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Issue 1222013004: Revert of Don't peek messages in the MessagePumpForUI class when we receive our kMsgHaveWork message. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "base/message_loop/message_pump_win.h" 5 #include "base/message_loop/message_pump_win.h"
6 6
7 #include <limits> 7 #include <limits>
8 #include <math.h> 8 #include <math.h>
9 9
10 #include "base/message_loop/message_loop.h" 10 #include "base/message_loop/message_loop.h"
11 #include "base/metrics/histogram.h" 11 #include "base/metrics/histogram.h"
12 #include "base/process/memory.h" 12 #include "base/process/memory.h"
13 #include "base/profiler/scoped_tracker.h" 13 #include "base/profiler/scoped_tracker.h"
14 #include "base/strings/stringprintf.h" 14 #include "base/strings/stringprintf.h"
15 #include "base/threading/thread.h"
16 #include "base/trace_event/trace_event.h" 15 #include "base/trace_event/trace_event.h"
17 #include "base/win/wrapped_window_proc.h" 16 #include "base/win/wrapped_window_proc.h"
18 17
19 namespace base { 18 namespace base {
20 19
21 namespace { 20 namespace {
22 21
23 enum MessageLoopProblems { 22 enum MessageLoopProblems {
24 MESSAGE_POST_ERROR, 23 MESSAGE_POST_ERROR,
25 COMPLETION_POST_ERROR, 24 COMPLETION_POST_ERROR,
26 SET_TIMER_ERROR, 25 SET_TIMER_ERROR,
27 MESSAGE_LOOP_PROBLEM_MAX, 26 MESSAGE_LOOP_PROBLEM_MAX,
28 }; 27 };
29 28
30 } // namespace 29 } // namespace
31 30
32 static const wchar_t kWndClassFormat[] = L"Chrome_MessagePumpWindow_%p"; 31 static const wchar_t kWndClassFormat[] = L"Chrome_MessagePumpWindow_%p";
33 32
34 // Message sent to get an additional time slice for pumping (processing) another 33 // Message sent to get an additional time slice for pumping (processing) another
35 // task (a series of such messages creates a continuous task pump). 34 // task (a series of such messages creates a continuous task pump).
36 static const int kMsgHaveWork = WM_USER + 1; 35 static const int kMsgHaveWork = WM_USER + 1;
37 36
38 // The default delay for the waitable timer used to wake up the UI worker
39 // thread.
40 static const int64 kDefaultUIWorkerThreadWakeupTimerMs = 3;
41
42 //----------------------------------------------------------------------------- 37 //-----------------------------------------------------------------------------
43 // MessagePumpWin public: 38 // MessagePumpWin public:
44 39
45 void MessagePumpWin::RunWithDispatcher( 40 void MessagePumpWin::RunWithDispatcher(
46 Delegate* delegate, MessagePumpDispatcher* dispatcher) { 41 Delegate* delegate, MessagePumpDispatcher* dispatcher) {
47 RunState s; 42 RunState s;
48 s.delegate = delegate; 43 s.delegate = delegate;
49 s.dispatcher = dispatcher; 44 s.dispatcher = dispatcher;
50 s.should_quit = false; 45 s.should_quit = false;
51 s.run_depth = state_ ? state_->run_depth + 1 : 1; 46 s.run_depth = state_ ? state_->run_depth + 1 : 1;
(...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after
86 // super-long delay. 81 // super-long delay.
87 return timeout < 0 ? 0 : 82 return timeout < 0 ? 0 :
88 (timeout > std::numeric_limits<int>::max() ? 83 (timeout > std::numeric_limits<int>::max() ?
