Index: ash/wm/window_resizer.cc |
diff --git a/ash/wm/window_resizer.cc b/ash/wm/window_resizer.cc |
index 372ce4889e0539af5ebadc8bc8f88144a9ba7014..139eeb57b343d23c7e0146a3b7798c47ce1fd3a3 100644 |
--- a/ash/wm/window_resizer.cc |
+++ b/ash/wm/window_resizer.cc |
@@ -104,47 +104,55 @@ const int WindowResizer::kBoundsChangeDirection_Horizontal = 1; |
// static |
const int WindowResizer::kBoundsChangeDirection_Vertical = 2; |
-WindowResizer::Details::Details() |
- : window(NULL), |
- window_state(NULL), |
+DragDetails::DragDetails() |
+ : initial_opacity(0.0), |
window_component(HTNOWHERE), |
bounds_change(0), |
position_change_direction(0), |
size_change_direction(0), |
is_resizable(false), |
- source(aura::client::WINDOW_MOVE_SOURCE_MOUSE) { |
+ source(aura::client::WINDOW_MOVE_SOURCE_MOUSE), |
+ should_attach_to_shelf(false), |
+ window_resizer(NULL) { |
} |
-WindowResizer::Details::Details(aura::Window* window, |
- const gfx::Point& location, |
- int window_component, |
- aura::client::WindowMoveSource source) |
- : window(window), |
- window_state(wm::GetWindowState(window)), |
- initial_bounds_in_parent(window->bounds()), |
+DragDetails::DragDetails(aura::Window* window, |
+ const gfx::Point& location, |
+ int window_component, |
+ aura::client::WindowMoveSource source) |
+ : initial_bounds_in_parent(window->bounds()), |
restore_bounds(gfx::Rect()), |
initial_location_in_parent(location), |
initial_opacity(window->layer()->opacity()), |
window_component(window_component), |
- bounds_change(GetBoundsChangeForWindowComponent(window_component)), |
+ bounds_change( |
+ WindowResizer::GetBoundsChangeForWindowComponent(window_component)), |
position_change_direction( |
GetPositionChangeDirectionForWindowComponent(window_component)), |
size_change_direction( |
GetSizeChangeDirectionForWindowComponent(window_component)), |
- is_resizable(bounds_change != kBoundsChangeDirection_None), |
- source(source) { |
+ is_resizable(bounds_change != WindowResizer::kBoundsChangeDirection_None), |
+ source(source), |
+ should_attach_to_shelf(window->type() == ui::wm::WINDOW_TYPE_PANEL && |
+ wm::GetWindowState(window)->panel_attached()), |
+ window_resizer(NULL) { |
+ wm::WindowState* window_state = wm::GetWindowState(window); |
if (window_state->IsNormalShowState() && |
window_state->HasRestoreBounds() && |
window_component == HTCAPTION) |
restore_bounds = window_state->GetRestoreBoundsInScreen(); |
} |
-WindowResizer::Details::~Details() { |
+DragDetails::~DragDetails() { |
} |
WindowResizer::WindowResizer() { |
} |
+WindowResizer::WindowResizer(wm::WindowState* window_state) |
+ : window_state_(window_state) { |
oshima
2014/01/09 19:13:45
DCHECK to make sure window_state has drag details?
varkha
2014/01/10 01:34:50
Done.
