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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/message_loop/message_pump_win.h" | 5 #include "base/message_loop/message_pump_win.h" |
6 | 6 |
7 #include <limits> | 7 #include <limits> |
8 #include <math.h> | 8 #include <math.h> |
9 | 9 |
10 #include "base/message_loop/message_loop.h" | 10 #include "base/message_loop/message_loop.h" |
11 #include "base/metrics/histogram.h" | 11 #include "base/metrics/histogram.h" |
12 #include "base/process/memory.h" | 12 #include "base/process/memory.h" |
13 #include "base/profiler/scoped_tracker.h" | 13 #include "base/profiler/scoped_tracker.h" |
14 #include "base/strings/stringprintf.h" | 14 #include "base/strings/stringprintf.h" |
15 #include "base/threading/thread.h" | |
16 #include "base/trace_event/trace_event.h" | 15 #include "base/trace_event/trace_event.h" |
17 #include "base/win/wrapped_window_proc.h" | 16 #include "base/win/wrapped_window_proc.h" |
18 | 17 |
19 namespace base { | 18 namespace base { |
20 | 19 |
21 namespace { | 20 namespace { |
22 | 21 |
23 enum MessageLoopProblems { | 22 enum MessageLoopProblems { |
24 MESSAGE_POST_ERROR, | 23 MESSAGE_POST_ERROR, |
25 COMPLETION_POST_ERROR, | 24 COMPLETION_POST_ERROR, |
26 SET_TIMER_ERROR, | 25 SET_TIMER_ERROR, |
27 MESSAGE_LOOP_PROBLEM_MAX, | 26 MESSAGE_LOOP_PROBLEM_MAX, |
28 }; | 27 }; |
29 | 28 |
30 } // namespace | 29 } // namespace |
31 | 30 |
32 static const wchar_t kWndClassFormat[] = L"Chrome_MessagePumpWindow_%p"; | 31 static const wchar_t kWndClassFormat[] = L"Chrome_MessagePumpWindow_%p"; |
33 | 32 |
34 // Message sent to get an additional time slice for pumping (processing) another | 33 // Message sent to get an additional time slice for pumping (processing) another |
35 // task (a series of such messages creates a continuous task pump). | 34 // task (a series of such messages creates a continuous task pump). |
36 static const int kMsgHaveWork = WM_USER + 1; | 35 static const int kMsgHaveWork = WM_USER + 1; |
37 | 36 |
38 // The default delay for the waitable timer used to wake up the UI worker | |
39 // thread. | |
40 static const int64 kDefaultUIWorkerThreadWakeupTimerMs = 3; | |
41 | |
42 //----------------------------------------------------------------------------- | 37 //----------------------------------------------------------------------------- |
43 // MessagePumpWin public: | 38 // MessagePumpWin public: |
44 | 39 |
45 void MessagePumpWin::RunWithDispatcher( | 40 void MessagePumpWin::RunWithDispatcher( |
46 Delegate* delegate, MessagePumpDispatcher* dispatcher) { | 41 Delegate* delegate, MessagePumpDispatcher* dispatcher) { |
47 RunState s; | 42 RunState s; |
48 s.delegate = delegate; | 43 s.delegate = delegate; |
49 s.dispatcher = dispatcher; | 44 s.dispatcher = dispatcher; |
50 s.should_quit = false; | 45 s.should_quit = false; |
51 s.run_depth = state_ ? state_->run_depth + 1 : 1; | 46 s.run_depth = state_ ? state_->run_depth + 1 : 1; |
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86 // super-long delay. | 81 // super-long delay. |
87 return timeout < 0 ? 0 : | 82 return timeout < 0 ? 0 : |
88 (timeout > std::numeric_limits<int>::max() ? | 83 (timeout > std::numeric_limits<int>::max() ? |
89 std::numeric_limits<int>::max() : static_cast<int>(timeout)); | 84 std::numeric_limits<int>::max() : static_cast<int>(timeout)); |
90 } | 85 } |
91 | 86 |
92 //----------------------------------------------------------------------------- | 87 //----------------------------------------------------------------------------- |
93 // MessagePumpForUI public: | 88 // MessagePumpForUI public: |
94 | 89 |
