Index: cc/picture_layer_tiling.cc |
diff --git a/cc/picture_layer_tiling.cc b/cc/picture_layer_tiling.cc |
index d90eb42782f82c117f3c7898a6374c655f8c5aab..cfa9b6099fdf78f2a854e9fc881c506e68a677c0 100644 |
--- a/cc/picture_layer_tiling.cc |
+++ b/cc/picture_layer_tiling.cc |
@@ -4,6 +4,7 @@ |
#include "cc/picture_layer_tiling.h" |
+#include "base/debug/trace_event.h" |
#include "cc/math_util.h" |
#include "ui/gfx/point_conversions.h" |
#include "ui/gfx/rect_conversions.h" |
@@ -335,6 +336,7 @@ void PictureLayerTiling::UpdateTilePriorities( |
const gfx::Transform& current_screen_transform, |
int current_source_frame_number, |
double current_frame_time) { |
+ TRACE_EVENT0("cc", "PictureLayerTiling::UpdateTilePriorities"); |
gfx::Rect content_rect = ContentRect(); |
if (content_rect.IsEmpty()) |
return; |
@@ -425,12 +427,12 @@ void PictureLayerTiling::UpdateTilePriorities( |
last_scale, |
last_scale) + last_offset; |
- float time_to_visible_in_seconds = |
- TilePriority::TimeForBoundsToIntersect( |
- last_screen_rect, current_screen_rect, time_delta, view_rect); |
float distance_to_visible_in_pixels = |
TilePriority::manhattanDistance(current_screen_rect, view_rect); |
+ float time_to_visible_in_seconds = |
+ TilePriority::TimeForBoundsToIntersect( |
+ last_screen_rect, current_screen_rect, time_delta, view_rect); |
TilePriority priority( |
resolution_, |
time_to_visible_in_seconds, |
@@ -462,11 +464,12 @@ void PictureLayerTiling::UpdateTilePriorities( |
gfx::RectF last_screen_rect = MathUtil::mapClippedRect( |
last_screen_transform, last_layer_content_rect); |
+ float distance_to_visible_in_pixels = |
+ TilePriority::manhattanDistance(current_screen_rect, view_rect); |
+ |
float time_to_visible_in_seconds = |
TilePriority::TimeForBoundsToIntersect( |
last_screen_rect, current_screen_rect, time_delta, view_rect); |
- float distance_to_visible_in_pixels = |
- TilePriority::manhattanDistance(current_screen_rect, view_rect); |
TilePriority priority( |
resolution_, |