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Issue 121153003: Prevents panels attached to shelf from docking (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Prevents panels attached to shelf from docking (comments+rebased) Created 6 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/window_resizer.h" 5 #include "ash/wm/window_resizer.h"
6 6
7 #include "ash/screen_ash.h" 7 #include "ash/screen_ash.h"
8 #include "ash/shell.h" 8 #include "ash/shell.h"
9 #include "ash/shell_window_ids.h" 9 #include "ash/shell_window_ids.h"
10 #include "ash/wm/coordinate_conversion.h" 10 #include "ash/wm/coordinate_conversion.h"
(...skipping 86 matching lines...) Expand 10 before | Expand all | Expand 10 after
97 // static 97 // static
98 const int WindowResizer::kBoundsChange_Resizes = 2; 98 const int WindowResizer::kBoundsChange_Resizes = 2;
99 99
100 // static 100 // static
101 const int WindowResizer::kBoundsChangeDirection_None = 0; 101 const int WindowResizer::kBoundsChangeDirection_None = 0;
102 // static 102 // static
103 const int WindowResizer::kBoundsChangeDirection_Horizontal = 1; 103 const int WindowResizer::kBoundsChangeDirection_Horizontal = 1;
104 // static 104 // static
105 const int WindowResizer::kBoundsChangeDirection_Vertical = 2; 105 const int WindowResizer::kBoundsChangeDirection_Vertical = 2;
106 106
107 WindowResizer::Details::Details() 107 DragDetails::DragDetails()
108 : window(NULL), 108 : initial_opacity(0.0),
109 window_state(NULL),
110 window_component(HTNOWHERE), 109 window_component(HTNOWHERE),
111 bounds_change(0), 110 bounds_change(0),
112 position_change_direction(0), 111 position_change_direction(0),
113 size_change_direction(0), 112 size_change_direction(0),
114 is_resizable(false), 113 is_resizable(false),
115 source(aura::client::WINDOW_MOVE_SOURCE_MOUSE) { 114 source(aura::client::WINDOW_MOVE_SOURCE_MOUSE),
115 should_attach_to_shelf(false),
116 window_resizer(NULL) {
116 } 117 }
117 118
118 WindowResizer::Details::Details(aura::Window* window, 119 DragDetails::DragDetails(aura::Window* window,
119 const gfx::Point& location, 120 const gfx::Point& location,
120 int window_component, 121 int window_component,
121 aura::client::WindowMoveSource source) 122 aura::client::WindowMoveSource source)
122 : window(window), 123 : initial_bounds_in_parent(window->bounds()),
123 window_state(wm::GetWindowState(window)),
124 initial_bounds_in_parent(window->bounds()),
125 restore_bounds(gfx::Rect()), 124 restore_bounds(gfx::Rect()),
126 initial_location_in_parent(location), 125 initial_location_in_parent(location),
127 initial_opacity(window->layer()->opacity()), 126 initial_opacity(window->layer()->opacity()),
128 window_component(window_component), 127 window_component(window_component),
129 bounds_change(GetBoundsChangeForWindowComponent(window_component)), 128 bounds_change(
129 WindowResizer::GetBoundsChangeForWindowComponent(window_component)),
130 position_change_direction( 130 position_change_direction(
131 GetPositionChangeDirectionForWindowComponent(window_component)), 131 GetPositionChangeDirectionForWindowComponent(window_component)),
132 size_change_direction( 132 size_change_direction(
133 GetSizeChangeDirectionForWindowComponent(window_component)), 133 GetSizeChangeDirectionForWindowComponent(window_component)),
134 is_resizable(bounds_change != kBoundsChangeDirection_None), 134 is_resizable(bounds_change != WindowResizer::kBoundsChangeDirection_None),
135 source(source) { 135 source(source),
136 should_attach_to_shelf(window->type() == ui::wm::WINDOW_TYPE_PANEL &&
137 wm::GetWindowState(window)->panel_attached()),
138 window_resizer(NULL) {
139 wm::WindowState* window_state = wm::GetWindowState(window);
136 if (window_state->IsNormalShowState() && 140 if (window_state->IsNormalShowState() &&
137 window_state->HasRestoreBounds() && 141 window_state->HasRestoreBounds() &&
138 window_component == HTCAPTION) 142 window_component == HTCAPTION)
139 restore_bounds = window_state->GetRestoreBoundsInScreen(); 143 restore_bounds = window_state->GetRestoreBoundsInScreen();
140 } 144 }
141 145
142 WindowResizer::Details::~Details() { 146 DragDetails::~DragDetails() {
143 } 147 }
144 148
145 WindowResizer::WindowResizer() { 149 WindowResizer::WindowResizer() {
146 } 150 }
147 151
152 WindowResizer::WindowResizer(wm::WindowState* window_state)
153 : window_state_(window_state) {
oshima 2014/01/09 19:13:45 DCHECK to make sure window_state has drag details?
varkha 2014/01/10 01:34:50 Done.