95 MessagePumpForUI::MessagePumpForUI() | 90 MessagePumpForUI::MessagePumpForUI() |
96 : atom_(0), | 91 : atom_(0) { |
97 force_fallback_timer_for_tasks_(0) { | |
98 InitMessageWnd(); | 92 InitMessageWnd(); |
99 | |
100 ui_worker_thread_timer_.Set(::CreateWaitableTimer(NULL, FALSE, NULL)); | |
101 ui_worker_thread_.reset(new base::Thread("UI Pump Worker thread")); | |
102 ui_worker_thread_->Start(); | |
103 ui_worker_thread_->WaitUntilThreadStarted(); | |
104 ui_worker_thread_->task_runner()->PostTask( | |
105 FROM_HERE, | |
106 base::Bind(&MessagePumpForUI::DoWorkerThreadRunLoop, | |
107 base::Unretained(this))); | |
108 } | 93 } |
109 | 94 |
110 MessagePumpForUI::~MessagePumpForUI() { | 95 MessagePumpForUI::~MessagePumpForUI() { |
111 DestroyWindow(message_hwnd_); | 96 DestroyWindow(message_hwnd_); |
112 UnregisterClass(MAKEINTATOM(atom_), | 97 UnregisterClass(MAKEINTATOM(atom_), |
113 GetModuleFromAddress(&WndProcThunk)); | 98 GetModuleFromAddress(&WndProcThunk)); |
114 | |
115 ::QueueUserAPC( | |
116 reinterpret_cast<PAPCFUNC>(&MessagePumpForUI::ShutdownWorkerThread), | |
117 ui_worker_thread_->thread_handle().platform_handle(), NULL); | |
118 ui_worker_thread_->Stop(); | |
119 } | 99 } |
120 | 100 |
121 void MessagePumpForUI::ScheduleWork() { | 101 void MessagePumpForUI::ScheduleWork() { |
122 // If we have a regular posted task at the head of queue then we need to | 102 if (InterlockedExchange(&have_work_, 1)) |
123 // process it quickly. | 103 return; // Someone else continued the pumping. |
124 if (state_ && state_->delegate->GetNewlyAddedTaskDelay().is_null()) { | |
125 // Make sure the MessagePump does some work for us. | |
126 PostWorkMessage(); | |
127 return; | |
128 } | |
129 | 104 |
130 ScheduleWorkHelper(); | 105 // Make sure the MessagePump does some work for us. |
| 106 BOOL ret = PostMessage(message_hwnd_, kMsgHaveWork, |
| 107 reinterpret_cast<WPARAM>(this), 0); |
| 108 if (ret) |
| 109 return; // There was room in the Window Message queue. |
| 110 |
| 111 // We have failed to insert a have-work message, so there is a chance that we |
| 112 // will starve tasks/timers while sitting in a nested message loop. Nested |
| 113 // loops only look at Windows Message queues, and don't look at *our* task |
| 114 // queues, etc., so we might not get a time slice in such. :-( |
| 115 // We could abort here, but the fear is that this failure mode is plausibly |
| 116 // common (queue is full, of about 2000 messages), so we'll do a near-graceful |
| 117 // recovery. Nested loops are pretty transient (we think), so this will |
| 118 // probably be recoverable. |
| 119 InterlockedExchange(&have_work_, 0); // Clarify that we didn't really insert. |
| 120 UMA_HISTOGRAM_ENUMERATION("Chrome.MessageLoopProblem", MESSAGE_POST_ERROR, |
| 121 MESSAGE_LOOP_PROBLEM_MAX); |
131 } | 122 } |
132 | 123 |
133 void MessagePumpForUI::ScheduleDelayedWork(const TimeTicks& delayed_work_time) { | 124 void MessagePumpForUI::ScheduleDelayedWork(const TimeTicks& delayed_work_time) { |
134 delayed_work_time_ = delayed_work_time; | 125 delayed_work_time_ = delayed_work_time; |
135 RescheduleTimer(); | 126 RescheduleTimer(); |
136 } | 127 } |
137 | 128 |
138 //----------------------------------------------------------------------------- | 129 //----------------------------------------------------------------------------- |
139 // MessagePumpForUI private: | 130 // MessagePumpForUI private: |
140 | 131 |
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283 } | 274 } |
284 | 275 |
285 // Let whatever would have run had we not been putting messages in the queue | 276 // Let whatever would have run had we not been putting messages in the queue |
