Index: ui/gl/async_pixel_transfer_delegate_android.cc |
diff --git a/ui/gl/async_pixel_transfer_delegate_android.cc b/ui/gl/async_pixel_transfer_delegate_android.cc |
index a1c7eb260ef4d7da1b9c9185834b41edde9277f6..c287d5f1ed9ef5c420d84fb7e683758ad177d943 100644 |
--- a/ui/gl/async_pixel_transfer_delegate_android.cc |
+++ b/ui/gl/async_pixel_transfer_delegate_android.cc |
@@ -372,6 +372,8 @@ class AsyncPixelTransferDelegateAndroid |
AsyncPixelTransferState* state) OVERRIDE; |
virtual uint32 GetTextureUploadCount() OVERRIDE; |
virtual base::TimeDelta GetTotalTextureUploadTime() OVERRIDE; |
+ virtual void ProcessPendingTransfers() OVERRIDE; |
+ virtual bool CanProcessPendingTransfers() OVERRIDE; |
epenner
2013/03/08 21:44:57
Nit: I'd prefer NeedsProcessPendingTransfers.
reveman
2013/03/12 00:31:42
Done.
|
private: |
// implement AsyncPixelTransferDelegate: |
@@ -609,6 +611,13 @@ base::TimeDelta AsyncPixelTransferDelegateAndroid::GetTotalTextureUploadTime() { |
return total_texture_upload_time; |
} |
+void AsyncPixelTransferDelegateAndroid::ProcessPendingTransfers() {} |
+ |
+bool AsyncPixelTransferDelegateAndroid::CanProcessPendingTransfers() { |
+ return false; |
+} |
+ |
+ |
namespace { |
void SetGlParametersForEglImageTexture() { |
// These params are needed for EGLImage creation to succeed on several |