154 }
155
148 WindowResizer::~WindowResizer() { 156 WindowResizer::~WindowResizer() {
149 } 157 }
150 158
151 // static 159 // static
152 int WindowResizer::GetBoundsChangeForWindowComponent(int component) { 160 int WindowResizer::GetBoundsChangeForWindowComponent(int component) {
153 int bounds_change = WindowResizer::kBoundsChange_None; 161 int bounds_change = WindowResizer::kBoundsChange_None;
154 switch (component) { 162 switch (component) {
155 case HTTOPLEFT: 163 case HTTOPLEFT:
156 case HTTOP: 164 case HTTOP:
157 case HTTOPRIGHT: 165 case HTTOPRIGHT:
(...skipping 10 matching lines...) Expand all
168 case HTBOTTOM: 176 case HTBOTTOM:
169 case HTGROWBOX: 177 case HTGROWBOX:
170 bounds_change |= WindowResizer::kBoundsChange_Resizes; 178 bounds_change |= WindowResizer::kBoundsChange_Resizes;
171 break; 179 break;
172 default: 180 default:
173 break; 181 break;
174 } 182 }
175 return bounds_change; 183 return bounds_change;
176 } 184 }
177 185
178 // static
179 gfx::Rect WindowResizer::CalculateBoundsForDrag( 186 gfx::Rect WindowResizer::CalculateBoundsForDrag(
180 const Details& details,
181 const gfx::Point& passed_location) { 187 const gfx::Point& passed_location) {
182 if (!details.is_resizable) 188 if (!details().is_resizable)
183 return details.initial_bounds_in_parent; 189 return details().initial_bounds_in_parent;
184 190
185 gfx::Point location = passed_location; 191 gfx::Point location = passed_location;
186 int delta_x = location.x() - details.initial_location_in_parent.x(); 192 int delta_x = location.x() - details().initial_location_in_parent.x();
187 int delta_y = location.y() - details.initial_location_in_parent.y(); 193 int delta_y = location.y() - details().initial_location_in_parent.y();
188 194
189 AdjustDeltaForTouchResize(details, &delta_x, &delta_y); 195 AdjustDeltaForTouchResize(&delta_x, &delta_y);
190 196
191 // The minimize size constraint may limit how much we change the window 197 // The minimize size constraint may limit how much we change the window
192 // position. For example, dragging the left edge to the right should stop 198 // position. For example, dragging the left edge to the right should stop
193 // repositioning the window when the minimize size is reached. 199 // repositioning the window when the minimize size is reached.
194 gfx::Size size = GetSizeForDrag(details, &delta_x, &delta_y); 200 gfx::Size size = GetSizeForDrag(&delta_x, &delta_y);
195 gfx::Point origin = GetOriginForDrag(details, delta_x, delta_y); 201 gfx::Point origin = GetOriginForDrag(delta_x, delta_y);
196 gfx::Rect new_bounds(origin, size); 202 gfx::Rect new_bounds(origin, size);
197 203
198 // Sizing has to keep the result on the screen. Note that this correction 204 // Sizing has to keep the result on the screen. Note that this correction
199 // has to come first since it might have an impact on the origin as well as 205 // has to come first since it might have an impact on the origin as well as
200 // on the size. 206 // on the size.