286 // run now. This is an attempt to make our dummy message not starve other | 277 // run now. This is an attempt to make our dummy message not starve other |
287 // messages that may be in the Windows message queue. | 278 // messages that may be in the Windows message queue. |
288 ProcessPumpReplacementMessage(); | 279 ProcessPumpReplacementMessage(); |
289 | 280 |
290 // Now give the delegate a chance to do some work. He'll let us know if he | 281 // Now give the delegate a chance to do some work. He'll let us know if he |
291 // needs to do more work. | 282 // needs to do more work. |
292 if (state_->delegate->DoWork()) | 283 if (state_->delegate->DoWork()) |
293 ScheduleWorkHelper(); | 284 ScheduleWork(); |
294 state_->delegate->DoDelayedWork(&delayed_work_time_); | 285 state_->delegate->DoDelayedWork(&delayed_work_time_); |
295 RescheduleTimer(); | 286 RescheduleTimer(); |
296 } | 287 } |
297 | 288 |
298 void MessagePumpForUI::HandleTimerMessage() { | 289 void MessagePumpForUI::HandleTimerMessage() { |
299 KillTimer(message_hwnd_, reinterpret_cast<UINT_PTR>(this)); | 290 KillTimer(message_hwnd_, reinterpret_cast<UINT_PTR>(this)); |
300 | 291 |
301 // If we are being called outside of the context of Run, then don't do | 292 // If we are being called outside of the context of Run, then don't do |
302 // anything. This could correspond to a MessageBox call or something of | 293 // anything. This could correspond to a MessageBox call or something of |
303 // that sort. | 294 // that sort. |
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327 // run loop itself. | 318 // run loop itself. |
328 // | 319 // |
329 // We use a single SetTimer corresponding to the timer that will expire | 320 // We use a single SetTimer corresponding to the timer that will expire |
330 // soonest. As new timers are created and destroyed, we update SetTimer. | 321 // soonest. As new timers are created and destroyed, we update SetTimer. |
331 // Getting a spurrious SetTimer event firing is benign, as we'll just be | 322 // Getting a spurrious SetTimer event firing is benign, as we'll just be |
332 // processing an empty timer queue. | 323 // processing an empty timer queue. |
333 // | 324 // |
334 int delay_msec = GetCurrentDelay(); | 325 int delay_msec = GetCurrentDelay(); |
335 DCHECK_GE(delay_msec, 0); | 326 DCHECK_GE(delay_msec, 0); |
336 if (delay_msec == 0) { | 327 if (delay_msec == 0) { |
337 ScheduleWorkHelper(); | 328 ScheduleWork(); |
338 } else { | 329 } else { |
339 if (delay_msec < USER_TIMER_MINIMUM) | 330 if (delay_msec < USER_TIMER_MINIMUM) |
340 delay_msec = USER_TIMER_MINIMUM; | 331 delay_msec = USER_TIMER_MINIMUM; |
341 | 332 |
342 // Create a WM_TIMER event that will wake us up to check for any pending | 333 // Create a WM_TIMER event that will wake us up to check for any pending |
343 // timers (in case we are running within a nested, external sub-pump). | 334 // timers (in case we are running within a nested, external sub-pump). |
344 BOOL ret = SetTimer(message_hwnd_, reinterpret_cast<UINT_PTR>(this), | 335 BOOL ret = SetTimer(message_hwnd_, reinterpret_cast<UINT_PTR>(this), |
345 delay_msec, NULL); | 336 delay_msec, NULL); |
346 if (ret) | 337 if (ret) |
347 return; | 338 return; |
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411 state_->should_quit = true; | 402 state_->should_quit = true; |
412 if (action & MessagePumpDispatcher::POST_DISPATCH_PERFORM_DEFAULT) { | 403 if (action & MessagePumpDispatcher::POST_DISPATCH_PERFORM_DEFAULT) { |
413 TranslateMessage(&msg); | 404 TranslateMessage(&msg); |
414 DispatchMessage(&msg); | 405 DispatchMessage(&msg); |