89 std::numeric_limits<int>::max() : static_cast<int>(timeout)); 84 std::numeric_limits<int>::max() : static_cast<int>(timeout));
90 } 85 }
91 86
92 //----------------------------------------------------------------------------- 87 //-----------------------------------------------------------------------------
93 // MessagePumpForUI public: 88 // MessagePumpForUI public:
94 89
95 MessagePumpForUI::MessagePumpForUI() 90 MessagePumpForUI::MessagePumpForUI()
96 : atom_(0), 91 : atom_(0) {
97 force_fallback_timer_for_tasks_(0) {
98 InitMessageWnd(); 92 InitMessageWnd();
99
100 ui_worker_thread_timer_.Set(::CreateWaitableTimer(NULL, FALSE, NULL));
101 ui_worker_thread_.reset(new base::Thread("UI Pump Worker thread"));
102 ui_worker_thread_->Start();
103 ui_worker_thread_->WaitUntilThreadStarted();
104 ui_worker_thread_->task_runner()->PostTask(
105 FROM_HERE,
106 base::Bind(&MessagePumpForUI::DoWorkerThreadRunLoop,
107 base::Unretained(this)));
108 } 93 }
109 94
110 MessagePumpForUI::~MessagePumpForUI() { 95 MessagePumpForUI::~MessagePumpForUI() {
111 DestroyWindow(message_hwnd_); 96 DestroyWindow(message_hwnd_);
112 UnregisterClass(MAKEINTATOM(atom_), 97 UnregisterClass(MAKEINTATOM(atom_),
113 GetModuleFromAddress(&WndProcThunk)); 98 GetModuleFromAddress(&WndProcThunk));
114
115 ::QueueUserAPC(
116 reinterpret_cast<PAPCFUNC>(&MessagePumpForUI::ShutdownWorkerThread),
117 ui_worker_thread_->thread_handle().platform_handle(), NULL);
118 ui_worker_thread_->Stop();
119 } 99 }
120 100
121 void MessagePumpForUI::ScheduleWork() { 101 void MessagePumpForUI::ScheduleWork() {
122 // If we have a regular posted task at the head of queue then we need to 102 if (InterlockedExchange(&have_work_, 1))
123 // process it quickly. 103 return; // Someone else continued the pumping.
124 if (state_ && state_->delegate->GetNewlyAddedTaskDelay().is_null()) {
125 // Make sure the MessagePump does some work for us.
126 PostWorkMessage();
127 return;
128 }
129 104
130 ScheduleWorkHelper(); 105 // Make sure the MessagePump does some work for us.
106 BOOL ret = PostMessage(message_hwnd_, kMsgHaveWork,
107 reinterpret_cast<WPARAM>(this), 0);
108 if (ret)
109 return; // There was room in the Window Message queue.
110
111 // We have failed to insert a have-work message, so there is a chance that we
112 // will starve tasks/timers while sitting in a nested message loop. Nested
113 // loops only look at Windows Message queues, and don't look at *our* task
114 // queues, etc., so we might not get a time slice in such. :-(
115 // We could abort here, but the fear is that this failure mode is plausibly
116 // common (queue is full, of about 2000 messages), so we'll do a near-graceful
117 // recovery. Nested loops are pretty transient (we think), so this will
118 // probably be recoverable.
119 InterlockedExchange(&have_work_, 0); // Clarify that we didn't really insert.
120 UMA_HISTOGRAM_ENUMERATION("Chrome.MessageLoopProblem", MESSAGE_POST_ERROR,
121 MESSAGE_LOOP_PROBLEM_MAX);
131 } 122 }
132 123
133 void MessagePumpForUI::ScheduleDelayedWork(const TimeTicks& delayed_work_time) { 124 void MessagePumpForUI::ScheduleDelayedWork(const TimeTicks& delayed_work_time) {
134 delayed_work_time_ = delayed_work_time; 125 delayed_work_time_ = delayed_work_time;
135 RescheduleTimer(); 126 RescheduleTimer();
136 } 127 }
137 128
138 //----------------------------------------------------------------------------- 129 //-----------------------------------------------------------------------------
139 // MessagePumpForUI private: 130 // MessagePumpForUI private:
140 131
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283 } 274 }
284 275
285 // Let whatever would have run had we not been putting messages in the queue 276 // Let whatever would have run had we not been putting messages in the queue
286 // run now. This is an attempt to make our dummy message not starve other 277 // run now. This is an attempt to make our dummy message not starve other
287 // messages that may be in the Windows message queue. 278 // messages that may be in the Windows message queue.