201 if (details.bounds_change & kBoundsChange_Resizes) { 207 if (details().bounds_change & kBoundsChange_Resizes) {
202 gfx::Rect work_area = 208 gfx::Rect work_area =
203 Shell::GetScreen()->GetDisplayNearestWindow(details.window).work_area(); 209 Shell::GetScreen()->GetDisplayNearestWindow(GetTarget()).work_area();
204 aura::Window* dock_container = Shell::GetContainer( 210 aura::Window* dock_container = Shell::GetContainer(
205 details.window->GetRootWindow(), 211 GetTarget()->GetRootWindow(),
206 internal::kShellWindowId_DockedContainer); 212 internal::kShellWindowId_DockedContainer);
207 internal::DockedWindowLayoutManager* dock_layout = 213 internal::DockedWindowLayoutManager* dock_layout =
208 static_cast<internal::DockedWindowLayoutManager*>( 214 static_cast<internal::DockedWindowLayoutManager*>(
209 dock_container->layout_manager()); 215 dock_container->layout_manager());
210 216
211 work_area.Union(dock_layout->docked_bounds()); 217 work_area.Union(dock_layout->docked_bounds());
212 work_area = ScreenAsh::ConvertRectFromScreen(details.window->parent(), 218 work_area = ScreenAsh::ConvertRectFromScreen(GetTarget()->parent(),
213 work_area); 219 work_area);
214 if (details.size_change_direction & kBoundsChangeDirection_Horizontal) { 220 if (details().size_change_direction & kBoundsChangeDirection_Horizontal) {
215 if (IsRightEdge(details.window_component) && 221 if (IsRightEdge(details().window_component) &&
216 new_bounds.right() < work_area.x() + kMinimumOnScreenArea) { 222 new_bounds.right() < work_area.x() + kMinimumOnScreenArea) {
217 int delta = work_area.x() + kMinimumOnScreenArea - new_bounds.right(); 223 int delta = work_area.x() + kMinimumOnScreenArea - new_bounds.right();
218 new_bounds.set_width(new_bounds.width() + delta); 224 new_bounds.set_width(new_bounds.width() + delta);
219 } else if (new_bounds.x() > work_area.right() - kMinimumOnScreenArea) { 225 } else if (new_bounds.x() > work_area.right() - kMinimumOnScreenArea) {
220 int width = new_bounds.right() - work_area.right() + 226 int width = new_bounds.right() - work_area.right() +
221 kMinimumOnScreenArea; 227 kMinimumOnScreenArea;
222 new_bounds.set_x(work_area.right() - kMinimumOnScreenArea); 228 new_bounds.set_x(work_area.right() - kMinimumOnScreenArea);
223 new_bounds.set_width(width); 229 new_bounds.set_width(width);
224 } 230 }
225 } 231 }
226 if (details.size_change_direction & kBoundsChangeDirection_Vertical) { 232 if (details().size_change_direction & kBoundsChangeDirection_Vertical) {
227 if (!IsBottomEdge(details.window_component) && 233 if (!IsBottomEdge(details().window_component) &&
228 new_bounds.y() > work_area.bottom() - kMinimumOnScreenArea) { 234 new_bounds.y() > work_area.bottom() - kMinimumOnScreenArea) {
229 int height = new_bounds.bottom() - work_area.bottom() + 235 int height = new_bounds.bottom() - work_area.bottom() +
230 kMinimumOnScreenArea; 236 kMinimumOnScreenArea;
231 new_bounds.set_y(work_area.bottom() - kMinimumOnScreenArea); 237 new_bounds.set_y(work_area.bottom() - kMinimumOnScreenArea);
232 new_bounds.set_height(height); 238 new_bounds.set_height(height);
233 } else if (details.window_component == HTBOTTOM || 239 } else if (details().window_component == HTBOTTOM ||
234 details.window_component == HTBOTTOMRIGHT || 240 details().window_component == HTBOTTOMRIGHT ||
235 details.window_component == HTBOTTOMLEFT) { 241 details().window_component == HTBOTTOMLEFT) {
236 // Update bottom edge to stay in the work area when we are resizing 242 // Update bottom edge to stay in the work area when we are resizing
237 // by dragging the bottom edge or corners. 243 // by dragging the bottom edge or corners.
238 if (new_bounds.bottom() > work_area.bottom()) 244 if (new_bounds.bottom() > work_area.bottom())
239 new_bounds.Inset(0, 0, 0, 245 new_bounds.Inset(0, 0, 0,
240 new_bounds.bottom() - work_area.bottom()); 246 new_bounds.bottom() - work_area.bottom());
241 } 247 }
242 } 248 }
243 if (details.bounds_change & kBoundsChange_Repositions && 249 if (details().bounds_change & kBoundsChange_Repositions &&
244 new_bounds.y() < 0) { 250 new_bounds.y() < 0) {
245 int delta = new_bounds.y(); 251 int delta = new_bounds.y();
246 new_bounds.set_y(0); 252 new_bounds.set_y(0);
247 new_bounds.set_height(new_bounds.height() + delta); 253 new_bounds.set_height(new_bounds.height() + delta);
248 } 254 }
249 } 255 }
250 256
251 if (details.bounds_change & kBoundsChange_Repositions) { 257 if (details().bounds_change & kBoundsChange_Repositions) {
252 // When we might want to reposition a window which is also restored to its 258 // When we might want to reposition a window which is also restored to its
253 // previous size, to keep the cursor within the dragged window. 259 // previous size, to keep the cursor within the dragged window.
