Index: sky/examples/game/lib/game_demo_box.dart |
diff --git a/sky/examples/game/lib/game_demo_box.dart b/sky/examples/game/lib/game_demo_box.dart |
deleted file mode 100644 |
index 2b9f0c4d325651b3ec27e0231ee9bc46418af3e0..0000000000000000000000000000000000000000 |
--- a/sky/examples/game/lib/game_demo_box.dart |
+++ /dev/null |
@@ -1,79 +0,0 @@ |
-part of game; |
- |
-const double _steeringThreshold = 0.0; |
-const double _steeringMax = 150.0; |
- |
-class GameDemoBox extends SpriteBox { |
- |
- GameDemoBox(GameDemoWorld game) : super(game, SpriteBoxTransformMode.letterbox); |
- |
- GameDemoWorld get _gameWorld => this.rootNode; |
- |
- // Handle pointers |
- int _firstPointer = -1; |
- int _secondPointer = -1; |
- Point _firstPointerDownPos; |
- |
-// void handleEvent(Event event, BoxHitTestEntry entry) { |
-// if (event is PointerEvent) { |
-// Point pointerPos = new Point(event.x, event.y); |
-// int pointer = event.pointer; |
-// |
-// switch (event.type) { |
-// case 'pointerdown': |
-// if (_firstPointer == -1) { |
-// // Assign the first pointer |
-// _firstPointer = pointer; |
-// _firstPointerDownPos = pointerPos; |
-// } |
-// else if (_secondPointer == -1) { |
-// // Assign second pointer |
-// _secondPointer = pointer; |
-// _gameWorld.controlFire(); |
-// } |
-// else { |
-// // There is a pointer used for steering, let's fire instead |
-// _gameWorld.controlFire(); |
-// } |
-// break; |
-// case 'pointermove': |
-// if (pointer == _firstPointer) { |
-// // Handle turning control |
-// double joystickX = 0.0; |
-// double deltaX = pointerPos.x - _firstPointerDownPos.x; |
-// if (deltaX > _steeringThreshold || deltaX < -_steeringThreshold) { |
-// joystickX = (deltaX - _steeringThreshold)/(_steeringMax - _steeringThreshold); |
-// if (joystickX > 1.0) joystickX = 1.0; |
-// if (joystickX < -1.0) joystickX = -1.0; |
-// } |
-// |
-// double joystickY = 0.0; |
-// double deltaY = pointerPos.y - _firstPointerDownPos.y; |
-// if (deltaY > _steeringThreshold || deltaY < -_steeringThreshold) { |
-// joystickY = (deltaY - _steeringThreshold)/(_steeringMax - _steeringThreshold); |
-// if (joystickY > 1.0) joystickY = 1.0; |
-// if (joystickY < -1.0) joystickY = -1.0; |
-// } |
-// |
-// _gameWorld.controlSteering(joystickX, joystickY); |
-// } |
-// break; |
-// case 'pointerup': |
-// case 'pointercancel': |
-// if (pointer == _firstPointer) { |
-// // Un-assign the first pointer |
-// _firstPointer = -1; |
-// _firstPointerDownPos = null; |
-// _gameWorld.controlSteering(0.0, 0.0); |
-// } |
-// else if (pointer == _secondPointer) { |
-// _secondPointer = -1; |
-// } |
-// break; |
-// default: |
-// break; |
-// } |
-// } |
-// } |
- |
-} |