288 ProcessPumpReplacementMessage(); 279 ProcessPumpReplacementMessage();
289 280
290 // Now give the delegate a chance to do some work. He'll let us know if he 281 // Now give the delegate a chance to do some work. He'll let us know if he
291 // needs to do more work. 282 // needs to do more work.
292 if (state_->delegate->DoWork()) 283 if (state_->delegate->DoWork())
293 ScheduleWorkHelper(); 284 ScheduleWork();
294 state_->delegate->DoDelayedWork(&delayed_work_time_); 285 state_->delegate->DoDelayedWork(&delayed_work_time_);
295 RescheduleTimer(); 286 RescheduleTimer();
296 } 287 }
297 288
298 void MessagePumpForUI::HandleTimerMessage() { 289 void MessagePumpForUI::HandleTimerMessage() {
299 KillTimer(message_hwnd_, reinterpret_cast<UINT_PTR>(this)); 290 KillTimer(message_hwnd_, reinterpret_cast<UINT_PTR>(this));
300 291
301 // If we are being called outside of the context of Run, then don't do 292 // If we are being called outside of the context of Run, then don't do
302 // anything. This could correspond to a MessageBox call or something of 293 // anything. This could correspond to a MessageBox call or something of
303 // that sort. 294 // that sort.
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327 // run loop itself. 318 // run loop itself.
328 // 319 //
329 // We use a single SetTimer corresponding to the timer that will expire 320 // We use a single SetTimer corresponding to the timer that will expire
330 // soonest. As new timers are created and destroyed, we update SetTimer. 321 // soonest. As new timers are created and destroyed, we update SetTimer.
331 // Getting a spurrious SetTimer event firing is benign, as we'll just be 322 // Getting a spurrious SetTimer event firing is benign, as we'll just be
332 // processing an empty timer queue. 323 // processing an empty timer queue.
333 // 324 //
334 int delay_msec = GetCurrentDelay(); 325 int delay_msec = GetCurrentDelay();
335 DCHECK_GE(delay_msec, 0); 326 DCHECK_GE(delay_msec, 0);
336 if (delay_msec == 0) { 327 if (delay_msec == 0) {
337 ScheduleWorkHelper(); 328 ScheduleWork();
338 } else { 329 } else {
339 if (delay_msec < USER_TIMER_MINIMUM) 330 if (delay_msec < USER_TIMER_MINIMUM)
340 delay_msec = USER_TIMER_MINIMUM; 331 delay_msec = USER_TIMER_MINIMUM;
341 332
342 // Create a WM_TIMER event that will wake us up to check for any pending 333 // Create a WM_TIMER event that will wake us up to check for any pending
343 // timers (in case we are running within a nested, external sub-pump). 334 // timers (in case we are running within a nested, external sub-pump).