254 if (!details.restore_bounds.IsEmpty()) { 260 if (!details().restore_bounds.IsEmpty()) {
255 // However - it is not desirable to change the origin if the window would 261 // However - it is not desirable to change the origin if the window would
256 // be still hit by the cursor. 262 // be still hit by the cursor.
257 if (details.initial_location_in_parent.x() > 263 if (details().initial_location_in_parent.x() >
258 details.initial_bounds_in_parent.x() + details.restore_bounds.width()) 264 details().initial_bounds_in_parent.x() +
259 new_bounds.set_x(location.x() - details.restore_bounds.width() / 2); 265 details().restore_bounds.width())
266 new_bounds.set_x(location.x() - details().restore_bounds.width() / 2);
260 } 267 }
261 268
262 // Make sure that |new_bounds| doesn't leave any of the displays. Note that 269 // Make sure that |new_bounds| doesn't leave any of the displays. Note that
263 // the |work_area| above isn't good for this check since it is the work area 270 // the |work_area| above isn't good for this check since it is the work area
264 // for the current display but the window can move to a different one. 271 // for the current display but the window can move to a different one.
265 aura::Window* parent = details.window->parent(); 272 aura::Window* parent = GetTarget()->parent();
266 gfx::Point passed_location_in_screen(passed_location); 273 gfx::Point passed_location_in_screen(passed_location);
267 wm::ConvertPointToScreen(parent, &passed_location_in_screen); 274 wm::ConvertPointToScreen(parent, &passed_location_in_screen);
268 gfx::Rect near_passed_location(passed_location_in_screen, gfx::Size()); 275 gfx::Rect near_passed_location(passed_location_in_screen, gfx::Size());
269 // Use a pointer location (matching the logic in DragWindowResizer) to 276 // Use a pointer location (matching the logic in DragWindowResizer) to
270 // calculate the target display after the drag. 277 // calculate the target display after the drag.
271 const gfx::Display& display = 278 const gfx::Display& display =
272 Shell::GetScreen()->GetDisplayMatching(near_passed_location); 279 Shell::GetScreen()->GetDisplayMatching(near_passed_location);
273 aura::Window* dock_container = Shell::GetContainer( 280 aura::Window* dock_container = Shell::GetContainer(
274 wm::GetRootWindowMatching(near_passed_location), 281 wm::GetRootWindowMatching(near_passed_location),
275 internal::kShellWindowId_DockedContainer); 282 internal::kShellWindowId_DockedContainer);
(...skipping 21 matching lines...) Expand all
297 } 304 }
298 305
299 // static 306 // static
300 bool WindowResizer::IsBottomEdge(int window_component) { 307 bool WindowResizer::IsBottomEdge(int window_component) {
301 return window_component == HTBOTTOMLEFT || 308 return window_component == HTBOTTOMLEFT ||
302 window_component == HTBOTTOM || 309 window_component == HTBOTTOM ||
303 window_component == HTBOTTOMRIGHT || 310 window_component == HTBOTTOMRIGHT ||
304 window_component == HTGROWBOX; 311 window_component == HTGROWBOX;
305 } 312 }
306 313
307 // static 314 void WindowResizer::AdjustDeltaForTouchResize(int* delta_x, int* delta_y) {
308 void WindowResizer::AdjustDeltaForTouchResize(const Details& details, 315 if (details().source != aura::client::WINDOW_MOVE_SOURCE_TOUCH ||
309 int* delta_x, 316 !(details().bounds_change & kBoundsChange_Resizes))
310 int* delta_y) {
311 if (details.source != aura::client::WINDOW_MOVE_SOURCE_TOUCH ||
312 !(details.bounds_change & kBoundsChange_Resizes))
313 return; 317 return;
314 318
315 if (details.size_change_direction & kBoundsChangeDirection_Horizontal) { 319 if (details().size_change_direction & kBoundsChangeDirection_Horizontal) {
316 if (IsRightEdge(details.window_component)) { 320 if (IsRightEdge(details().window_component)) {
317 *delta_x += details.initial_location_in_parent.x() - 321 *delta_x += details().initial_location_in_parent.x() -
