Index: Source/modules/webaudio/OnlineAudioContext.h |
diff --git a/Source/modules/webaudio/OnlineAudioContext.h b/Source/modules/webaudio/OnlineAudioContext.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..e5b5a641c2d8b13a77a05300964898f5f99cf448 |
--- /dev/null |
+++ b/Source/modules/webaudio/OnlineAudioContext.h |
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+// Copyright 2015 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef OnlineAudioContext_h |
+#define OnlineAudioContext_h |
+ |
+#include "bindings/core/v8/ScriptPromise.h" |
+#include "bindings/core/v8/ScriptPromiseResolver.h" |
+#include "modules/webaudio/AudioContext.h" |
+#include "platform/heap/Handle.h" |
+ |
+namespace blink { |
+ |
+class Document; |
+class ExceptionState; |
+class ScriptState; |
+ |
+// This is an AudioContext which actually plays sound, unlike an |
+// OfflineAudioContext which renders sound into a buffer. |
+class OnlineAudioContext : public AudioContext { |
Raymond Toy
2015/06/27 15:38:11
Would it be possible in this CL to rename AudioCon
|
+public: |
+ static AudioContext* create(Document&, ExceptionState&); |
+ |
+ virtual ~OnlineAudioContext(); |
+ DECLARE_VIRTUAL_TRACE(); |
+ |
+ virtual ScriptPromise closeContext(ScriptState*) override final; |
+ virtual bool isContextClosed() const override final; |
+ |
+ virtual ScriptPromise suspendContext(ScriptState*) override final; |
+ virtual ScriptPromise resumeContext(ScriptState*) override final; |
+ |
+ virtual bool hasRealtimeConstraint() override final { return true; } |
+ |
+protected: |
+ OnlineAudioContext(Document&); |
+ |
+ virtual void didClose() override final; |
+ |
+private: |
+ void stopRendering(); |
+ |
+ unsigned m_contextId; |
+ RefPtrWillBeMember<ScriptPromiseResolver> m_closeResolver; |
+}; |
+ |
+} |
+ |
+#endif // OnlineAudioContext_h |