues, etc., so we might not get a time slice in such. :-( |
+ // We could abort here, but the fear is that this failure mode is plausibly |
+ // common (queue is full, of about 2000 messages), so we'll do a near-graceful |
+ // recovery. Nested loops are pretty transient (we think), so this will |
+ // probably be recoverable. |
+ InterlockedExchange(&have_work_, 0); // Clarify that we didn't really insert. |
+ UMA_HISTOGRAM_ENUMERATION("Chrome.MessageLoopProblem", MESSAGE_POST_ERROR, |
+ MESSAGE_LOOP_PROBLEM_MAX); |
} |
void MessagePumpForUI::ScheduleDelayedWork(const TimeTicks& delayed_work_time) { |
@@ -290,7 +281,7 @@ |
// Now give the delegate a chance to do some work. He'll let us know if he |
// needs to do more work. |
if (state_->delegate->DoWork()) |
- ScheduleWorkHelper(); |
+ ScheduleWork(); |
state_->delegate->DoDelayedWork(&delayed_work_time_); |
RescheduleTimer(); |
} |
@@ -334,7 +325,7 @@ |
int delay_msec = GetCurrentDelay(); |
DCHECK_GE(delay_msec, 0); |
if (delay_msec == 0) { |
- ScheduleWorkHelper(); |
+ ScheduleWork(); |
} else { |
if (delay_msec < USER_TIMER_MINIMUM) |
delay_msec = USER_TIMER_MINIMUM; |
@@ -418,82 +409,45 @@ |
} |
bool MessagePumpForUI::ProcessPumpReplacementMessage() { |
+ // When we encounter a kMsgHaveWork message, this method is called to peek |
+ // and process a replacement message, such as a WM_PAINT or WM_TIMER. The |
+ // goal is to make the kMsgHaveWork as non-intrusive as possible, even though |
+ // a continuous stream of such messages are posted. This method carefully |
+ // peeks a message while there is no chance for a kMsgHaveWork to be pending, |
+ // then resets the have_work_ flag (allowing a replacement kMsgHaveWork to |
+ // possibly be posted), and finally dispatches that peeked replacement. Note |
+ // that the re-post of kMsgHaveWork may be asynchronous to this thread!! |
+ |
+ bool have_message = false; |
+ MSG msg; |
+ // We should not process all window messages if we are in the context of an |
+ // OS modal loop, i.e. in the context of a windows API call like MessageBox. |
+ // This is to ensure that these messages are peeked out by the OS modal loop. |
+ if (MessageLoop::current()->os_modal_loop()) { |
+ // We only peek out WM_PAINT and WM_TIMER here for reasons mentioned above. |
+ have_message = PeekMessage(&msg, NULL, WM_PAINT, WM_PAINT, PM_REMOVE) || |
+ PeekMessage(&msg, NULL, WM_TIMER, WM_TIMER, PM_REMOVE); |
+ } else { |
+ have_message = PeekMessage(&msg, NULL, 0, 0, PM_REMOVE) != FALSE; |
+ } |
+ |
+ DCHECK(!have_message || kMsgHaveWork != msg.message || |
+ msg.hwnd != message_hwnd_); |
+ |
// Since we discarded a kMsgHaveWork message, we must update the flag. |
- InterlockedExchange(&have_work_, 0); |
- return true; |
-} |
- |
-void MessagePumpForUI::DoWorkerThreadRunLoop() { |
- DCHECK(ui_worker_thread_timer_.Get()); |
- while (TRUE) { |
- DWORD ret = WaitForSingleObjectEx( |
- ui_worker_thread_timer_.Get(), INFINITE, TRUE); |
- // The only APC this thread could receive is the Shutdown APC. |
- if (ret == WAIT_IO_COMPLETION) |
- return; |
- |
- // Make sure the MessagePump does some work for us. |
- PostWorkMessage(); |
- |
- // Set a one shot timer to process pending delayed tasks if any in the |
- // queue. The actual resolution of the timer is dependent on the current |
- // global timer precision and therefore depends on whether Chrome or any |
- // other process has raised the timer frequency with timeBeginPeriod." |
- |
- // We should set the timer only once for each iteration. The |
- // InterlockedExchange call below achieves that. |
- if (::InterlockedExchange(&force_fallback_timer_for_tasks_, 0)) |
- SetWakeupTimer(kDefaultUIWorkerThreadWakeupTimerMs); |
- } |
-} |
- |
-// static |
-void CALLBACK MessagePumpForUI::ShutdownWorkerThread(ULONG_PTR param) { |
- // This function is empty because we only use the fact that an APC was posted |
- // to the worker thread to shut it down. |
- return; |
-} |
- |
-void MessagePumpForUI::PostWorkMessage() { |
- BOOL posted = PostMessage(message_hwnd_, kMsgHaveWork, |
- reinterpret_cast<WPARAM>(this), |
- 0); |
- if (!posted) { |
- // We have failed to insert a have-work message, so there is a chance |
- // that we will starve tasks/timers while sitting in a nested message |
- // loop. Nested loops only look at Windows Message queues, and don't |
- // look at *our* task queues, etc., so we might not get a time slice in |
- // such. :-( |
- // We could abort here, but the fear is that this failure mode is |
- // plausibly common (queue is full, of about 2000 messages), so we'll |
- // do a near-graceful recovery. Nested loops are pretty transient |
- // (we think), so this will probably be recoverable. |
- UMA_HISTOGRAM_ENUMERATION("Chrome.MessageLoopProblem", |
- MESSAGE_POST_ERROR, |
- MESSAGE_LOOP_PROBLEM_MAX); |
- } |
-} |
- |
-void MessagePumpForUI::SetWakeupTimer(int64 delay_ms) { |
- // Set the timer for the delay passed in. The actual resolution of the |
- // timer is dependent on whether timeBeginPeriod was called. |
- LARGE_INTEGER due_time = {0}; |
- due_time.QuadPart = -delay_ms * 10000; |
- BOOL timer_set = ::SetWaitableTimer(ui_worker_thread_timer_.Get(), |
- &due_time, 0, NULL, NULL, FALSE); |
- CHECK(timer_set); |
-} |
- |
-void MessagePumpForUI::ScheduleWorkHelper() { |
- // Set the flag which allows the UI worker thread to repost the timer to |
- // process tasks which may not have been ready to run in the first iteration. |
- ::InterlockedExchange(&force_fallback_timer_for_tasks_, 1); |
- |
- // Set a one shot timer to fire after 3 milliseconds. The actual resolution |
- // of the timer is dependent on the current global timer precision and |
- // therefore depends on whether Chrome or any other process has raised the |
- // timer frequency with timeBeginPeriod." |
- SetWakeupTimer(kDefaultUIWorkerThreadWakeupTimerMs); |
+ int old_have_work = InterlockedExchange(&have_work_, 0); |
+ DCHECK(old_have_work); |
+ |
+ // We don't need a special time slice if we didn't have_message to process. |
+ if (!have_message) |
+ return false; |
+ |
+ // Guarantee we'll get another time slice in the case where we go into native |
+ // windows code. This ScheduleWork() may hurt performance a tiny bit when |
+ // tasks appear very infrequently, but when the event queue is busy, the |
+ // kMsgHaveWork events get (percentage wise) rarer and rarer. |
+ ScheduleWork(); |
+ return ProcessMessageHelper(msg); |
} |
//----------------------------------------------------------------------------- |