318 details.initial_bounds_in_parent.right(); 322 details().initial_bounds_in_parent.right();
319 } else { 323 } else {
320 *delta_x += details.initial_location_in_parent.x() - 324 *delta_x += details().initial_location_in_parent.x() -
321 details.initial_bounds_in_parent.x(); 325 details().initial_bounds_in_parent.x();
322 } 326 }
323 } 327 }
324 if (details.size_change_direction & kBoundsChangeDirection_Vertical) { 328 if (details().size_change_direction & kBoundsChangeDirection_Vertical) {
325 if (IsBottomEdge(details.window_component)) { 329 if (IsBottomEdge(details().window_component)) {
326 *delta_y += details.initial_location_in_parent.y() - 330 *delta_y += details().initial_location_in_parent.y() -
327 details.initial_bounds_in_parent.bottom(); 331 details().initial_bounds_in_parent.bottom();
328 } else { 332 } else {
329 *delta_y += details.initial_location_in_parent.y() - 333 *delta_y += details().initial_location_in_parent.y() -
330 details.initial_bounds_in_parent.y(); 334 details().initial_bounds_in_parent.y();
331 } 335 }
332 } 336 }
333 } 337 }
334 338
335 // static 339 gfx::Point WindowResizer::GetOriginForDrag(int delta_x, int delta_y) {
336 gfx::Point WindowResizer::GetOriginForDrag(const Details& details, 340 gfx::Point origin = details().initial_bounds_in_parent.origin();
337 int delta_x, 341 if (details().bounds_change & kBoundsChange_Repositions) {
338 int delta_y) { 342 int pos_change_direction = GetPositionChangeDirectionForWindowComponent(
339 gfx::Point origin = details.initial_bounds_in_parent.origin(); 343 details().window_component);
340 if (details.bounds_change & kBoundsChange_Repositions) {
341 int pos_change_direction =
342 GetPositionChangeDirectionForWindowComponent(details.window_component);
343 if (pos_change_direction & kBoundsChangeDirection_Horizontal) 344 if (pos_change_direction & kBoundsChangeDirection_Horizontal)
344 origin.Offset(delta_x, 0); 345 origin.Offset(delta_x, 0);
345 if (pos_change_direction & kBoundsChangeDirection_Vertical) 346 if (pos_change_direction & kBoundsChangeDirection_Vertical)
346 origin.Offset(0, delta_y); 347 origin.Offset(0, delta_y);
347 } 348 }
348 return origin; 349 return origin;
349 } 350 }
350 351
351 // static 352 gfx::Size WindowResizer::GetSizeForDrag(int* delta_x, int* delta_y) {
352 gfx::Size WindowResizer::GetSizeForDrag(const Details& details, 353 gfx::Size size = details().initial_bounds_in_parent.size();
353 int* delta_x, 354 if (details().bounds_change & kBoundsChange_Resizes) {
354 int* delta_y) { 355 gfx::Size min_size = GetTarget()->delegate()->GetMinimumSize();
355 gfx::Size size = details.initial_bounds_in_parent.size(); 356 size.SetSize(GetWidthForDrag(min_size.width(), delta_x),
356 if (details.bounds_change & kBoundsChange_Resizes) { 357 GetHeightForDrag(min_size.height(), delta_y));
357 gfx::Size min_size = details.window->delegate()->GetMinimumSize(); 358 } else if (!details().restore_bounds.IsEmpty()) {
358 size.SetSize(GetWidthForDrag(details, min_size.width(), delta_x), 359 size = details().restore_bounds.size();
359 GetHeightForDrag(details, min_size.height(), delta_y));
360 } else if (!details.restore_bounds.IsEmpty()) {
361 size = details.restore_bounds.size();
362 } 360 }
363 return size; 361 return size;
364 } 362 }
365 363
366 // static 364 int WindowResizer::GetWidthForDrag(int min_width, int* delta_x) {
367 int WindowResizer::GetWidthForDrag(const Details& details, 365 int width = details().initial_bounds_in_parent.width();
368 int min_width, 366 if (details().size_change_direction & kBoundsChangeDirection_Horizontal) {
369 int* delta_x) {
370 int width = details.initial_bounds_in_parent.width();
371 if (details.size_change_direction & kBoundsChangeDirection_Horizontal) {
372 // Along the right edge, positive delta_x increases the window size. 367 // Along the right edge, positive delta_x increases the window size.