415 } | 406 } |
416 | 407 |
417 return true; | 408 return true; |
418 } | 409 } |
419 | 410 |
420 bool MessagePumpForUI::ProcessPumpReplacementMessage() { | 411 bool MessagePumpForUI::ProcessPumpReplacementMessage() { |
| 412 // When we encounter a kMsgHaveWork message, this method is called to peek |
| 413 // and process a replacement message, such as a WM_PAINT or WM_TIMER. The |
| 414 // goal is to make the kMsgHaveWork as non-intrusive as possible, even though |
| 415 // a continuous stream of such messages are posted. This method carefully |
| 416 // peeks a message while there is no chance for a kMsgHaveWork to be pending, |
| 417 // then resets the have_work_ flag (allowing a replacement kMsgHaveWork to |
| 418 // possibly be posted), and finally dispatches that peeked replacement. Note |
| 419 // that the re-post of kMsgHaveWork may be asynchronous to this thread!! |
| 420 |
| 421 bool have_message = false; |
| 422 MSG msg; |
| 423 // We should not process all window messages if we are in the context of an |
| 424 // OS modal loop, i.e. in the context of a windows API call like MessageBox. |
| 425 // This is to ensure that these messages are peeked out by the OS modal loop. |
| 426 if (MessageLoop::current()->os_modal_loop()) { |
| 427 // We only peek out WM_PAINT and WM_TIMER here for reasons mentioned above. |
| 428 have_message = PeekMessage(&msg, NULL, WM_PAINT, WM_PAINT, PM_REMOVE) || |
| 429 PeekMessage(&msg, NULL, WM_TIMER, WM_TIMER, PM_REMOVE); |
| 430 } else { |
| 431 have_message = PeekMessage(&msg, NULL, 0, 0, PM_REMOVE) != FALSE; |
| 432 } |
| 433 |
| 434 DCHECK(!have_message || kMsgHaveWork != msg.message || |
| 435 msg.hwnd != message_hwnd_); |
| 436 |
421 // Since we discarded a kMsgHaveWork message, we must update the flag. | 437 // Since we discarded a kMsgHaveWork message, we must update the flag. |
422 InterlockedExchange(&have_work_, 0); | 438 int old_have_work = InterlockedExchange(&have_work_, 0); |
423 return true; | 439 DCHECK(old_have_work); |
424 } | |
425 | 440 |
426 void MessagePumpForUI::DoWorkerThreadRunLoop() { | 441 // We don't need a special time slice if we didn't have_message to process. |
427 DCHECK(ui_worker_thread_timer_.Get()); | 442 if (!have_message) |
428 while (TRUE) { | 443 return false; |
429 DWORD ret = WaitForSingleObjectEx( | |
430 ui_worker_thread_timer_.Get(), INFINITE, TRUE); | |
431 // The only APC this thread could receive is the Shutdown APC. | |
432 if (ret == WAIT_IO_COMPLETION) | |
433 return; | |
434 | 444 |
435 // Make sure the MessagePump does some work for us. | 445 // Guarantee we'll get another time slice in the case where we go into native |
436 PostWorkMessage(); | 446 // windows code. This ScheduleWork() may hurt performance a tiny bit when |
437 | 447 // tasks appear very infrequently, but when the event queue is busy, the |
438 // Set a one shot timer to process pending delayed tasks if any in the | 448 // kMsgHaveWork events get (percentage wise) rarer and rarer. |
439 // queue. The actual resolution of the timer is dependent on the current | 449 ScheduleWork(); |
440 // global timer precision and therefore depends on whether Chrome or any | 450 return ProcessMessageHelper(msg); |
441 // other process has raised the timer frequency with timeBeginPeriod." | |
442 | |
443 // We should set the timer only once for each iteration. The | |
444 // InterlockedExchange call below achieves that. | |
445 if (::InterlockedExchange(&force_fallback_timer_for_tasks_, 0)) | |
446 SetWakeupTimer(kDefaultUIWorkerThreadWakeupTimerMs); | |
447 } | |
448 } | |
449 | |
450 // static | |
