| Index: src/image/SkSurface_Base.h
|
| diff --git a/src/image/SkSurface_Base.h b/src/image/SkSurface_Base.h
|
| index 3f1301ee34c1d7aa1afdfcf5a3cce0ffbda7a75b..b8eb7dd5f11d7ef92f927705d5ec27e8ff463d6f 100644
|
| --- a/src/image/SkSurface_Base.h
|
| +++ b/src/image/SkSurface_Base.h
|
| @@ -18,10 +18,14 @@ public:
|
| SkSurface_Base(const SkImageInfo&, const SkSurfaceProps*);
|
| virtual ~SkSurface_Base();
|
|
|
| - virtual GrBackendObject onGetTextureHandle(TextureHandleAccess) {
|
| + virtual GrBackendObject onGetTextureHandle(BackendHandleAccess) {
|
| return 0;
|
| }
|
|
|
| + virtual bool onGetRenderTargetHandle(GrBackendObject*, BackendHandleAccess) {
|
| + return false;
|
| + }
|
| +
|
| /**
|
| * Allocate a canvas that will draw into this surface. We will cache this
|
| * canvas, to return the same object to the caller multiple times. We
|
|
|