Index: include/gpu/GrCaps.h |
diff --git a/include/gpu/GrCaps.h b/include/gpu/GrCaps.h |
index 9ad20e53e41f3d123b3249f4832c760201109b78..3ae75db72f469830752c73866b0eb99b174ec26c 100644 |
--- a/include/gpu/GrCaps.h |
+++ b/include/gpu/GrCaps.h |
@@ -19,8 +19,6 @@ struct GrContextOptions; |
class GrShaderCaps : public SkRefCnt { |
public: |
- SK_DECLARE_INST_COUNT(GrShaderCaps) |
- |
/** Info about shader variable precision within a given shader stage. That is, this info |
is relevant to a float (or vecNf) variable declared with a GrSLPrecision |
in a given GrShaderType. The info here is hoisted from the OpenGL spec. */ |
@@ -108,7 +106,7 @@ private: |
*/ |
class GrCaps : public SkRefCnt { |
public: |
- SK_DECLARE_INST_COUNT(GrCaps) |
+ |
GrCaps(const GrContextOptions&); |