| Index: content/renderer/gpu/compositor_software_output_device_gl_adapter.h
|
| diff --git a/content/renderer/gpu/compositor_software_output_device_gl_adapter.h b/content/renderer/gpu/compositor_software_output_device_gl_adapter.h
|
| index 5d77edc29b6abfa28350d50a953c1c89f7602e38..19148bda818cfeca86fd1f13d66705c8fc02770c 100644
|
| --- a/content/renderer/gpu/compositor_software_output_device_gl_adapter.h
|
| +++ b/content/renderer/gpu/compositor_software_output_device_gl_adapter.h
|
| @@ -1,56 +1,42 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Copyright (c) 2013 The Chromium Authors. All rights reserved.
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| #ifndef CONTENT_RENDERER_GPU_COMPOSITOR_SOFTWARE_OUTPUT_DEVICE_GL_ADAPTER_H_
|
| #define CONTENT_RENDERER_GPU_COMPOSITOR_SOFTWARE_OUTPUT_DEVICE_GL_ADAPTER_H_
|
|
|
| -#include "base/basictypes.h"
|
| -#include "base/compiler_specific.h"
|
| #include "base/memory/scoped_ptr.h"
|
| -#include "base/memory/ref_counted.h"
|
| #include "base/threading/non_thread_safe.h"
|
| -#include "cc/software_output_device.h"
|
| -#include "third_party/skia/include/core/SkCanvas.h"
|
| -#include "third_party/WebKit/Source/Platform/chromium/public/WebImage.h"
|
| +#include "cc/software_output_device_impl.h"
|
| #include "third_party/WebKit/Source/Platform/chromium/public/WebGraphicsContext3D.h"
|
| -#include "ui/gfx/size.h"
|
| +
|
| +class SkCanvas;
|
| +class SkDevice;
|
|
|
| namespace content {
|
|
|
| // This class can be created only on the main thread, but then becomes pinned
|
| -// to a fixed thread when bindToClient is called.
|
| +// to a fixed thread when CompositorOutputSurface::bindToClient is called.
|
| class CompositorSoftwareOutputDeviceGLAdapter
|
| - : NON_EXPORTED_BASE(public cc::SoftwareOutputDevice),
|
| + : NON_EXPORTED_BASE(public cc::SoftwareOutputDeviceImpl),
|
| NON_EXPORTED_BASE(public base::NonThreadSafe) {
|
| public:
|
| CompositorSoftwareOutputDeviceGLAdapter(
|
| WebKit::WebGraphicsContext3D* context3d);
|
| virtual ~CompositorSoftwareOutputDeviceGLAdapter();
|
|
|
| - // cc::SoftwareOutputDevice implementation
|
| - virtual WebKit::WebImage* Lock(bool forWrite) OVERRIDE;
|
| - virtual void Unlock() OVERRIDE;
|
| - virtual void DidChangeViewportSize(gfx::Size size) OVERRIDE;
|
| + virtual void Resize(const gfx::Size& size) OVERRIDE;
|
| + virtual void EndPaint(const gfx::Rect& damage_rect) OVERRIDE;
|
|
|
| private:
|
| - void Initialize();
|
| - void Destroy();
|
| - void Resize(const gfx::Size& viewportSize);
|
| - void Draw(void* pixels);
|
| -
|
| - bool initialized_;
|
| - int program_;
|
| - int vertex_shader_;
|
| - int fragment_shader_;
|
| - unsigned int vertex_buffer_;
|
| - unsigned framebuffer_texture_id_;
|
| - gfx::Size framebuffer_texture_size_;
|
| + void InitShaders();
|
|
|
| + unsigned program_;
|
| + unsigned vertex_shader_;
|
| + unsigned fragment_shader_;
|
| + unsigned vertex_buffer_;
|
| + unsigned texture_id_;
|
| scoped_ptr<WebKit::WebGraphicsContext3D> context3d_;
|
| - scoped_ptr<SkDevice> device_;
|
| - WebKit::WebImage image_;
|
| - bool locked_for_write_;
|
| };
|
|
|
| } // namespace content
|
|
|