| Index: sky/examples/game/lib/game_demo_box.dart
|
| diff --git a/sky/examples/game/lib/game_demo_box.dart b/sky/examples/game/lib/game_demo_box.dart
|
| deleted file mode 100644
|
| index 2b9f0c4d325651b3ec27e0231ee9bc46418af3e0..0000000000000000000000000000000000000000
|
| --- a/sky/examples/game/lib/game_demo_box.dart
|
| +++ /dev/null
|
| @@ -1,79 +0,0 @@
|
| -part of game;
|
| -
|
| -const double _steeringThreshold = 0.0;
|
| -const double _steeringMax = 150.0;
|
| -
|
| -class GameDemoBox extends SpriteBox {
|
| -
|
| - GameDemoBox(GameDemoWorld game) : super(game, SpriteBoxTransformMode.letterbox);
|
| -
|
| - GameDemoWorld get _gameWorld => this.rootNode;
|
| -
|
| - // Handle pointers
|
| - int _firstPointer = -1;
|
| - int _secondPointer = -1;
|
| - Point _firstPointerDownPos;
|
| -
|
| -// void handleEvent(Event event, BoxHitTestEntry entry) {
|
| -// if (event is PointerEvent) {
|
| -// Point pointerPos = new Point(event.x, event.y);
|
| -// int pointer = event.pointer;
|
| -//
|
| -// switch (event.type) {
|
| -// case 'pointerdown':
|
| -// if (_firstPointer == -1) {
|
| -// // Assign the first pointer
|
| -// _firstPointer = pointer;
|
| -// _firstPointerDownPos = pointerPos;
|
| -// }
|
| -// else if (_secondPointer == -1) {
|
| -// // Assign second pointer
|
| -// _secondPointer = pointer;
|
| -// _gameWorld.controlFire();
|
| -// }
|
| -// else {
|
| -// // There is a pointer used for steering, let's fire instead
|
| -// _gameWorld.controlFire();
|
| -// }
|
| -// break;
|
| -// case 'pointermove':
|
| -// if (pointer == _firstPointer) {
|
| -// // Handle turning control
|
| -// double joystickX = 0.0;
|
| -// double deltaX = pointerPos.x - _firstPointerDownPos.x;
|
| -// if (deltaX > _steeringThreshold || deltaX < -_steeringThreshold) {
|
| -// joystickX = (deltaX - _steeringThreshold)/(_steeringMax - _steeringThreshold);
|
| -// if (joystickX > 1.0) joystickX = 1.0;
|
| -// if (joystickX < -1.0) joystickX = -1.0;
|
| -// }
|
| -//
|
| -// double joystickY = 0.0;
|
| -// double deltaY = pointerPos.y - _firstPointerDownPos.y;
|
| -// if (deltaY > _steeringThreshold || deltaY < -_steeringThreshold) {
|
| -// joystickY = (deltaY - _steeringThreshold)/(_steeringMax - _steeringThreshold);
|
| -// if (joystickY > 1.0) joystickY = 1.0;
|
| -// if (joystickY < -1.0) joystickY = -1.0;
|
| -// }
|
| -//
|
| -// _gameWorld.controlSteering(joystickX, joystickY);
|
| -// }
|
| -// break;
|
| -// case 'pointerup':
|
| -// case 'pointercancel':
|
| -// if (pointer == _firstPointer) {
|
| -// // Un-assign the first pointer
|
| -// _firstPointer = -1;
|
| -// _firstPointerDownPos = null;
|
| -// _gameWorld.controlSteering(0.0, 0.0);
|
| -// }
|
| -// else if (pointer == _secondPointer) {
|
| -// _secondPointer = -1;
|
| -// }
|
| -// break;
|
| -// default:
|
| -// break;
|
| -// }
|
| -// }
|
| -// }
|
| -
|
| -}
|
|
|