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Unified Diff: include/gpu/gl/GrGLConfig_chrome.h

Issue 1205183002: Revert of remove workaround for dx9 angle slow rgba pixel ops (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 6 months ago
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Index: include/gpu/gl/GrGLConfig_chrome.h
diff --git a/include/gpu/gl/GrGLConfig_chrome.h b/include/gpu/gl/GrGLConfig_chrome.h
index b4776ab9345e0eeac00b673925affcf9746a10cb..ee875b7f22e049aaa3ddcb0c021febc8890b51b1 100644
--- a/include/gpu/gl/GrGLConfig_chrome.h
+++ b/include/gpu/gl/GrGLConfig_chrome.h
@@ -12,9 +12,13 @@
#define GR_GL_CHECK_ERROR_START 0
#if defined(SK_BUILD_FOR_WIN32)
+// For RGBA teximage/readpixels ANGLE will sw-convert to/from BGRA.
+#define GR_GL_RGBA_8888_PIXEL_OPS_SLOW 1
+
// ANGLE can go faster if the entire fbo is read rather than a subrect
#define GR_GL_FULL_READPIXELS_FASTER_THAN_PARTIAL 1
#else
+#define GR_GL_RGBA_8888_PIXEL_OPS_SLOW 0
#define GR_GL_FULL_READPIXELS_FASTER_THAN_PARTIAL 0
#endif
@@ -39,4 +43,8 @@
// (const char* const instead of char**).
#define GR_GL_USE_NEW_SHADER_SOURCE_SIGNATURE 1
+#if !defined(GR_GL_IGNORE_ES3_MSAA)
+ #define GR_GL_IGNORE_ES3_MSAA 1
#endif
+
+#endif
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