|
+} |
+ |
WindowResizer::~WindowResizer() { |
} |
@@ -175,44 +183,42 @@ int WindowResizer::GetBoundsChangeForWindowComponent(int component) { |
return bounds_change; |
} |
-// static |
gfx::Rect WindowResizer::CalculateBoundsForDrag( |
- const Details& details, |
const gfx::Point& passed_location) { |
- if (!details.is_resizable) |
- return details.initial_bounds_in_parent; |
+ if (!details().is_resizable) |
+ return details().initial_bounds_in_parent; |
gfx::Point location = passed_location; |
- int delta_x = location.x() - details.initial_location_in_parent.x(); |
- int delta_y = location.y() - details.initial_location_in_parent.y(); |
+ int delta_x = location.x() - details().initial_location_in_parent.x(); |
+ int delta_y = location.y() - details().initial_location_in_parent.y(); |
- AdjustDeltaForTouchResize(details, &delta_x, &delta_y); |
+ AdjustDeltaForTouchResize(&delta_x, &delta_y); |
// The minimize size constraint may limit how much we change the window |
// position. For example, dragging the left edge to the right should stop |
// repositioning the window when the minimize size is reached. |
- gfx::Size size = GetSizeForDrag(details, &delta_x, &delta_y); |
- gfx::Point origin = GetOriginForDrag(details, delta_x, delta_y); |
+ gfx::Size size = GetSizeForDrag(&delta_x, &delta_y); |
+ gfx::Point origin = GetOriginForDrag(delta_x, delta_y); |
gfx::Rect new_bounds(origin, size); |
// Sizing has to keep the result on the screen. Note that this correction |
// has to come first since it might have an impact on the origin as well as |
// on the size. |
- if (details.bounds_change & kBoundsChange_Resizes) { |
+ if (details().bounds_change & kBoundsChange_Resizes) { |
gfx::Rect work_area = |
- Shell::GetScreen()->GetDisplayNearestWindow(details.window).work_area(); |
+ Shell::GetScreen()->GetDisplayNearestWindow(GetTarget()).work_area(); |
aura::Window* dock_container = Shell::GetContainer( |
- details.window->GetRootWindow(), |
+ GetTarget()->GetRootWindow(), |
internal::kShellWindowId_DockedContainer); |
internal::DockedWindowLayoutManager* dock_layout = |
static_cast<internal::DockedWindowLayoutManager*>( |
dock_container->layout_manager()); |
work_area.Union(dock_layout->docked_bounds()); |
- work_area = ScreenAsh::ConvertRectFromScreen(details.window->parent(), |
+ work_area = ScreenAsh::ConvertRectFromScreen(GetTarget()->parent(), |
work_area); |
- if (details.size_change_direction & kBoundsChangeDirection_Horizontal) { |
- if (IsRightEdge(details.window_component) && |
+ if (details().size_change_direction & kBoundsChangeDirection_Horizontal) { |
+ if (IsRightEdge(details().window_component) && |
new_bounds.right() < work_area.x() + kMinimumOnScreenArea) { |
int delta = work_area.x() + kMinimumOnScreenArea - new_bounds.right(); |
new_bounds.set_width(new_bounds.width() + delta); |
@@ -223,16 +229,16 @@ gfx::Rect WindowResizer::CalculateBoundsForDrag( |
new_bounds.set_width(width); |
} |
} |
- if (details.size_change_direction & kBoundsChangeDirection_Vertical) { |
- if (!IsBottomEdge(details.window_component) && |
+ if (details().size_change_direction & kBoundsChangeDirection_Vertical) { |
+ if (!IsBottomEdge(details().window_component) && |
new_bounds.y() > work_area.bottom() - kMinimumOnScreenArea) { |
int height = new_bounds.bottom() - work_area.bottom() + |
kMinimumOnScreenArea; |
new_bounds.set_y(work_area.bottom() - kMinimumOnScreenArea); |
new_bounds.set_height(height); |
- } else if (details.window_component == HTBOTTOM || |
- details.window_component == HTBOTTOMRIGHT || |
- details.window_component == HTBOTTOMLEFT) { |
+ } else if (details().window_component == HTBOTTOM || |
+ details().window_component == HTBOTTOMRIGHT || |
+ details().window_component == HTBOTTOMLEFT) { |
// Update bottom edge to stay in the work area when we are resizing |
// by dragging the bottom edge or corners. |
if (new_bounds.bottom() > work_area.bottom()) |
@@ -240,7 +246,7 @@ gfx::Rect WindowResizer::CalculateBoundsForDrag( |
new_bounds.bottom() - work_area.bottom()); |
} |
} |
- if (details.bounds_change & kBoundsChange_Repositions && |
+ if (details().bounds_change & kBoundsChange_Repositions && |
new_bounds.y() < 0) { |
int delta = new_bounds.y(); |
new_bounds.set_y(0); |
@@ -248,21 +254,22 @@ gfx::Rect WindowResizer::CalculateBoundsForDrag( |
} |
} |