344 BOOL ret = SetTimer(message_hwnd_, reinterpret_cast<UINT_PTR>(this), 335 BOOL ret = SetTimer(message_hwnd_, reinterpret_cast<UINT_PTR>(this),
345 delay_msec, NULL); 336 delay_msec, NULL);
346 if (ret) 337 if (ret)
347 return; 338 return;
(...skipping 63 matching lines...) Expand 10 before | Expand all | Expand 10 after
411 state_->should_quit = true; 402 state_->should_quit = true;
412 if (action & MessagePumpDispatcher::POST_DISPATCH_PERFORM_DEFAULT) { 403 if (action & MessagePumpDispatcher::POST_DISPATCH_PERFORM_DEFAULT) {
413 TranslateMessage(&msg); 404 TranslateMessage(&msg);
414 DispatchMessage(&msg); 405 DispatchMessage(&msg);
415 } 406 }
416 407
417 return true; 408 return true;
418 } 409 }
419 410
420 bool MessagePumpForUI::ProcessPumpReplacementMessage() { 411 bool MessagePumpForUI::ProcessPumpReplacementMessage() {
412 // When we encounter a kMsgHaveWork message, this method is called to peek
413 // and process a replacement message, such as a WM_PAINT or WM_TIMER. The
414 // goal is to make the kMsgHaveWork as non-intrusive as possible, even though
415 // a continuous stream of such messages are posted. This method carefully
416 // peeks a message while there is no chance for a kMsgHaveWork to be pending,
417 // then resets the have_work_ flag (allowing a replacement kMsgHaveWork to
418 // possibly be posted), and finally dispatches that peeked replacement. Note
419 // that the re-post of kMsgHaveWork may be asynchronous to this thread!!
420
421 bool have_message = false;
422 MSG msg;
423 // We should not process all window messages if we are in the context of an
424 // OS modal loop, i.e. in the context of a windows API call like MessageBox.
425 // This is to ensure that these messages are peeked out by the OS modal loop.
426 if (MessageLoop::current()->os_modal_loop()) {
427 // We only peek out WM_PAINT and WM_TIMER here for reasons mentioned above.
428 have_message = PeekMessage(&msg, NULL, WM_PAINT, WM_PAINT, PM_REMOVE) ||
429 PeekMessage(&msg, NULL, WM_TIMER, WM_TIMER, PM_REMOVE);
430 } else {
431 have_message = PeekMessage(&msg, NULL, 0, 0, PM_REMOVE) != FALSE;
432 }
433
434 DCHECK(!have_message || kMsgHaveWork != msg.message ||
435 msg.hwnd != message_hwnd_);
436
421 // Since we discarded a kMsgHaveWork message, we must update the flag. 437 // Since we discarded a kMsgHaveWork message, we must update the flag.
422 InterlockedExchange(&have_work_, 0); 438 int old_have_work = InterlockedExchange(&have_work_, 0);
423 return true; 439 DCHECK(old_have_work);
424 }
425 440
426 void MessagePumpForUI::DoWorkerThreadRunLoop() { 441 // We don't need a special time slice if we didn't have_message to process.
427 DCHECK(ui_worker_thread_timer_.Get()); 442 if (!have_message)
428 while (TRUE) { 443 return false;
429 DWORD ret = WaitForSingleObjectEx(
430 ui_worker_thread_timer_.Get(), INFINITE, TRUE);
431 // The only APC this thread could receive is the Shutdown APC.
432 if (ret == WAIT_IO_COMPLETION)
433 return;
434 444
435 // Make sure the MessagePump does some work for us. 445 // Guarantee we'll get another time slice in the case where we go into native
436 PostWorkMessage(); 446 // windows code. This ScheduleWork() may hurt performance a tiny bit when
437 447 // tasks appear very infrequently, but when the event queue is busy, the
438 // Set a one shot timer to process pending delayed tasks if any in the 448 // kMsgHaveWork events get (percentage wise) rarer and rarer.
439 // queue. The actual resolution of the timer is dependent on the current 449 ScheduleWork();
440 // global timer precision and therefore depends on whether Chrome or any 450 return ProcessMessageHelper(msg);
441 // other process has raised the timer frequency with timeBeginPeriod."
442
443 // We should set the timer only once for each iteration. The
444 // InterlockedExchange call below achieves that.
445 if (::InterlockedExchange(&force_fallback_timer_for_tasks_, 0))
446 SetWakeupTimer(kDefaultUIWorkerThreadWakeupTimerMs);
447 }
448 }
449
450 // static
451 void CALLBACK MessagePumpForUI::ShutdownWorkerThread(ULONG_PTR param) {
452 // This function is empty because we only use the fact that an APC was posted
453 // to the worker thread to shut it down.
