Index: src/image/SkSurface_Base.h |
diff --git a/src/image/SkSurface_Base.h b/src/image/SkSurface_Base.h |
index 3f1301ee34c1d7aa1afdfcf5a3cce0ffbda7a75b..b8eb7dd5f11d7ef92f927705d5ec27e8ff463d6f 100644 |
--- a/src/image/SkSurface_Base.h |
+++ b/src/image/SkSurface_Base.h |
@@ -18,10 +18,14 @@ public: |
SkSurface_Base(const SkImageInfo&, const SkSurfaceProps*); |
virtual ~SkSurface_Base(); |
- virtual GrBackendObject onGetTextureHandle(TextureHandleAccess) { |
+ virtual GrBackendObject onGetTextureHandle(BackendHandleAccess) { |
return 0; |
} |
+ virtual bool onGetRenderTargetHandle(GrBackendObject*, BackendHandleAccess) { |
+ return false; |
+ } |
+ |
/** |
* Allocate a canvas that will draw into this surface. We will cache this |
* canvas, to return the same object to the caller multiple times. We |