- if (details.bounds_change & kBoundsChange_Repositions) { |
+ if (details().bounds_change & kBoundsChange_Repositions) { |
// When we might want to reposition a window which is also restored to its |
// previous size, to keep the cursor within the dragged window. |
- if (!details.restore_bounds.IsEmpty()) { |
+ if (!details().restore_bounds.IsEmpty()) { |
// However - it is not desirable to change the origin if the window would |
// be still hit by the cursor. |
- if (details.initial_location_in_parent.x() > |
- details.initial_bounds_in_parent.x() + details.restore_bounds.width()) |
- new_bounds.set_x(location.x() - details.restore_bounds.width() / 2); |
+ if (details().initial_location_in_parent.x() > |
+ details().initial_bounds_in_parent.x() + |
+ details().restore_bounds.width()) |
+ new_bounds.set_x(location.x() - details().restore_bounds.width() / 2); |
} |
// Make sure that |new_bounds| doesn't leave any of the displays. Note that |
// the |work_area| above isn't good for this check since it is the work area |
// for the current display but the window can move to a different one. |
- aura::Window* parent = details.window->parent(); |
+ aura::Window* parent = GetTarget()->parent(); |
gfx::Point passed_location_in_screen(passed_location); |
wm::ConvertPointToScreen(parent, &passed_location_in_screen); |
gfx::Rect near_passed_location(passed_location_in_screen, gfx::Size()); |
@@ -304,42 +311,36 @@ bool WindowResizer::IsBottomEdge(int window_component) { |
window_component == HTGROWBOX; |
} |
-// static |
-void WindowResizer::AdjustDeltaForTouchResize(const Details& details, |
- int* delta_x, |
- int* delta_y) { |
- if (details.source != aura::client::WINDOW_MOVE_SOURCE_TOUCH || |
- !(details.bounds_change & kBoundsChange_Resizes)) |
+void WindowResizer::AdjustDeltaForTouchResize(int* delta_x, int* delta_y) { |
+ if (details().source != aura::client::WINDOW_MOVE_SOURCE_TOUCH || |
+ !(details().bounds_change & kBoundsChange_Resizes)) |
return; |
- if (details.size_change_direction & kBoundsChangeDirection_Horizontal) { |
- if (IsRightEdge(details.window_component)) { |
- *delta_x += details.initial_location_in_parent.x() - |
- details.initial_bounds_in_parent.right(); |
+ if (details().size_change_direction & kBoundsChangeDirection_Horizontal) { |
+ if (IsRightEdge(details().window_component)) { |
+ *delta_x += details().initial_location_in_parent.x() - |
+ details().initial_bounds_in_parent.right(); |
} else { |
- *delta_x += details.initial_location_in_parent.x() - |
- details.initial_bounds_in_parent.x(); |
+ *delta_x += details().initial_location_in_parent.x() - |
+ details().initial_bounds_in_parent.x(); |
} |
} |
- if (details.size_change_direction & kBoundsChangeDirection_Vertical) { |
- if (IsBottomEdge(details.window_component)) { |
- *delta_y += details.initial_location_in_parent.y() - |
- details.initial_bounds_in_parent.bottom(); |
+ if (details().size_change_direction & kBoundsChangeDirection_Vertical) { |
+ if (IsBottomEdge(details().window_component)) { |
+ *delta_y += details().initial_location_in_parent.y() - |
+ details().initial_bounds_in_parent.bottom(); |
} else { |
- *delta_y += details.initial_location_in_parent.y() - |
- details.initial_bounds_in_parent.y(); |
+ *delta_y += details().initial_location_in_parent.y() - |
+ details().initial_bounds_in_parent.y(); |
} |
} |
} |
-// static |
-gfx::Point WindowResizer::GetOriginForDrag(const Details& details, |
- int delta_x, |
- int delta_y) { |
- gfx::Point origin = details.initial_bounds_in_parent.origin(); |
- if (details.bounds_change & kBoundsChange_Repositions) { |
- int pos_change_direction = |
- GetPositionChangeDirectionForWindowComponent(details.window_component); |
+gfx::Point WindowResizer::GetOriginForDrag(int delta_x, int delta_y) { |
+ gfx::Point origin = details().initial_bounds_in_parent.origin(); |
+ if (details().bounds_change & kBoundsChange_Repositions) { |
+ int pos_change_direction = GetPositionChangeDirectionForWindowComponent( |
+ details().window_component); |
if (pos_change_direction & kBoundsChangeDirection_Horizontal) |
origin.Offset(delta_x, 0); |
if (pos_change_direction & kBoundsChangeDirection_Vertical) |
@@ -348,81 +349,72 @@ gfx::Point WindowResizer::GetOriginForDrag(const Details& details, |
return origin; |
} |
-// static |
-gfx::Size WindowResizer::GetSizeForDrag(const Details& details, |
