| Index: include/gpu/GrCaps.h
|
| diff --git a/include/gpu/GrCaps.h b/include/gpu/GrCaps.h
|
| index 9ad20e53e41f3d123b3249f4832c760201109b78..3ae75db72f469830752c73866b0eb99b174ec26c 100644
|
| --- a/include/gpu/GrCaps.h
|
| +++ b/include/gpu/GrCaps.h
|
| @@ -19,8 +19,6 @@ struct GrContextOptions;
|
|
|
| class GrShaderCaps : public SkRefCnt {
|
| public:
|
| - SK_DECLARE_INST_COUNT(GrShaderCaps)
|
| -
|
| /** Info about shader variable precision within a given shader stage. That is, this info
|
| is relevant to a float (or vecNf) variable declared with a GrSLPrecision
|
| in a given GrShaderType. The info here is hoisted from the OpenGL spec. */
|
| @@ -108,7 +106,7 @@ private:
|
| */
|
| class GrCaps : public SkRefCnt {
|
| public:
|
| - SK_DECLARE_INST_COUNT(GrCaps)
|
| +
|
|
|
| GrCaps(const GrContextOptions&);
|
|
|
|
|