373 int x_multiplier = IsRightEdge(details.window_component) ? 1 : -1; 368 int x_multiplier = IsRightEdge(details().window_component) ? 1 : -1;
374 width += x_multiplier * (*delta_x); 369 width += x_multiplier * (*delta_x);
375 370
376 // Ensure we don't shrink past the minimum width and clamp delta_x 371 // Ensure we don't shrink past the minimum width and clamp delta_x
377 // for the window origin computation. 372 // for the window origin computation.
378 if (width < min_width) { 373 if (width < min_width) {
379 width = min_width; 374 width = min_width;
380 *delta_x = -x_multiplier * (details.initial_bounds_in_parent.width() - 375 *delta_x = -x_multiplier * (details().initial_bounds_in_parent.width() -
381 min_width); 376 min_width);
382 } 377 }
383 378
384 // And don't let the window go bigger than the display. 379 // And don't let the window go bigger than the display.
385 int max_width = Shell::GetScreen()->GetDisplayNearestWindow( 380 int max_width = Shell::GetScreen()->GetDisplayNearestWindow(
386 details.window).bounds().width(); 381 GetTarget()).bounds().width();
387 gfx::Size max_size = details.window->delegate()->GetMaximumSize(); 382 gfx::Size max_size = GetTarget()->delegate()->GetMaximumSize();
388 if (max_size.width() != 0) 383 if (max_size.width() != 0)
389 max_width = std::min(max_width, max_size.width()); 384 max_width = std::min(max_width, max_size.width());
390 if (width > max_width) { 385 if (width > max_width) {
391 width = max_width; 386 width = max_width;
392 *delta_x = -x_multiplier * (details.initial_bounds_in_parent.width() - 387 *delta_x = -x_multiplier * (details().initial_bounds_in_parent.width() -
393 max_width); 388 max_width);
394 } 389 }
395 } 390 }
396 return width; 391 return width;
397 } 392 }
398 393
399 // static 394 int WindowResizer::GetHeightForDrag(int min_height, int* delta_y) {
400 int WindowResizer::GetHeightForDrag(const Details& details, 395 int height = details().initial_bounds_in_parent.height();
401 int min_height, 396 if (details().size_change_direction & kBoundsChangeDirection_Vertical) {
402 int* delta_y) {
403 int height = details.initial_bounds_in_parent.height();
404 if (details.size_change_direction & kBoundsChangeDirection_Vertical) {
405 // Along the bottom edge, positive delta_y increases the window size. 397 // Along the bottom edge, positive delta_y increases the window size.
406 int y_multiplier = IsBottomEdge(details.window_component) ? 1 : -1; 398 int y_multiplier = IsBottomEdge(details().window_component) ? 1 : -1;
407 height += y_multiplier * (*delta_y); 399 height += y_multiplier * (*delta_y);
408 400
409 // Ensure we don't shrink past the minimum height and clamp delta_y 401 // Ensure we don't shrink past the minimum height and clamp delta_y
410 // for the window origin computation. 402 // for the window origin computation.
411 if (height < min_height) { 403 if (height < min_height) {
412 height = min_height; 404 height = min_height;
413 *delta_y = -y_multiplier * (details.initial_bounds_in_parent.height() - 405 *delta_y = -y_multiplier * (details().initial_bounds_in_parent.height() -
414 min_height); 406 min_height);
415 } 407 }
416 408
417 // And don't let the window go bigger than the display. 409 // And don't let the window go bigger than the display.
418 int max_height = Shell::GetScreen()->GetDisplayNearestWindow( 410 int max_height = Shell::GetScreen()->GetDisplayNearestWindow(
419 details.window).bounds().height(); 411 GetTarget()).bounds().height();
420 gfx::Size max_size = details.window->delegate()->GetMaximumSize(); 412 gfx::Size max_size = GetTarget()->delegate()->GetMaximumSize();
421 if (max_size.height() != 0) 413 if (max_size.height() != 0)
422 max_height = std::min(max_height, max_size.height()); 414 max_height = std::min(max_height, max_size.height());
423 if (height > max_height) { 415 if (height > max_height) {
424 height = max_height; 416 height = max_height;
425 *delta_y = -y_multiplier * (details.initial_bounds_in_parent.height() - 417 *delta_y = -y_multiplier * (details().initial_bounds_in_parent.height() -
426 max_height); 418 max_height);
427 } 419 }
428 } 420 }
429 return height; 421 return height;
430 } 422 }
431 423
432 } // namespace aura 424 } // namespace aura
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