Index: cc/debug/debug_colors.cc |
diff --git a/cc/debug/debug_colors.cc b/cc/debug/debug_colors.cc |
index 4e3f32e317d71b87a7b0bd74200454a7a459556a..b6c98090365589d717f091d31baed1da23bc2909 100644 |
--- a/cc/debug/debug_colors.cc |
+++ b/cc/debug/debug_colors.cc |
@@ -2,12 +2,16 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
+#include "base/macros.h" |
+ |
#include "cc/debug/debug_colors.h" |
#include "cc/trees/layer_tree_impl.h" |
namespace cc { |
+static const int kPaintRectColors[][3] = {{0, 95, 0}, {0, 175, 0}, {0, 255, 0}}; |
nduca
2014/01/31 18:15:51
please make the colors closer together in hue spac
|
+ |
static float Scale(float width, const LayerTreeImpl* tree_impl) { |
return width * (tree_impl ? tree_impl->device_scale_factor() : 1); |
} |
@@ -171,13 +175,21 @@ SkColor DebugColors::EvictedTileCheckerboardColor() { |
// ======= Debug rect colors ======= |
-// Paint rects in red. |
-SkColor DebugColors::PaintRectBorderColor() { |
- return SkColorSetARGB(255, 255, 0, 0); |
+// Paint rects in shades of green. |
+SkColor DebugColors::PaintRectBorderColor(int color_index) { |
+ int real_index = color_index % arraysize(kPaintRectColors); |
+ return SkColorSetARGB(255, |
+ kPaintRectColors[real_index][0], |
+ kPaintRectColors[real_index][1], |
+ kPaintRectColors[real_index][2]); |
} |
int DebugColors::PaintRectBorderWidth() { return 2; } |
-SkColor DebugColors::PaintRectFillColor() { |
- return SkColorSetARGB(30, 255, 0, 0); |
+SkColor DebugColors::PaintRectFillColor(int color_index) { |
+ int real_index = color_index % arraysize(kPaintRectColors); |
+ return SkColorSetARGB(30, |
+ kPaintRectColors[real_index][0], |
+ kPaintRectColors[real_index][1], |
+ kPaintRectColors[real_index][2]); |
} |
// Property-changed rects in blue. |