- int* delta_x, |
- int* delta_y) { |
- gfx::Size size = details.initial_bounds_in_parent.size(); |
- if (details.bounds_change & kBoundsChange_Resizes) { |
- gfx::Size min_size = details.window->delegate()->GetMinimumSize(); |
- size.SetSize(GetWidthForDrag(details, min_size.width(), delta_x), |
- GetHeightForDrag(details, min_size.height(), delta_y)); |
- } else if (!details.restore_bounds.IsEmpty()) { |
- size = details.restore_bounds.size(); |
+gfx::Size WindowResizer::GetSizeForDrag(int* delta_x, int* delta_y) { |
+ gfx::Size size = details().initial_bounds_in_parent.size(); |
+ if (details().bounds_change & kBoundsChange_Resizes) { |
+ gfx::Size min_size = GetTarget()->delegate()->GetMinimumSize(); |
+ size.SetSize(GetWidthForDrag(min_size.width(), delta_x), |
+ GetHeightForDrag(min_size.height(), delta_y)); |
+ } else if (!details().restore_bounds.IsEmpty()) { |
+ size = details().restore_bounds.size(); |
} |
return size; |
} |
-// static |
-int WindowResizer::GetWidthForDrag(const Details& details, |
- int min_width, |
- int* delta_x) { |
- int width = details.initial_bounds_in_parent.width(); |
- if (details.size_change_direction & kBoundsChangeDirection_Horizontal) { |
+int WindowResizer::GetWidthForDrag(int min_width, int* delta_x) { |
+ int width = details().initial_bounds_in_parent.width(); |
+ if (details().size_change_direction & kBoundsChangeDirection_Horizontal) { |
// Along the right edge, positive delta_x increases the window size. |
- int x_multiplier = IsRightEdge(details.window_component) ? 1 : -1; |
+ int x_multiplier = IsRightEdge(details().window_component) ? 1 : -1; |
width += x_multiplier * (*delta_x); |
// Ensure we don't shrink past the minimum width and clamp delta_x |
// for the window origin computation. |
if (width < min_width) { |
width = min_width; |
- *delta_x = -x_multiplier * (details.initial_bounds_in_parent.width() - |
+ *delta_x = -x_multiplier * (details().initial_bounds_in_parent.width() - |
min_width); |
} |
// And don't let the window go bigger than the display. |
int max_width = Shell::GetScreen()->GetDisplayNearestWindow( |
- details.window).bounds().width(); |
- gfx::Size max_size = details.window->delegate()->GetMaximumSize(); |
+ GetTarget()).bounds().width(); |
+ gfx::Size max_size = GetTarget()->delegate()->GetMaximumSize(); |
if (max_size.width() != 0) |
max_width = std::min(max_width, max_size.width()); |
if (width > max_width) { |
width = max_width; |
- *delta_x = -x_multiplier * (details.initial_bounds_in_parent.width() - |
+ *delta_x = -x_multiplier * (details().initial_bounds_in_parent.width() - |
max_width); |
} |
} |
return width; |
} |
-// static |
-int WindowResizer::GetHeightForDrag(const Details& details, |
- int min_height, |
- int* delta_y) { |
- int height = details.initial_bounds_in_parent.height(); |
- if (details.size_change_direction & kBoundsChangeDirection_Vertical) { |
+int WindowResizer::GetHeightForDrag(int min_height, int* delta_y) { |
+ int height = details().initial_bounds_in_parent.height(); |
+ if (details().size_change_direction & kBoundsChangeDirection_Vertical) { |
// Along the bottom edge, positive delta_y increases the window size. |
- int y_multiplier = IsBottomEdge(details.window_component) ? 1 : -1; |
+ int y_multiplier = IsBottomEdge(details().window_component) ? 1 : -1; |
height += y_multiplier * (*delta_y); |
// Ensure we don't shrink past the minimum height and clamp delta_y |
// for the window origin computation. |
if (height < min_height) { |
height = min_height; |
- *delta_y = -y_multiplier * (details.initial_bounds_in_parent.height() - |
+ *delta_y = -y_multiplier * (details().initial_bounds_in_parent.height() - |
min_height); |
} |
// And don't let the window go bigger than the display. |
int max_height = Shell::GetScreen()->GetDisplayNearestWindow( |
- details.window).bounds().height(); |
- gfx::Size max_size = details.window->delegate()->GetMaximumSize(); |
+ GetTarget()).bounds().height(); |
+ gfx::Size max_size = GetTarget()->delegate()->GetMaximumSize(); |
if (max_size.height() != 0) |
max_height = std::min(max_height, max_size.height()); |
if (height > max_height) { |
height = max_height; |
- *delta_y = -y_multiplier * (details.initial_bounds_in_parent.height() - |
+ *delta_y = -y_multiplier * (details().initial_bounds_in_parent.height() - |
max_height); |
} |
} |