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Issue 12084031: A host of micro-optimizations and a refactor of TimeForBoundsToIntersect (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebasing to tip of tree Created 7 years, 10 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/picture_layer_tiling.h" 5 #include "cc/picture_layer_tiling.h"
6 6
7 #include "base/debug/trace_event.h"
7 #include "cc/math_util.h" 8 #include "cc/math_util.h"
8 #include "ui/gfx/point_conversions.h" 9 #include "ui/gfx/point_conversions.h"
9 #include "ui/gfx/rect_conversions.h" 10 #include "ui/gfx/rect_conversions.h"
10 #include "ui/gfx/safe_integer_conversions.h" 11 #include "ui/gfx/safe_integer_conversions.h"
11 #include "ui/gfx/size_conversions.h" 12 #include "ui/gfx/size_conversions.h"
12 13
13 namespace cc { 14 namespace cc {
14 15
15 scoped_ptr<PictureLayerTiling> PictureLayerTiling::Create( 16 scoped_ptr<PictureLayerTiling> PictureLayerTiling::Create(
16 float contents_scale, 17 float contents_scale,
(...skipping 311 matching lines...) Expand 10 before | Expand all | Expand 10 after
328 gfx::Size last_layer_bounds, 329 gfx::Size last_layer_bounds,
329 gfx::Size current_layer_bounds, 330 gfx::Size current_layer_bounds,
330 gfx::Size last_layer_content_bounds, 331 gfx::Size last_layer_content_bounds,
331 gfx::Size current_layer_content_bounds, 332 gfx::Size current_layer_content_bounds,
332 float last_layer_contents_scale, 333 float last_layer_contents_scale,
333 float current_layer_contents_scale, 334 float current_layer_contents_scale,
334 const gfx::Transform& last_screen_transform, 335 const gfx::Transform& last_screen_transform,
335 const gfx::Transform& current_screen_transform, 336 const gfx::Transform& current_screen_transform,
336 int current_source_frame_number, 337 int current_source_frame_number,
337 double current_frame_time) { 338 double current_frame_time) {
339 TRACE_EVENT0("cc", "PictureLayerTiling::UpdateTilePriorities");
338 gfx::Rect content_rect = ContentRect(); 340 gfx::Rect content_rect = ContentRect();
339 if (content_rect.IsEmpty()) 341 if (content_rect.IsEmpty())
340 return; 342 return;
341 343
342 bool first_update_in_new_source_frame = 344 bool first_update_in_new_source_frame =
343 current_source_frame_number != last_source_frame_number_; 345 current_source_frame_number != last_source_frame_number_;
344 346
345 bool first_update_in_new_impl_frame = 347 bool first_update_in_new_impl_frame =
346 current_frame_time != last_impl_frame_time_; 348 current_frame_time != last_impl_frame_time_;
347 349
(...skipping 70 matching lines...) Expand 10 before | Expand all | Expand 10 after
418 tiling_data_.TileBounds(iter.index_x(), iter.index_y()); 420 tiling_data_.TileBounds(iter.index_x(), iter.index_y());
419 gfx::RectF current_screen_rect = gfx::ScaleRect( 421 gfx::RectF current_screen_rect = gfx::ScaleRect(
420 tile_bounds, 422 tile_bounds,
421 current_scale, 423 current_scale,
422 current_scale) + current_offset; 424 current_scale) + current_offset;
423 gfx::RectF last_screen_rect = gfx::ScaleRect( 425 gfx::RectF last_screen_rect = gfx::ScaleRect(
424 tile_bounds, 426 tile_bounds,
425 last_scale, 427 last_scale,
426 last_scale) + last_offset; 428 last_scale) + last_offset;
427 429
430 float distance_to_visible_in_pixels =
431 TilePriority::manhattanDistance(current_screen_rect, view_rect);
432
428 float time_to_visible_in_seconds = 433 float time_to_visible_in_seconds =
429 TilePriority::TimeForBoundsToIntersect( 434 TilePriority::TimeForBoundsToIntersect(
430 last_screen_rect, current_screen_rect, time_delta, view_rect); 435 last_screen_rect, current_screen_rect, time_delta, view_rect);
431 float distance_to_visible_in_pixels =
432 TilePriority::manhattanDistance(current_screen_rect, view_rect);
433
434 TilePriority priority( 436 TilePriority priority(