451 void CALLBACK MessagePumpForUI::ShutdownWorkerThread(ULONG_PTR param) { | |
452 // This function is empty because we only use the fact that an APC was posted | |
453 // to the worker thread to shut it down. | |
454 return; | |
455 } | |
456 | |
457 void MessagePumpForUI::PostWorkMessage() { | |
458 BOOL posted = PostMessage(message_hwnd_, kMsgHaveWork, | |
459 reinterpret_cast<WPARAM>(this), | |
460 0); | |
461 if (!posted) { | |
462 // We have failed to insert a have-work message, so there is a chance | |
463 // that we will starve tasks/timers while sitting in a nested message | |
464 // loop. Nested loops only look at Windows Message queues, and don't | |
465 // look at *our* task queues, etc., so we might not get a time slice in | |
466 // such. :-( | |
467 // We could abort here, but the fear is that this failure mode is | |
468 // plausibly common (queue is full, of about 2000 messages), so we'll | |
469 // do a near-graceful recovery. Nested loops are pretty transient | |
470 // (we think), so this will probably be recoverable. | |
471 UMA_HISTOGRAM_ENUMERATION("Chrome.MessageLoopProblem", | |
472 MESSAGE_POST_ERROR, | |
473 MESSAGE_LOOP_PROBLEM_MAX); | |
474 } | |
475 } | |
476 | |
477 void MessagePumpForUI::SetWakeupTimer(int64 delay_ms) { | |
478 // Set the timer for the delay passed in. The actual resolution of the | |
479 // timer is dependent on whether timeBeginPeriod was called. | |
480 LARGE_INTEGER due_time = {0}; | |
481 due_time.QuadPart = -delay_ms * 10000; | |
482 BOOL timer_set = ::SetWaitableTimer(ui_worker_thread_timer_.Get(), | |
483 &due_time, 0, NULL, NULL, FALSE); | |
484 CHECK(timer_set); | |
485 } | |
486 | |
487 void MessagePumpForUI::ScheduleWorkHelper() { | |
488 // Set the flag which allows the UI worker thread to repost the timer to | |
489 // process tasks which may not have been ready to run in the first iteration. | |
490 ::InterlockedExchange(&force_fallback_timer_for_tasks_, 1); | |
491 | |
492 // Set a one shot timer to fire after 3 milliseconds. The actual resolution | |
493 // of the timer is dependent on the current global timer precision and | |
494 // therefore depends on whether Chrome or any other process has raised the | |
495 // timer frequency with timeBeginPeriod." | |
496 SetWakeupTimer(kDefaultUIWorkerThreadWakeupTimerMs); | |
497 } | 451 } |
498 | 452 |
499 //----------------------------------------------------------------------------- | 453 //----------------------------------------------------------------------------- |
500 // MessagePumpForIO public: | 454 // MessagePumpForIO public: |
501 | 455 |
502 MessagePumpForIO::MessagePumpForIO() { | 456 MessagePumpForIO::MessagePumpForIO() { |
503 port_.Set(CreateIoCompletionPort(INVALID_HANDLE_VALUE, NULL, NULL, 1)); | 457 port_.Set(CreateIoCompletionPort(INVALID_HANDLE_VALUE, NULL, NULL, 1)); |
504 DCHECK(port_.IsValid()); | 458 DCHECK(port_.IsValid()); |
505 } | 459 } |
506 | 460 |
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718 | 672 |
719 // static | 673 // static |
720 MessagePumpForIO::IOHandler* MessagePumpForIO::KeyToHandler( | 674 MessagePumpForIO::IOHandler* MessagePumpForIO::KeyToHandler( |
721 ULONG_PTR key, | 675 ULONG_PTR key, |
722 bool* has_valid_io_context) { | 676 bool* has_valid_io_context) { |
723 *has_valid_io_context = ((key & 1) == 0); | 677 *has_valid_io_context = ((key & 1) == 0); |
724 return reinterpret_cast<IOHandler*>(key & ~static_cast<ULONG_PTR>(1)); | 678 return reinterpret_cast<IOHandler*>(key & ~static_cast<ULONG_PTR>(1)); |
725 } | 679 } |
726 | 680 |
727 } // namespace base | 681 } // namespace base |
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