Index: media/renderers/default_renderer_factory.cc |
diff --git a/media/renderers/default_renderer_factory.cc b/media/renderers/default_renderer_factory.cc |
index a2a91d5b16491407ab11c48507c4d7c834f9c9ca..09f78ae1ec6c9e8a6c650f9d92db5688a3e10c23 100644 |
--- a/media/renderers/default_renderer_factory.cc |
+++ b/media/renderers/default_renderer_factory.cc |
@@ -5,18 +5,24 @@ |
#include "media/renderers/default_renderer_factory.h" |
#include "base/bind.h" |
+#include "build/build_config.h" |
#include "base/single_thread_task_runner.h" |
-#if !defined(MEDIA_DISABLE_FFMPEG) |
#include "media/base/media_log.h" |
-#include "media/filters/ffmpeg_audio_decoder.h" |
-#include "media/filters/ffmpeg_video_decoder.h" |
-#endif |
#include "media/filters/gpu_video_decoder.h" |
-#include "media/filters/opus_audio_decoder.h" |
#include "media/renderers/audio_renderer_impl.h" |
#include "media/renderers/gpu_video_accelerator_factories.h" |
#include "media/renderers/renderer_impl.h" |
#include "media/renderers/video_renderer_impl.h" |
+ |
+#if !defined(MEDIA_DISABLE_FFMPEG) |
+#include "media/filters/ffmpeg_audio_decoder.h" |
+#include "media/filters/ffmpeg_video_decoder.h" |
+#endif |
+ |
+#if !defined(OS_ANDROID) |
+#include "media/filters/opus_audio_decoder.h" |
+#endif |
+ |
#if !defined(MEDIA_DISABLE_LIBVPX) |
#include "media/filters/vpx_video_decoder.h" |
#endif |
@@ -35,7 +41,6 @@ DefaultRendererFactory::DefaultRendererFactory( |
DefaultRendererFactory::~DefaultRendererFactory() { |
} |
-// TODO(xhwang): Use RendererConfig to customize what decoders we use. |
scoped_ptr<Renderer> DefaultRendererFactory::CreateRenderer( |
const scoped_refptr<base::SingleThreadTaskRunner>& media_task_runner, |
AudioRendererSink* audio_renderer_sink, |
@@ -50,7 +55,9 @@ scoped_ptr<Renderer> DefaultRendererFactory::CreateRenderer( |
media_task_runner, base::Bind(&MediaLog::AddLogEvent, media_log_))); |
#endif |
+#if !defined(OS_ANDROID) |
audio_decoders.push_back(new OpusAudioDecoder(media_task_runner)); |
+#endif |
scoped_ptr<AudioRenderer> audio_renderer(new AudioRendererImpl( |
media_task_runner, audio_renderer_sink, audio_decoders.Pass(), |