Index: src/gpu/gl/builders/GrGLShaderBuilder.cpp |
diff --git a/src/gpu/gl/builders/GrGLShaderBuilder.cpp b/src/gpu/gl/builders/GrGLShaderBuilder.cpp |
index 984233dd77f0bb74f72083734594d05a16ec8585..f0408afe2151c9adbd7b6ffacd38ab6589673c73 100644 |
--- a/src/gpu/gl/builders/GrGLShaderBuilder.cpp |
+++ b/src/gpu/gl/builders/GrGLShaderBuilder.cpp |
@@ -10,6 +10,7 @@ |
#include "GrGLShaderStringBuilder.h" |
#include "../GrGLGpu.h" |
#include "../GrGLShaderVar.h" |
+#include "glsl/GrGLSLCaps.h" |
namespace { |
void append_texture_lookup(SkString* out, |