454 return;
455 }
456
457 void MessagePumpForUI::PostWorkMessage() {
458 BOOL posted = PostMessage(message_hwnd_, kMsgHaveWork,
459 reinterpret_cast<WPARAM>(this),
460 0);
461 if (!posted) {
462 // We have failed to insert a have-work message, so there is a chance
463 // that we will starve tasks/timers while sitting in a nested message
464 // loop. Nested loops only look at Windows Message queues, and don't
465 // look at *our* task queues, etc., so we might not get a time slice in
466 // such. :-(
467 // We could abort here, but the fear is that this failure mode is
468 // plausibly common (queue is full, of about 2000 messages), so we'll
469 // do a near-graceful recovery. Nested loops are pretty transient
470 // (we think), so this will probably be recoverable.
471 UMA_HISTOGRAM_ENUMERATION("Chrome.MessageLoopProblem",
472 MESSAGE_POST_ERROR,
473 MESSAGE_LOOP_PROBLEM_MAX);
474 }
475 }
476
477 void MessagePumpForUI::SetWakeupTimer(int64 delay_ms) {
478 // Set the timer for the delay passed in. The actual resolution of the
479 // timer is dependent on whether timeBeginPeriod was called.
480 LARGE_INTEGER due_time = {0};
481 due_time.QuadPart = -delay_ms * 10000;
482 BOOL timer_set = ::SetWaitableTimer(ui_worker_thread_timer_.Get(),
483 &due_time, 0, NULL, NULL, FALSE);
484 CHECK(timer_set);
485 }
486
487 void MessagePumpForUI::ScheduleWorkHelper() {
488 // Set the flag which allows the UI worker thread to repost the timer to
489 // process tasks which may not have been ready to run in the first iteration.
490 ::InterlockedExchange(&force_fallback_timer_for_tasks_, 1);
491
492 // Set a one shot timer to fire after 3 milliseconds. The actual resolution
493 // of the timer is dependent on the current global timer precision and
494 // therefore depends on whether Chrome or any other process has raised the
495 // timer frequency with timeBeginPeriod."
496 SetWakeupTimer(kDefaultUIWorkerThreadWakeupTimerMs);
497 } 451 }
498 452
499 //----------------------------------------------------------------------------- 453 //-----------------------------------------------------------------------------
500 // MessagePumpForIO public: 454 // MessagePumpForIO public:
501 455
502 MessagePumpForIO::MessagePumpForIO() { 456 MessagePumpForIO::MessagePumpForIO() {
503 port_.Set(CreateIoCompletionPort(INVALID_HANDLE_VALUE, NULL, NULL, 1)); 457 port_.Set(CreateIoCompletionPort(INVALID_HANDLE_VALUE, NULL, NULL, 1));
504 DCHECK(port_.IsValid()); 458 DCHECK(port_.IsValid());
505 } 459 }
506 460
(...skipping 211 matching lines...) Expand 10 before | Expand all | Expand 10 after
718 672
719 // static 673 // static
720 MessagePumpForIO::IOHandler* MessagePumpForIO::KeyToHandler( 674 MessagePumpForIO::IOHandler* MessagePumpForIO::KeyToHandler(
721 ULONG_PTR key, 675 ULONG_PTR key,
722 bool* has_valid_io_context) { 676 bool* has_valid_io_context) {
723 *has_valid_io_context = ((key & 1) == 0); 677 *has_valid_io_context = ((key & 1) == 0);
724 return reinterpret_cast<IOHandler*>(key & ~static_cast<ULONG_PTR>(1)); 678 return reinterpret_cast<IOHandler*>(key & ~static_cast<ULONG_PTR>(1));
725 } 679 }
726 680
727 } // namespace base 681 } // namespace base
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