435 resolution_, 437 resolution_,
436 time_to_visible_in_seconds, 438 time_to_visible_in_seconds,
437 distance_to_visible_in_pixels); 439 distance_to_visible_in_pixels);
438 tile->set_priority(tree, priority); 440 tile->set_priority(tree, priority);
439 } 441 }
440 } 442 }
441 else 443 else
442 { 444 {
443 for (TilingData::Iterator iter(&tiling_data_, inflated_rect); 445 for (TilingData::Iterator iter(&tiling_data_, inflated_rect);
(...skipping 11 matching lines...) Expand all
455 current_scale); 457 current_scale);
456 gfx::RectF current_screen_rect = MathUtil::mapClippedRect( 458 gfx::RectF current_screen_rect = MathUtil::mapClippedRect(
457 current_screen_transform, current_layer_content_rect); 459 current_screen_transform, current_layer_content_rect);
458 gfx::RectF last_layer_content_rect = gfx::ScaleRect( 460 gfx::RectF last_layer_content_rect = gfx::ScaleRect(
459 tile_bounds, 461 tile_bounds,
460 last_scale, 462 last_scale,
461 last_scale); 463 last_scale);
462 gfx::RectF last_screen_rect = MathUtil::mapClippedRect( 464 gfx::RectF last_screen_rect = MathUtil::mapClippedRect(
463 last_screen_transform, last_layer_content_rect); 465 last_screen_transform, last_layer_content_rect);
464 466
467 float distance_to_visible_in_pixels =
468 TilePriority::manhattanDistance(current_screen_rect, view_rect);
469
465 float time_to_visible_in_seconds = 470 float time_to_visible_in_seconds =
466 TilePriority::TimeForBoundsToIntersect( 471 TilePriority::TimeForBoundsToIntersect(
467 last_screen_rect, current_screen_rect, time_delta, view_rect); 472 last_screen_rect, current_screen_rect, time_delta, view_rect);
468 float distance_to_visible_in_pixels =
469 TilePriority::manhattanDistance(current_screen_rect, view_rect);
470 473
471 TilePriority priority( 474 TilePriority priority(
472 resolution_, 475 resolution_,
473 time_to_visible_in_seconds, 476 time_to_visible_in_seconds,
474 distance_to_visible_in_pixels); 477 distance_to_visible_in_pixels);
475 tile->set_priority(tree, priority); 478 tile->set_priority(tree, priority);
476 } 479 }
477 } 480 }
478 481
479 last_source_frame_number_ = current_source_frame_number; 482 last_source_frame_number_ = current_source_frame_number;
480 last_impl_frame_time_ = current_frame_time; 483 last_impl_frame_time_ = current_frame_time;
481 } 484 }
482 485
483 void PictureLayerTiling::DidBecomeActive() { 486 void PictureLayerTiling::DidBecomeActive() {
484 for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it) { 487 for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it) {
485 it->second->set_priority(ACTIVE_TREE, it->second->priority(PENDING_TREE)); 488 it->second->set_priority(ACTIVE_TREE, it->second->priority(PENDING_TREE));
486 it->second->set_priority(PENDING_TREE, TilePriority()); 489 it->second->set_priority(PENDING_TREE, TilePriority());
487 490
488 // Tile holds a ref onto a picture pile. If the tile never gets invalidated 491 // Tile holds a ref onto a picture pile. If the tile never gets invalidated
489 // and recreated, then that picture pile ref could exist indefinitely. To 492 // and recreated, then that picture pile ref could exist indefinitely. To
490 // prevent this, ask the client to update the pile to its own ref. This 493 // prevent this, ask the client to update the pile to its own ref. This
491 // will cause PicturePileImpls and their clones to get deleted once the 494 // will cause PicturePileImpls and their clones to get deleted once the
492 // corresponding PictureLayerImpl and any in flight raster jobs go out of 495 // corresponding PictureLayerImpl and any in flight raster jobs go out of
493 // scope. 496 // scope.
494 client_->UpdatePile(it->second); 497 client_->UpdatePile(it->second);
495 } 498 }
496 } 499 }
497 500
498 } // namespace cc 501 } // namespace cc
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