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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_RENDERER_GPU_COMPOSITOR_SOFTWARE_OUTPUT_DEVICE_GL_ADAPTER_H_ | 5 #ifndef CONTENT_RENDERER_GPU_COMPOSITOR_SOFTWARE_OUTPUT_DEVICE_GL_ADAPTER_H_ |
6 #define CONTENT_RENDERER_GPU_COMPOSITOR_SOFTWARE_OUTPUT_DEVICE_GL_ADAPTER_H_ | 6 #define CONTENT_RENDERER_GPU_COMPOSITOR_SOFTWARE_OUTPUT_DEVICE_GL_ADAPTER_H_ |
7 | 7 |
8 #include "base/basictypes.h" | |
9 #include "base/compiler_specific.h" | |
10 #include "base/memory/scoped_ptr.h" | 8 #include "base/memory/scoped_ptr.h" |
11 #include "base/memory/ref_counted.h" | |
12 #include "base/threading/non_thread_safe.h" | 9 #include "base/threading/non_thread_safe.h" |
13 #include "cc/software_output_device.h" | 10 #include "cc/software_output_device_impl.h" |
14 #include "third_party/skia/include/core/SkCanvas.h" | |
15 #include "third_party/WebKit/Source/Platform/chromium/public/WebImage.h" | |
16 #include "third_party/WebKit/Source/Platform/chromium/public/WebGraphicsContext3
D.h" | 11 #include "third_party/WebKit/Source/Platform/chromium/public/WebGraphicsContext3
D.h" |
17 #include "ui/gfx/size.h" | 12 |
| 13 class SkCanvas; |
| 14 class SkDevice; |
18 | 15 |
19 namespace content { | 16 namespace content { |
20 | 17 |
21 // This class can be created only on the main thread, but then becomes pinned | 18 // This class can be created only on the main thread, but then becomes pinned |
22 // to a fixed thread when bindToClient is called. | 19 // to a fixed thread when CompositorOutputSurface::bindToClient is called. |
23 class CompositorSoftwareOutputDeviceGLAdapter | 20 class CompositorSoftwareOutputDeviceGLAdapter |
24 : NON_EXPORTED_BASE(public cc::SoftwareOutputDevice), | 21 : NON_EXPORTED_BASE(public cc::SoftwareOutputDeviceImpl), |
25 NON_EXPORTED_BASE(public base::NonThreadSafe) { | 22 NON_EXPORTED_BASE(public base::NonThreadSafe) { |
26 public: | 23 public: |
27 CompositorSoftwareOutputDeviceGLAdapter( | 24 CompositorSoftwareOutputDeviceGLAdapter( |
28 WebKit::WebGraphicsContext3D* context3d); | 25 WebKit::WebGraphicsContext3D* context3d); |
29 virtual ~CompositorSoftwareOutputDeviceGLAdapter(); | 26 virtual ~CompositorSoftwareOutputDeviceGLAdapter(); |
30 | 27 |
31 // cc::SoftwareOutputDevice implementation | 28 virtual void Resize(const gfx::Size& size) OVERRIDE; |
32 virtual WebKit::WebImage* Lock(bool forWrite) OVERRIDE; | 29 virtual void EndPaint(const gfx::Rect& damage_rect) OVERRIDE; |
33 virtual void Unlock() OVERRIDE; | |
34 virtual void DidChangeViewportSize(gfx::Size size) OVERRIDE; | |
35 | 30 |
36 private: | 31 private: |
37 void Initialize(); | 32 void InitShaders(); |
38 void Destroy(); | |
39 void Resize(const gfx::Size& viewportSize); | |
40 void Draw(void* pixels); | |
41 | 33 |
42 bool initialized_; | 34 unsigned program_; |
43 int program_; | 35 unsigned vertex_shader_; |
44 int vertex_shader_; | 36 unsigned fragment_shader_; |
45 int fragment_shader_; | 37 unsigned vertex_buffer_; |
46 unsigned int vertex_buffer_; | 38 unsigned texture_id_; |
47 unsigned framebuffer_texture_id_; | |
48 gfx::Size framebuffer_texture_size_; | |
49 | |
50 scoped_ptr<WebKit::WebGraphicsContext3D> context3d_; | 39 scoped_ptr<WebKit::WebGraphicsContext3D> context3d_; |
51 scoped_ptr<SkDevice> device_; | |
52 WebKit::WebImage image_; | |
53 bool locked_for_write_; | |
54 }; | 40 }; |
55 | 41 |
56 } // namespace content | 42 } // namespace content |
57 | 43 |
58 #endif // CONTENT_RENDERER_GPU_COMPOSITOR_SOFTWARE_OUTPUT_DEVICE_GL_ADAPTER_H_ | 44 #endif // CONTENT_RENDERER_GPU_COMPOSITOR_SOFTWARE_OUTPUT_DEVICE_GL_ADAPTER_H_ |
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