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Unified Diff: include/gpu/GrContext.h

Issue 1217573002: remove SkInstCnt (Closed) Base URL: https://skia.googlesource.com/skia@master
Patch Set: Created 5 years, 6 months ago
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Index: include/gpu/GrContext.h
diff --git a/include/gpu/GrContext.h b/include/gpu/GrContext.h
index 8ff108e2a1c098cc0430c9d7d2cc51c4448fb135..63f577fb152c423d914e7ff1fc00e1c03f85dedb 100644
--- a/include/gpu/GrContext.h
+++ b/include/gpu/GrContext.h
@@ -46,8 +46,6 @@ class GrSoftwarePathRenderer;
class SK_API GrContext : public SkRefCnt {
public:
- SK_DECLARE_INST_COUNT(GrContext)
-
/**
* Creates a GrContext for a backend context.
*/
@@ -90,7 +88,7 @@ public:
}
/**
- * Abandons all GPU resources and assumes the underlying backend 3D API
+ * Abandons all GPU resources and assumes the underlying backend 3D API
* context is not longer usable. Call this if you have lost the associated
* GPU context, and thus internal texture, buffer, etc. references/IDs are
* now invalid. Should be called even when GrContext is no longer going to
@@ -172,7 +170,7 @@ public:
int getRecommendedSampleCount(GrPixelConfig config, SkScalar dpi) const;
/**
- * Returns a helper object to orchestrate draws.
+ * Returns a helper object to orchestrate draws.
* Callers should take a ref if they rely on the GrDrawContext sticking around.
* NULL will be returned if the context has been abandoned.
*
@@ -181,7 +179,7 @@ public:
* @return a draw context
*/
GrDrawContext* drawContext(const SkSurfaceProps* surfaceProps = NULL) {
- return fDrawingMgr.drawContext(surfaceProps);
+ return fDrawingMgr.drawContext(surfaceProps);
}
///////////////////////////////////////////////////////////////////////////
@@ -211,7 +209,7 @@ public:
void flushIfNecessary() {
if (fFlushToReduceCacheSize) {
this->flush();
- }
+ }
}
/**
@@ -363,7 +361,7 @@ private:
GrResourceCache* fResourceCache;
// this union exists because the inheritance of GrTextureProvider->GrResourceProvider
// is in a private header.
- union {
+ union {
GrResourceProvider* fResourceProvider;
GrTextureProvider* fTextureProvider;
};
@@ -398,7 +396,7 @@ private:
// and hands the appropriate one back given the user's request.
// All of the GrDrawContexts still land in the same GrDrawTarget!
//
- // In the future this class will allocate a new GrDrawContext for
+ // In the future this class will allocate a new GrDrawContext for
// each GrRenderTarget/GrDrawTarget and manage the DAG.
class DrawingMgr {
public:
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